Merge branch 'v4' into v5

This commit is contained in:
Kwoth
2023-04-06 02:46:11 +02:00
5 changed files with 36 additions and 28 deletions

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@@ -2,10 +2,15 @@
Experimental changelog. Mostly based on [keepachangelog](https://keepachangelog.com/en/1.0.0/) except date format. a-c-f-r-o Experimental changelog. Mostly based on [keepachangelog](https://keepachangelog.com/en/1.0.0/) except date format. a-c-f-r-o
## [5.0.0] - ??.??.???? ## [4.3.14] - 02.04.2023
- Big internal changes ### Fixed
- Fixed voice hearbeat issue
- `.banktake` had ok/error responses flipped. No functional change
- PermRole should deny messages in threads todo
- Fixed chucknorris jokes
- `.logserver` will now
## [4.3.13] - 20.02.2023 ## [4.3.13] - 20.02.2023

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@@ -119,7 +119,9 @@ In order to use music commands, you need ffmpeg and yt-dlp installed.
- [ffmpeg-32bit] | [ffmpeg-64bit] - Download the **appropriate version** for your system (32 bit if you're running a 32 bit OS, or 64 if you're running a 64bit OS). Unzip it, and move `ffmpeg.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `ffmpeg.exe` file to `NadekoBot/output`. - [ffmpeg-32bit] | [ffmpeg-64bit] - Download the **appropriate version** for your system (32 bit if you're running a 32 bit OS, or 64 if you're running a 64bit OS). Unzip it, and move `ffmpeg.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `ffmpeg.exe` file to `NadekoBot/output`.
- [youtube-dlp] - Click to download the `yt-dlp.exe` file, then move `yt-dlp.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `yt-dlp.exe` file to `NadekoBot/system`. - [youtube-dlp] - Click to download the `yt-dlp.exe` file, then move `yt-dlp.exe` to a path that's in your PATH environment variable. If you don't know what that is, just move the `yt-dlp.exe` file to `NadekoBot/system`.
[Updater]: https://dl.nadeko.bot/ [Updater]: https://dl.nadeko.bot/v3/
[Notepad++]: https://notepad-plus-plus.org/
[.net]: https://dotnet.microsoft.com/download/dotnet/5.0
[Redis]: https://github.com/MicrosoftArchive/redis/releases/download/win-3.0.504/Redis-x64-3.0.504.msi [Redis]: https://github.com/MicrosoftArchive/redis/releases/download/win-3.0.504/Redis-x64-3.0.504.msi
[Visual C++ 2010 (x86)]: https://download.microsoft.com/download/1/6/5/165255E7-1014-4D0A-B094-B6A430A6BFFC/vcredist_x86.exe [Visual C++ 2010 (x86)]: https://download.microsoft.com/download/1/6/5/165255E7-1014-4D0A-B094-B6A430A6BFFC/vcredist_x86.exe
[Visual C++ 2017 (x64)]: https://aka.ms/vs/15/release/vc_redist.x64.exe [Visual C++ 2017 (x64)]: https://aka.ms/vs/15/release/vc_redist.x64.exe

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@@ -92,14 +92,10 @@ public partial class Gambling
{ {
if (await _bank.AwardAsync(userId, amount)) if (await _bank.AwardAsync(userId, amount))
{ {
await ReplyErrorLocalizedAsync(strs.take_fail(N(amount), await ctx.OkAsync();
_client.GetUser(userId)?.ToString()
?? userId.ToString(),
CurrencySign));
return; return;
} }
await ctx.OkAsync();
} }
[Cmd] [Cmd]

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@@ -1559,7 +1559,7 @@ timezones:
args: args:
- "" - ""
timezone: timezone:
desc: "Sets this guilds timezone. This affects bot's time output in this server (logs, etc..)" desc: "Sets this guilds timezone. This affects bot's time output in this server (logs, etc..) **Setting timezone requires Administrator server permission.**"
args: args:
- "" - ""
- "GMT Standard Time" - "GMT Standard Time"

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@@ -237,20 +237,25 @@ namespace Ayu.Discord.Voice
_udpEp = new(IPAddress.Parse(ready.Ip), ready.Port); _udpEp = new(IPAddress.Parse(ready.Ip), ready.Port);
var ssrcBytes = BitConverter.GetBytes(Ssrc); var ssrcBytes = BitConverter.GetBytes(Ssrc);
var ipDiscoveryData = new byte[70]; Array.Reverse(ssrcBytes);
Buffer.BlockCopy(ssrcBytes, 0, ipDiscoveryData, 0, ssrcBytes.Length); var ipDiscoveryData = new byte[74];
Buffer.BlockCopy(ssrcBytes, 0, ipDiscoveryData, 4, ssrcBytes.Length);
ipDiscoveryData[0] = 0x00;
ipDiscoveryData[1] = 0x01;
ipDiscoveryData[2] = 0x00;
ipDiscoveryData[3] = 0x46;
await _udpClient.SendAsync(ipDiscoveryData, ipDiscoveryData.Length, _udpEp); await _udpClient.SendAsync(ipDiscoveryData, ipDiscoveryData.Length, _udpEp);
while (true) while (true)
{ {
var buffer = _udpClient.Receive(ref _udpEp); var buffer = _udpClient.Receive(ref _udpEp);
if (buffer.Length == 70) if (buffer.Length == 74)
{ {
//Log.Information("Received IP discovery data."); //Log.Information("Received IP discovery data.");
var myIp = Encoding.UTF8.GetString(buffer, 4, buffer.Length - 8); var myIp = Encoding.UTF8.GetString(buffer, 8, buffer.Length - 10);
MyIp = myIp.TrimEnd('\0'); MyIp = myIp.TrimEnd('\0');
MyPort = BitConverter.ToUInt16(buffer, buffer.Length - 2); MyPort = (ushort)((buffer[^2] << 8) | buffer[^1]);
//Log.Information("{MyIp}:{MyPort}", MyIp, MyPort); //Log.Information("{MyIp}:{MyPort}", MyIp, MyPort);