Cleaned up around xp.yml. Fixed a typo, added an error to .xpshop if the feature is disabled.

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Kwoth
2022-07-27 03:56:10 +02:00
parent 25fce1bd75
commit 22bff7838a
6 changed files with 75 additions and 5 deletions

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Experimental changelog. Mostly based on [keepachangelog](https://keepachangelog.com/en/1.0.0/) except date format. a-c-f-r-o
## [4.3.0] - 27.07.2022
### Added
- Added `.bettest` command which lets you test many gambling commands
- Better than .slottest
- Counts win/loss streaks too
- Doesn't count 1x returns as neither wins nor losses
- multipliers < 1 are considered losses, > 1 considered wins
- Added `.betdraw` command which lets you guess red/black and/or high/low for a random card
- They payouts are very good, but seven always loses
- Added `.lula` command. Plays the same as `.wof` but looks much nicer, and is easily customizable from gambling.yml without any changes to the sourcecode needed.
- Added `.repeatskip` command which makes the next repeat trigger not post anything
- Added `.imageonly` which will make the bot only allow link posts in the channel. Exclusive with `.imageonly`
- Added release notifications. Bot owners will now receive new release notifications in dms if they have `checkForUpdates` set to `true` in data/bot.yml
- You can also configure it via `.conf bot checkforupdates <true/false>`
- Added `.xpshop` which lets bot owners add xp backgrounds and xp frames for sale by configuring `data/xp.yml`
- You can also toggle xpshop feature via `.conf xp shop.is_enabled`
### Changed
- `.t` Trivia code cleaned up, added ALL pokemon generations
- `.xpadd` will now work on roles too. It will add the specified xp to each user (visible to the bot) in the role
- Improved / cleaned up / modernized how most gambling commands look
- `.roll`
- `.rolluo`
- `.draw`
- `.flip`
- `.slot`
- `.betroll`
- `.betflip`
- Try them out!
- `.draw`, `.betdraw` and some other card commands (not all) will use the new, rewritten deck system
- Error will be printed to the console if there's a problem in `.plant`
- [dev] Split Nadeko.Common into a separate project
- [dev] It will contain classes/utilities which can be shared across different nadeko related projects
- [dev] Split Nadeko.Econ into a separate project
- [dev] It should be home for the backend any gambling/currency/economy feature
- [dev] It will contain most gambling games and any shared logic
- [dev] Compliation should take less time and RAM
- [dev] No longer using generator and partial methods for commands
### Fixed
- `.slot` will now show correct multipliers if they've been modified
- Fix patron errors showing up even with permissions disabling the command
- Fixed an issue with voice xp breaking xp gain.
### Removed
- Removed `.slottest`, replaced by `.bettest`
- Removed `.wof`, replaced by `.lula`
- [dev] Removed a lot of unused methods
- [dev] Removed several unused response strings
## [4.2.15] - 12.07.2022
### Fixed