More target-typed new and redundant paranthesis cleanup

This commit is contained in:
Kwoth
2021-12-20 00:33:11 +01:00
parent 345a9e9524
commit 1b2017024c
152 changed files with 573 additions and 580 deletions

View File

@@ -60,7 +60,7 @@ public class MuteService : INService
.ToDictionary(c => c.GuildId, c => c.MuteRoleName)
.ToConcurrent();
MutedUsers = new ConcurrentDictionary<ulong, ConcurrentHashSet<ulong>>(configs
MutedUsers = new(configs
.ToDictionary(
k => k.GuildId,
v => new ConcurrentHashSet<ulong>(v.MutedUsers.Select(m => m.UserId))
@@ -194,7 +194,7 @@ public class MuteService : INService
var config = uow.GuildConfigsForId(usr.Guild.Id,
set => set.Include(gc => gc.MutedUsers)
.Include(gc => gc.UnmuteTimers));
config.MutedUsers.Add(new MutedUserId()
config.MutedUsers.Add(new()
{
UserId = usr.Id
});
@@ -327,7 +327,7 @@ public class MuteService : INService
using (var uow = _db.GetDbContext())
{
var config = uow.GuildConfigsForId(user.GuildId, set => set.Include(x => x.UnmuteTimers));
config.UnmuteTimers.Add(new UnmuteTimer()
config.UnmuteTimers.Add(new()
{
UserId = user.Id,
UnmuteAt = DateTime.UtcNow + after,
@@ -344,7 +344,7 @@ public class MuteService : INService
using (var uow = _db.GetDbContext())
{
var config = uow.GuildConfigsForId(guild.Id, set => set.Include(x => x.UnbanTimer));
config.UnbanTimer.Add(new UnbanTimer()
config.UnbanTimer.Add(new()
{
UserId = user.Id,
UnbanAt = DateTime.UtcNow + after,
@@ -361,7 +361,7 @@ public class MuteService : INService
using (var uow = _db.GetDbContext())
{
var config = uow.GuildConfigsForId(user.GuildId, set => set.Include(x => x.UnroleTimer));
config.UnroleTimer.Add(new UnroleTimer()
config.UnroleTimer.Add(new()
{
UserId = user.Id,
UnbanAt = DateTime.UtcNow + after,
@@ -433,7 +433,7 @@ public class MuteService : INService
}, null, after, Timeout.InfiniteTimeSpan);
//add it, or stop the old one and add this one
userUnTimers.AddOrUpdate((userId, type), (key) => toAdd, (key, old) =>
userUnTimers.AddOrUpdate((userId, type), key => toAdd, (key, old) =>
{
old.Change(Timeout.Infinite, Timeout.Infinite);
return toAdd;