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More cleanup and restructuring, nothing of note
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59
src/NadekoBot/Modules/Gambling/GamblingTopLevelModule.cs
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59
src/NadekoBot/Modules/Gambling/GamblingTopLevelModule.cs
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#nullable disable
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using NadekoBot.Modules.Gambling.Services;
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namespace NadekoBot.Modules.Gambling.Common;
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public abstract class GamblingModule<TService> : NadekoModule<TService>
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{
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protected GamblingConfig _config
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=> _lazyConfig.Value;
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protected string CurrencySign
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=> _config.Currency.Sign;
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protected string CurrencyName
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=> _config.Currency.Name;
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private readonly Lazy<GamblingConfig> _lazyConfig;
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protected GamblingModule(GamblingConfigService gambService)
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=> _lazyConfig = new(() => gambService.Data);
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private async Task<bool> InternalCheckBet(long amount)
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{
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if (amount < 1) return false;
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if (amount < _config.MinBet)
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{
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await ReplyErrorLocalizedAsync(strs.min_bet_limit(Format.Bold(_config.MinBet.ToString()) + CurrencySign));
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return false;
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}
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if (_config.MaxBet > 0 && amount > _config.MaxBet)
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{
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await ReplyErrorLocalizedAsync(strs.max_bet_limit(Format.Bold(_config.MaxBet.ToString()) + CurrencySign));
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return false;
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}
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return true;
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}
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protected Task<bool> CheckBetMandatory(long amount)
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{
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if (amount < 1) return Task.FromResult(false);
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return InternalCheckBet(amount);
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}
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protected Task<bool> CheckBetOptional(long amount)
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{
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if (amount == 0) return Task.FromResult(true);
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return InternalCheckBet(amount);
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}
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}
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public abstract class GamblingSubmodule<TService> : GamblingModule<TService>
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{
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protected GamblingSubmodule(GamblingConfigService gamblingConfService)
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: base(gamblingConfService)
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{
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}
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}
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