mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-13 18:58:27 -04:00
* dev: Greet stuff moved to its own table in the database. GreetSettings
* fix: Fixed placeholders not working * fix: Fixed some countries in countries.yml for hangman game * add: Added custom status overload for \`.adpl\` * dev: Removed some unused strings * fix: Fixed postgres support in Nadeko * remove: Removed mysql support, it was broken for a while and some queries weren't compiling. * dev: Updated image library * fix: Some command strings fixed and clarified
This commit is contained in:
@@ -1,58 +1,85 @@
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using LinqToDB;
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using LinqToDB.EntityFrameworkCore;
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using LinqToDB.Tools;
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using NadekoBot.Common.ModuleBehaviors;
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using NadekoBot.Db.Models;
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using System.Threading.Channels;
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namespace NadekoBot.Services;
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public class GreetService : INService, IReadyExecutor
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{
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public bool GroupGreets
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=> _bss.Data.GroupGreets;
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private readonly DbService _db;
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private readonly ConcurrentDictionary<ulong, GreetSettings> _guildConfigsCache;
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private ConcurrentDictionary<GreetType, ConcurrentHashSet<ulong>> _enabled = new();
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private readonly DiscordSocketClient _client;
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private readonly GreetGrouper<IGuildUser> _greets = new();
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private readonly GreetGrouper<IUser> _byes = new();
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private readonly BotConfigService _bss;
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private readonly IReplacementService _repSvc;
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private readonly IBotCache _cache;
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private readonly IMessageSenderService _sender;
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private readonly Channel<(GreetSettings, IUser, ITextChannel?)> _greetQueue =
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Channel.CreateBounded<(GreetSettings, IUser, ITextChannel?)>(
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new BoundedChannelOptions(60)
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{
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FullMode = BoundedChannelFullMode.DropOldest
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});
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public GreetService(
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DiscordSocketClient client,
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IBot bot,
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DbService db,
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BotConfigService bss,
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IMessageSenderService sender,
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IReplacementService repSvc)
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IReplacementService repSvc,
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IBotCache cache
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)
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{
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_db = db;
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_client = client;
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_bss = bss;
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_repSvc = repSvc;
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_cache = cache;
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_sender = sender;
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_guildConfigsCache = new(bot.AllGuildConfigs.ToDictionary(g => g.GuildId, GreetSettings.Create));
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_client.UserJoined += OnUserJoined;
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_client.UserLeft += OnUserLeft;
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bot.JoinedGuild += OnBotJoinedGuild;
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_client.LeftGuild += OnClientLeftGuild;
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_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
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foreach (var type in Enum.GetValues<GreetType>())
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{
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_enabled[type] = new();
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}
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}
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public async Task OnReadyAsync()
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{
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while (true)
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// cache all enabled guilds
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await using (var uow = _db.GetDbContext())
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{
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var (conf, user, compl) = await _greetDmQueue.Reader.ReadAsync();
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var res = await GreetDmUserInternal(conf, user);
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compl.TrySetResult(res);
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await Task.Delay(2000);
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var guilds = _client.Guilds.Select(x => x.Id).ToList();
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var enabled = await uow.GetTable<GreetSettings>()
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.Where(x => x.GuildId.In(guilds))
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.Where(x => x.IsEnabled)
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.Select(x => new
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{
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x.GuildId,
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x.GreetType
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})
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.ToListAsync();
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foreach (var e in enabled)
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{
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_enabled[e.GreetType].Add(e.GuildId);
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}
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}
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_client.UserJoined += OnUserJoined;
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_client.UserLeft += OnUserLeft;
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_client.LeftGuild += OnClientLeftGuild;
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_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
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var timer = new PeriodicTimer(TimeSpan.FromSeconds(2));
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while (await timer.WaitForNextTickAsync())
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{
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var (conf, user, ch) = await _greetQueue.Reader.ReadAsync();
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await GreetUsers(conf, ch, user);
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}
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}
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@@ -65,61 +92,38 @@ public class GreetService : INService, IReadyExecutor
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&& newUser.PremiumSince is { } newDate
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&& newDate > oldDate))
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{
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var conf = GetOrAddSettingsForGuild(newUser.Guild.Id);
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if (!conf.SendBoostMessage)
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return Task.CompletedTask;
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_ = Task.Run(async () =>
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{
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var conf = await GetGreetSettingsAsync(newUser.Guild.Id, GreetType.Boost);
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_ = Task.Run(TriggerBoostMessage(conf, newUser));
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if (conf is null || !conf.IsEnabled)
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return;
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ITextChannel? channel = null;
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if (conf.ChannelId is { } cid)
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channel = newUser.Guild.GetTextChannel(cid);
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if (channel is null)
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return;
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await GreetUsers(conf, channel, newUser);
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});
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}
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return Task.CompletedTask;
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}
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private Func<Task> TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
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=> async () =>
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{
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var channel = user.Guild.GetTextChannel(conf.BoostMessageChannelId);
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if (channel is null)
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return;
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await SendBoostMessage(conf, user, channel);
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};
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private async Task<bool> SendBoostMessage(GreetSettings conf, IGuildUser user, ITextChannel channel)
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private async Task OnClientLeftGuild(SocketGuild guild)
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{
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if (string.IsNullOrWhiteSpace(conf.BoostMessage))
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return false;
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var toSend = SmartText.CreateFrom(conf.BoostMessage);
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try
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foreach (var gt in Enum.GetValues<GreetType>())
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{
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var newContent = await _repSvc.ReplaceAsync(toSend,
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new(client: _client, guild: user.Guild, channel: channel, users: user));
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var toDelete = await _sender.Response(channel).Text(newContent).Sanitize(false).SendAsync();
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if (conf.BoostMessageDeleteAfter > 0)
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toDelete.DeleteAfter(conf.BoostMessageDeleteAfter);
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return true;
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error sending boost message");
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_enabled[gt].TryRemove(guild.Id);
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}
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return false;
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}
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private Task OnClientLeftGuild(SocketGuild arg)
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{
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_guildConfigsCache.TryRemove(arg.Id, out _);
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return Task.CompletedTask;
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}
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private Task OnBotJoinedGuild(GuildConfig gc)
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{
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_guildConfigsCache[gc.GuildId] = GreetSettings.Create(gc);
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return Task.CompletedTask;
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await using var uow = _db.GetDbContext();
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await uow.GetTable<GreetSettings>()
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.Where(x => x.GuildId == guild.Id)
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.DeleteAsync();
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}
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private Task OnUserLeft(SocketGuild guild, SocketUser user)
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@@ -128,35 +132,20 @@ public class GreetService : INService, IReadyExecutor
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{
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try
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{
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var conf = GetOrAddSettingsForGuild(guild.Id);
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var conf = await GetGreetSettingsAsync(guild.Id, GreetType.Bye);
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if (!conf.SendChannelByeMessage)
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if (conf is null)
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return;
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var channel = guild.TextChannels.FirstOrDefault(c => c.Id == conf.ByeMessageChannelId);
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var channel = guild.TextChannels.FirstOrDefault(c => c.Id == conf.ChannelId);
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if (channel is null) //maybe warn the server owner that the channel is missing
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return;
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if (GroupGreets)
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{
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// if group is newly created, greet that user right away,
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// but any user which joins in the next 5 seconds will
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// be greeted in a group greet
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if (_byes.CreateOrAdd(guild.Id, user))
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{
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// greet single user
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await ByeUsers(conf, channel, new[] { user });
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var groupClear = false;
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while (!groupClear)
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{
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await Task.Delay(5000);
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groupClear = _byes.ClearGroup(guild.Id, 5, out var toBye);
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await ByeUsers(conf, channel, toBye);
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}
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}
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await SetGreet(guild.Id, null, GreetType.Bye, false);
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return;
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}
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else
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await ByeUsers(conf, channel, new[] { user });
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await _greetQueue.Writer.WriteAsync((conf, user, channel));
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}
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catch
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{
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@@ -166,98 +155,61 @@ public class GreetService : INService, IReadyExecutor
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return Task.CompletedTask;
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}
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public string? GetDmGreetMsg(ulong id)
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private readonly TypedKey<GreetSettings?> _greetSettingsKey = new("greet_settings");
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public async Task<GreetSettings?> GetGreetSettingsAsync(ulong gid, GreetType type)
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=> await _cache.GetOrAddAsync<GreetSettings?>(_greetSettingsKey,
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() => InternalGetGreetSettingsAsync(gid, type),
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TimeSpan.FromSeconds(3));
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private async Task<GreetSettings?> InternalGetGreetSettingsAsync(ulong gid, GreetType type)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(id, set => set).DmGreetMessageText;
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await using var uow = _db.GetDbContext();
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var res = await uow.GetTable<GreetSettings>()
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.Where(x => x.GuildId == gid && x.GreetType == type)
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.FirstOrDefaultAsync();
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if (res is not null)
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res.MessageText ??= GetDefaultGreet(type);
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return res;
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}
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public string? GetGreetMsg(ulong gid)
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private async Task GreetUsers(GreetSettings conf, ITextChannel? channel, IUser user)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).ChannelGreetMessageText;
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}
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if (conf.GreetType == GreetType.GreetDm)
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{
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if (user is not IGuildUser gu)
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return;
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public string? GetBoostMessage(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).BoostMessage;
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}
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await GreetDmUserInternal(conf, gu);
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return;
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}
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public GreetSettings GetGreetSettings(ulong gid)
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{
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if (_guildConfigsCache.TryGetValue(gid, out var gs))
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return gs;
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using var uow = _db.GetDbContext();
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return GreetSettings.Create(uow.GuildConfigsForId(gid, set => set));
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}
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private Task ByeUsers(GreetSettings conf, ITextChannel channel, IUser user)
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=> ByeUsers(conf, channel, new[] { user });
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private async Task ByeUsers(GreetSettings conf, ITextChannel channel, IReadOnlyCollection<IUser> users)
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{
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if (!users.Any())
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if (channel is null)
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return;
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var repCtx = new ReplacementContext(client: _client,
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guild: channel.Guild,
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channel: channel,
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users: users.ToArray());
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user: user);
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var text = SmartText.CreateFrom(conf.ChannelByeMessageText);
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var text = SmartText.CreateFrom(conf.MessageText);
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text = await _repSvc.ReplaceAsync(text, repCtx);
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try
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{
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var toDelete = await _sender.Response(channel).Text(text).Sanitize(false).SendAsync();
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if (conf.AutoDeleteByeMessagesTimer > 0)
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toDelete.DeleteAfter(conf.AutoDeleteByeMessagesTimer);
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if (conf.AutoDeleteTimer > 0)
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toDelete.DeleteAfter(conf.AutoDeleteTimer);
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}
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catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions
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|| ex.DiscordCode == DiscordErrorCode.MissingPermissions
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|| ex.DiscordCode == DiscordErrorCode.UnknownChannel)
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{
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Log.Warning(ex,
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"Missing permissions to send a bye message, the bye message will be disabled on server: {GuildId}",
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channel.GuildId);
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await SetBye(channel.GuildId, channel.Id, false);
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}
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catch (Exception ex)
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{
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Log.Warning(ex, "Error embeding bye message");
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}
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}
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private Task GreetUsers(GreetSettings conf, ITextChannel channel, IGuildUser user)
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=> GreetUsers(conf, channel, new[] { user });
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private async Task GreetUsers(GreetSettings conf, ITextChannel channel, IReadOnlyCollection<IGuildUser> users)
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{
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if (users.Count == 0)
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return;
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var repCtx = new ReplacementContext(client: _client,
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guild: channel.Guild,
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channel: channel,
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users: users.ToArray());
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var text = SmartText.CreateFrom(conf.ChannelGreetMessageText);
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text = await _repSvc.ReplaceAsync(text, repCtx);
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try
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{
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var toDelete = await _sender.Response(channel).Text(text).Sanitize(false).SendAsync();
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if (conf.AutoDeleteGreetMessagesTimer > 0)
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toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
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}
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catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions
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|| ex.DiscordCode == DiscordErrorCode.MissingPermissions
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|| ex.DiscordCode == DiscordErrorCode.UnknownChannel)
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catch (HttpException ex) when (ex.DiscordCode is DiscordErrorCode.InsufficientPermissions
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or DiscordErrorCode.MissingPermissions
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or DiscordErrorCode.UnknownChannel)
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{
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Log.Warning(ex,
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"Missing permissions to send a bye message, the greet message will be disabled on server: {GuildId}",
|
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channel.GuildId);
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await SetGreet(channel.GuildId, channel.Id, false);
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await SetGreet(channel.GuildId, channel.Id, GreetType.Greet, false);
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}
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catch (Exception ex)
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{
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@@ -265,19 +217,11 @@ public class GreetService : INService, IReadyExecutor
|
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}
|
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}
|
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|
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private readonly Channel<(GreetSettings, IGuildUser, TaskCompletionSource<bool>)> _greetDmQueue =
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Channel.CreateBounded<(GreetSettings, IGuildUser, TaskCompletionSource<bool>)>(new BoundedChannelOptions(60)
|
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{
|
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// The limit of 60 users should be only hit when there's a raid. In that case
|
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// probably the best thing to do is to drop newest (raiding) users
|
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FullMode = BoundedChannelFullMode.DropNewest
|
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});
|
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|
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private async Task<bool> GreetDmUser(GreetSettings conf, IGuildUser user)
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{
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var completionSource = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
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await _greetDmQueue.Writer.WriteAsync((conf, user, completionSource));
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await _greetQueue.Writer.WriteAsync((conf, user, null));
|
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return await completionSource.Task;
|
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}
|
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|
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@@ -285,13 +229,8 @@ public class GreetService : INService, IReadyExecutor
|
||||
{
|
||||
try
|
||||
{
|
||||
// var rep = new ReplacementBuilder()
|
||||
// .WithUser(user)
|
||||
// .WithServer(_client, (SocketGuild)user.Guild)
|
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// .Build();
|
||||
|
||||
var repCtx = new ReplacementContext(client: _client, guild: user.Guild, users: user);
|
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var smartText = SmartText.CreateFrom(conf.DmGreetMessageText);
|
||||
var repCtx = new ReplacementContext(client: _client, guild: user.Guild, user: user);
|
||||
var smartText = SmartText.CreateFrom(conf.MessageText);
|
||||
smartText = await _repSvc.ReplaceAsync(smartText, repCtx);
|
||||
|
||||
if (smartText is SmartPlainText pt)
|
||||
@@ -372,38 +311,21 @@ public class GreetService : INService, IReadyExecutor
|
||||
{
|
||||
try
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
var conf = await GetGreetSettingsAsync(user.GuildId, GreetType.Greet);
|
||||
|
||||
if (conf.SendChannelGreetMessage)
|
||||
if (conf is not null && conf.IsEnabled && conf.ChannelId is { } channelId)
|
||||
{
|
||||
var channel = await user.Guild.GetTextChannelAsync(conf.GreetMessageChannelId);
|
||||
var channel = await user.Guild.GetTextChannelAsync(channelId);
|
||||
if (channel is not null)
|
||||
{
|
||||
if (GroupGreets)
|
||||
{
|
||||
// if group is newly created, greet that user right away,
|
||||
// but any user which joins in the next 5 seconds will
|
||||
// be greeted in a group greet
|
||||
if (_greets.CreateOrAdd(user.GuildId, user))
|
||||
{
|
||||
// greet single user
|
||||
await GreetUsers(conf, channel, new[] { user });
|
||||
var groupClear = false;
|
||||
while (!groupClear)
|
||||
{
|
||||
await Task.Delay(5000);
|
||||
groupClear = _greets.ClearGroup(user.GuildId, 5, out var toGreet);
|
||||
await GreetUsers(conf, channel, toGreet);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
await GreetUsers(conf, channel, new[] { user });
|
||||
await _greetQueue.Writer.WriteAsync((conf, user, channel));
|
||||
}
|
||||
}
|
||||
|
||||
if (conf.SendDmGreetMessage)
|
||||
await GreetDmUser(conf, user);
|
||||
var confDm = await GetGreetSettingsAsync(user.GuildId, GreetType.GreetDm);
|
||||
|
||||
if (confDm?.IsEnabled ?? false)
|
||||
await GreetDmUser(confDm, user);
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -413,256 +335,146 @@ public class GreetService : INService, IReadyExecutor
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public string? GetByeMessage(ulong gid)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
return uow.GuildConfigsForId(gid, set => set).ChannelByeMessageText;
|
||||
}
|
||||
|
||||
public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
|
||||
{
|
||||
if (_guildConfigsCache.TryGetValue(guildId, out var settings))
|
||||
return settings;
|
||||
|
||||
using (var uow = _db.GetDbContext())
|
||||
public static string GetDefaultGreet(GreetType greetType)
|
||||
=> greetType switch
|
||||
{
|
||||
var gc = uow.GuildConfigsForId(guildId, set => set);
|
||||
settings = GreetSettings.Create(gc);
|
||||
GreetType.Boost => "%user.mention% has boosted the server!",
|
||||
GreetType.Greet => "%user.mention% has joined the server!",
|
||||
GreetType.Bye => "%user.name% has left the server!",
|
||||
GreetType.GreetDm => "Welcome to the server %user.name%",
|
||||
_ => "%user.name% did something new!"
|
||||
};
|
||||
|
||||
public async Task<bool> SetGreet(
|
||||
ulong guildId,
|
||||
ulong? channelId,
|
||||
GreetType greetType,
|
||||
bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var q = uow.GetTable<GreetSettings>();
|
||||
|
||||
if(value is null)
|
||||
value = !_enabled[greetType].Contains(guildId);
|
||||
|
||||
if (value is { } v)
|
||||
{
|
||||
await q
|
||||
.InsertOrUpdateAsync(() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType,
|
||||
IsEnabled = v,
|
||||
ChannelId = channelId,
|
||||
},
|
||||
(old) => new()
|
||||
{
|
||||
IsEnabled = v,
|
||||
ChannelId = channelId,
|
||||
},
|
||||
() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType,
|
||||
});
|
||||
}
|
||||
|
||||
_guildConfigsCache.TryAdd(guildId, settings);
|
||||
return settings;
|
||||
if (value is true)
|
||||
{
|
||||
_enabled[greetType].Add(guildId);
|
||||
return true;
|
||||
}
|
||||
|
||||
_enabled[greetType].TryRemove(guildId);
|
||||
return false;
|
||||
}
|
||||
|
||||
public async Task<bool> SetGreet(ulong guildId, ulong channelId, bool? value = null)
|
||||
|
||||
public async Task<bool> SetMessage(ulong guildId, GreetType greetType, string? message)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendChannelGreetMessage = value ?? !conf.SendChannelGreetMessage;
|
||||
conf.GreetMessageChannelId = channelId;
|
||||
await using (var uow = _db.GetDbContext())
|
||||
{
|
||||
await uow.GetTable<GreetSettings>()
|
||||
.InsertOrUpdateAsync(() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType,
|
||||
MessageText = message
|
||||
},
|
||||
x => new()
|
||||
{
|
||||
MessageText = message
|
||||
},
|
||||
() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType
|
||||
});
|
||||
}
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
var conf = await GetGreetSettingsAsync(guildId, greetType);
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
return conf?.IsEnabled ?? false;
|
||||
}
|
||||
|
||||
public bool SetGreetMessage(ulong guildId, ref string message)
|
||||
public async Task<bool> SetDeleteTimer(ulong guildId, GreetType greetType, int timer)
|
||||
{
|
||||
message = message.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.ChannelGreetMessageText = message;
|
||||
var greetMsgEnabled = conf.SendChannelGreetMessage;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache.AddOrUpdate(guildId, toAdd, (_, _) => toAdd);
|
||||
|
||||
uow.SaveChanges();
|
||||
return greetMsgEnabled;
|
||||
}
|
||||
|
||||
public async Task<bool> SetGreetDm(ulong guildId, bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendDmGreetMessage = value ?? !conf.SendDmGreetMessage;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public bool SetGreetDmMessage(ulong guildId, ref string? message)
|
||||
{
|
||||
message = message?.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.DmGreetMessageText = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendDmGreetMessage;
|
||||
}
|
||||
|
||||
public async Task<bool> SetBye(ulong guildId, ulong channelId, bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendChannelByeMessage = value ?? !conf.SendChannelByeMessage;
|
||||
conf.ByeMessageChannelId = channelId;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public bool SetByeMessage(ulong guildId, ref string? message)
|
||||
{
|
||||
message = message?.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.ChannelByeMessageText = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendChannelByeMessage;
|
||||
}
|
||||
|
||||
public async Task SetByeDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
return;
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.AutoDeleteByeMessagesTimer = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public async Task SetGreetDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
return;
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.AutoDeleteGreetMessagesTimer = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public bool SetBoostMessage(ulong guildId, ref string message)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.BoostMessage = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
public async Task SetBoostDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
if (timer < 0 || timer > 3600)
|
||||
throw new ArgumentOutOfRangeException(nameof(timer));
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.BoostMessageDeleteAfter = timer;
|
||||
await using (var uow = _db.GetDbContext())
|
||||
{
|
||||
await uow.GetTable<GreetSettings>()
|
||||
.InsertOrUpdateAsync(() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType,
|
||||
AutoDeleteTimer = timer,
|
||||
},
|
||||
x => new()
|
||||
{
|
||||
AutoDeleteTimer = timer
|
||||
},
|
||||
() => new()
|
||||
{
|
||||
GuildId = guildId,
|
||||
GreetType = greetType
|
||||
});
|
||||
}
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
var conf = await GetGreetSettingsAsync(guildId, greetType);
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return conf?.IsEnabled ?? false;
|
||||
}
|
||||
|
||||
public async Task<bool> ToggleBoost(ulong guildId, ulong channelId, bool? forceState = null)
|
||||
|
||||
public async Task<bool> Test(
|
||||
ulong guildId,
|
||||
GreetType type,
|
||||
IMessageChannel channel,
|
||||
IGuildUser user)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var conf = await GetGreetSettingsAsync(guildId, type);
|
||||
if (conf is null)
|
||||
return false;
|
||||
|
||||
if (forceState is not bool fs)
|
||||
conf.SendBoostMessage = !conf.SendBoostMessage;
|
||||
else
|
||||
conf.SendBoostMessage = fs;
|
||||
|
||||
conf.BoostMessageChannelId = channelId;
|
||||
await uow.SaveChangesAsync();
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
return conf.SendBoostMessage;
|
||||
await SendMessage(conf, channel, user);
|
||||
return true;
|
||||
}
|
||||
|
||||
#region Get Enabled Status
|
||||
|
||||
public bool GetGreetDmEnabled(ulong guildId)
|
||||
public async Task<bool> SendMessage(GreetSettings conf, IMessageChannel channel, IGuildUser user)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendDmGreetMessage;
|
||||
if (conf.GreetType == GreetType.GreetDm)
|
||||
{
|
||||
await _greetQueue.Writer.WriteAsync((conf, user, channel as ITextChannel));
|
||||
return await GreetDmUser(conf, user);
|
||||
}
|
||||
|
||||
if (channel is not ITextChannel ch)
|
||||
return false;
|
||||
|
||||
await GreetUsers(conf, ch, user);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool GetGreetEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendChannelGreetMessage;
|
||||
}
|
||||
|
||||
public bool GetByeEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendChannelByeMessage;
|
||||
}
|
||||
|
||||
public bool GetBoostEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Test Messages
|
||||
|
||||
public Task ByeTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return ByeUsers(conf, channel, user);
|
||||
}
|
||||
|
||||
public Task GreetTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return GreetUsers(conf, channel, user);
|
||||
}
|
||||
|
||||
public Task<bool> GreetDmTest(IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return GreetDmUser(conf, user);
|
||||
}
|
||||
|
||||
public Task<bool> BoostTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return SendBoostMessage(conf, user, channel);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
Reference in New Issue
Block a user