mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 09:48:26 -04:00
Merge branch 'v4' into v5
This commit is contained in:
@@ -2,10 +2,15 @@
|
|||||||
|
|
||||||
Experimental changelog. Mostly based on [keepachangelog](https://keepachangelog.com/en/1.0.0/) except date format. a-c-f-r-o
|
Experimental changelog. Mostly based on [keepachangelog](https://keepachangelog.com/en/1.0.0/) except date format. a-c-f-r-o
|
||||||
|
|
||||||
## [5.0.0] - ??.??.????
|
## [4.3.14] - 02.04.2023
|
||||||
|
|
||||||
- Big internal changes
|
### Fixed
|
||||||
|
|
||||||
|
- Fixed voice hearbeat issue
|
||||||
|
- `.banktake` had ok/error responses flipped. No functional change
|
||||||
|
- PermRole should deny messages in threads todo
|
||||||
|
- Fixed chucknorris jokes
|
||||||
|
- `.logserver` will now
|
||||||
|
|
||||||
## [4.3.13] - 20.02.2023
|
## [4.3.13] - 20.02.2023
|
||||||
|
|
||||||
|
@@ -119,7 +119,9 @@ In order to use music commands, you need ffmpeg and yt-dlp installed.
|
|||||||
- [ffmpeg-32bit] | [ffmpeg-64bit] - Download the **appropriate version** for your system (32 bit if you're running a 32 bit OS, or 64 if you're running a 64bit OS). Unzip it, and move `ffmpeg.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `ffmpeg.exe` file to `NadekoBot/output`.
|
- [ffmpeg-32bit] | [ffmpeg-64bit] - Download the **appropriate version** for your system (32 bit if you're running a 32 bit OS, or 64 if you're running a 64bit OS). Unzip it, and move `ffmpeg.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `ffmpeg.exe` file to `NadekoBot/output`.
|
||||||
- [youtube-dlp] - Click to download the `yt-dlp.exe` file, then move `yt-dlp.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `yt-dlp.exe` file to `NadekoBot/system`.
|
- [youtube-dlp] - Click to download the `yt-dlp.exe` file, then move `yt-dlp.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `yt-dlp.exe` file to `NadekoBot/system`.
|
||||||
|
|
||||||
[Updater]: https://dl.nadeko.bot/
|
[Updater]: https://dl.nadeko.bot/v3/
|
||||||
|
[Notepad++]: https://notepad-plus-plus.org/
|
||||||
|
[.net]: https://dotnet.microsoft.com/download/dotnet/5.0
|
||||||
[Redis]: https://github.com/MicrosoftArchive/redis/releases/download/win-3.0.504/Redis-x64-3.0.504.msi
|
[Redis]: https://github.com/MicrosoftArchive/redis/releases/download/win-3.0.504/Redis-x64-3.0.504.msi
|
||||||
[Visual C++ 2010 (x86)]: https://download.microsoft.com/download/1/6/5/165255E7-1014-4D0A-B094-B6A430A6BFFC/vcredist_x86.exe
|
[Visual C++ 2010 (x86)]: https://download.microsoft.com/download/1/6/5/165255E7-1014-4D0A-B094-B6A430A6BFFC/vcredist_x86.exe
|
||||||
[Visual C++ 2017 (x64)]: https://aka.ms/vs/15/release/vc_redist.x64.exe
|
[Visual C++ 2017 (x64)]: https://aka.ms/vs/15/release/vc_redist.x64.exe
|
||||||
|
@@ -92,14 +92,10 @@ public partial class Gambling
|
|||||||
{
|
{
|
||||||
if (await _bank.AwardAsync(userId, amount))
|
if (await _bank.AwardAsync(userId, amount))
|
||||||
{
|
{
|
||||||
await ReplyErrorLocalizedAsync(strs.take_fail(N(amount),
|
await ctx.OkAsync();
|
||||||
_client.GetUser(userId)?.ToString()
|
|
||||||
?? userId.ToString(),
|
|
||||||
CurrencySign));
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
await ctx.OkAsync();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Cmd]
|
[Cmd]
|
||||||
|
@@ -1559,7 +1559,7 @@ timezones:
|
|||||||
args:
|
args:
|
||||||
- ""
|
- ""
|
||||||
timezone:
|
timezone:
|
||||||
desc: "Sets this guilds timezone. This affects bot's time output in this server (logs, etc..)"
|
desc: "Sets this guilds timezone. This affects bot's time output in this server (logs, etc..) **Setting timezone requires Administrator server permission.**"
|
||||||
args:
|
args:
|
||||||
- ""
|
- ""
|
||||||
- "GMT Standard Time"
|
- "GMT Standard Time"
|
||||||
|
@@ -237,20 +237,25 @@ namespace Ayu.Discord.Voice
|
|||||||
_udpEp = new(IPAddress.Parse(ready.Ip), ready.Port);
|
_udpEp = new(IPAddress.Parse(ready.Ip), ready.Port);
|
||||||
|
|
||||||
var ssrcBytes = BitConverter.GetBytes(Ssrc);
|
var ssrcBytes = BitConverter.GetBytes(Ssrc);
|
||||||
var ipDiscoveryData = new byte[70];
|
Array.Reverse(ssrcBytes);
|
||||||
Buffer.BlockCopy(ssrcBytes, 0, ipDiscoveryData, 0, ssrcBytes.Length);
|
var ipDiscoveryData = new byte[74];
|
||||||
|
Buffer.BlockCopy(ssrcBytes, 0, ipDiscoveryData, 4, ssrcBytes.Length);
|
||||||
|
ipDiscoveryData[0] = 0x00;
|
||||||
|
ipDiscoveryData[1] = 0x01;
|
||||||
|
ipDiscoveryData[2] = 0x00;
|
||||||
|
ipDiscoveryData[3] = 0x46;
|
||||||
await _udpClient.SendAsync(ipDiscoveryData, ipDiscoveryData.Length, _udpEp);
|
await _udpClient.SendAsync(ipDiscoveryData, ipDiscoveryData.Length, _udpEp);
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
var buffer = _udpClient.Receive(ref _udpEp);
|
var buffer = _udpClient.Receive(ref _udpEp);
|
||||||
|
|
||||||
if (buffer.Length == 70)
|
if (buffer.Length == 74)
|
||||||
{
|
{
|
||||||
//Log.Information("Received IP discovery data.");
|
//Log.Information("Received IP discovery data.");
|
||||||
|
|
||||||
var myIp = Encoding.UTF8.GetString(buffer, 4, buffer.Length - 8);
|
var myIp = Encoding.UTF8.GetString(buffer, 8, buffer.Length - 10);
|
||||||
MyIp = myIp.TrimEnd('\0');
|
MyIp = myIp.TrimEnd('\0');
|
||||||
MyPort = BitConverter.ToUInt16(buffer, buffer.Length - 2);
|
MyPort = (ushort)((buffer[^2] << 8) | buffer[^1]);
|
||||||
|
|
||||||
//Log.Information("{MyIp}:{MyPort}", MyIp, MyPort);
|
//Log.Information("{MyIp}:{MyPort}", MyIp, MyPort);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user