mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 09:48:26 -04:00
Fixed around 140 wrong namings and other refactorings which were marked as warnings
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@@ -18,7 +18,7 @@ public partial class Gambling
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private readonly ICurrencyService _cs;
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private readonly DbService _db;
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private IUserMessage _msg;
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private IUserMessage msg;
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public BlackJackCommands(ICurrencyService cs, DbService db, GamblingConfigService gamblingConf)
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: base(gamblingConf)
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@@ -74,12 +74,13 @@ public partial class Gambling
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{
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try
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{
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if (_msg is not null)
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if (msg is not null)
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{
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var _ = _msg.DeleteAsync();
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_= msg.DeleteAsync();
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}
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var c = bj.Dealer.Cards.Select(x => x.GetEmojiString());
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var c = bj.Dealer.Cards.Select(x => x.GetEmojiString())
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.ToList();
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var dealerIcon = "❔ ";
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if (bj.State == Blackjack.GameState.Ended)
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{
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@@ -102,7 +103,7 @@ public partial class Gambling
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foreach (var p in bj.Players)
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{
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c = p.Cards.Select(x => x.GetEmojiString());
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c = p.Cards.Select(x => x.GetEmojiString()).ToList();
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cStr = "-\t" + string.Concat(c.Select(x => x[..^1] + " "));
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cStr += "\n-\t" + string.Concat(c.Select(x => x.Last() + " "));
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var full = $"{p.DiscordUser.ToString().TrimTo(20)} | Bet: {p.Bet} | Value: {p.GetHandValue()}";
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@@ -133,7 +134,7 @@ public partial class Gambling
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embed.AddField(full, cStr);
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}
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_msg = await ctx.Channel.EmbedAsync(embed);
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msg = await ctx.Channel.EmbedAsync(embed);
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}
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catch
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{
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@@ -146,7 +147,7 @@ public partial class Gambling
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? Format.Strikethrough(x.DiscordUser.ToString().TrimTo(30))
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: x.DiscordUser.ToString();
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var hand = $"{string.Concat(x.Cards.Select(y => "〖" + y.GetEmojiString() + "〗"))}";
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// var hand = $"{string.Concat(x.Cards.Select(y => "〖" + y.GetEmojiString() + "〗"))}";
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return $"{playerName} | Bet: {x.Bet}\n";
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@@ -35,9 +35,7 @@ public class Blackjack
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}
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public void Start()
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{
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var _ = GameLoop();
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}
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=> _= GameLoop();
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public async Task GameLoop()
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{
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@@ -89,13 +87,13 @@ public class Blackjack
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Log.Information("Dealer moves");
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await DealerMoves();
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await PrintState();
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var _ = GameEnded?.Invoke(this);
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_= GameEnded?.Invoke(this);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "REPORT THE MESSAGE BELOW IN #NadekoLog SERVER PLEASE");
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State = GameState.Ended;
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var _ = GameEnded?.Invoke(this);
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_= GameEnded?.Invoke(this);
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}
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}
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@@ -127,7 +125,7 @@ public class Blackjack
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if (!await _cs.RemoveAsync(user, "BlackJack-gamble", bet, gamble: true)) return false;
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Players.Add(new(user, bet));
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var _ = PrintState();
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_= PrintState();
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return true;
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}
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finally
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