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https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-12 02:08:27 -04:00
More restructuring
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@@ -1,229 +0,0 @@
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namespace NadekoBot.Modules.Administration;
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public partial class Administration
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{
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[Group]
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public partial class GreetCommands : NadekoModule<GreetService>
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{
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task Boost()
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{
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var enabled = await _service.ToggleBoost(ctx.Guild.Id, ctx.Channel.Id);
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if (enabled)
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await ReplyConfirmLocalizedAsync(strs.boost_on);
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else
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await ReplyPendingLocalizedAsync(strs.boost_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task BoostDel(int timer = 30)
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{
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if (timer is < 0 or > 600)
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return;
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await _service.SetBoostDel(ctx.Guild.Id, timer);
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if (timer > 0)
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await ReplyConfirmLocalizedAsync(strs.boostdel_on(timer));
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else
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await ReplyPendingLocalizedAsync(strs.boostdel_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task BoostMsg([Leftover] string? text = null)
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{
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if (string.IsNullOrWhiteSpace(text))
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{
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var boostMessage = _service.GetBoostMessage(ctx.Guild.Id);
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await ReplyConfirmLocalizedAsync(strs.boostmsg_cur(boostMessage?.SanitizeMentions()));
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return;
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}
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var sendBoostEnabled = _service.SetBoostMessage(ctx.Guild.Id, ref text);
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await ReplyConfirmLocalizedAsync(strs.boostmsg_new);
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if (!sendBoostEnabled)
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await ReplyPendingLocalizedAsync(strs.boostmsg_enable($"`{prefix}boost`"));
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task GreetDel(int timer = 30)
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{
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if (timer is < 0 or > 600)
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return;
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await _service.SetGreetDel(ctx.Guild.Id, timer);
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if (timer > 0)
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await ReplyConfirmLocalizedAsync(strs.greetdel_on(timer));
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else
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await ReplyPendingLocalizedAsync(strs.greetdel_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task Greet()
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{
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var enabled = await _service.SetGreet(ctx.Guild.Id, ctx.Channel.Id);
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if (enabled)
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await ReplyConfirmLocalizedAsync(strs.greet_on);
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else
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await ReplyPendingLocalizedAsync(strs.greet_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task GreetMsg([Leftover] string? text = null)
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{
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if (string.IsNullOrWhiteSpace(text))
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{
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var greetMsg = _service.GetGreetMsg(ctx.Guild.Id);
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await ReplyConfirmLocalizedAsync(strs.greetmsg_cur(greetMsg?.SanitizeMentions()));
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return;
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}
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var sendGreetEnabled = _service.SetGreetMessage(ctx.Guild.Id, ref text);
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await ReplyConfirmLocalizedAsync(strs.greetmsg_new);
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if (!sendGreetEnabled)
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await ReplyPendingLocalizedAsync(strs.greetmsg_enable($"`{prefix}greet`"));
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task GreetDm()
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{
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var enabled = await _service.SetGreetDm(ctx.Guild.Id);
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if (enabled)
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await ReplyConfirmLocalizedAsync(strs.greetdm_on);
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else
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await ReplyConfirmLocalizedAsync(strs.greetdm_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task GreetDmMsg([Leftover] string? text = null)
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{
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if (string.IsNullOrWhiteSpace(text))
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{
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var dmGreetMsg = _service.GetDmGreetMsg(ctx.Guild.Id);
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await ReplyConfirmLocalizedAsync(strs.greetdmmsg_cur(dmGreetMsg?.SanitizeMentions()));
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return;
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}
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var sendGreetEnabled = _service.SetGreetDmMessage(ctx.Guild.Id, ref text);
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await ReplyConfirmLocalizedAsync(strs.greetdmmsg_new);
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if (!sendGreetEnabled)
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await ReplyPendingLocalizedAsync(strs.greetdmmsg_enable($"`{prefix}greetdm`"));
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task Bye()
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{
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var enabled = await _service.SetBye(ctx.Guild.Id, ctx.Channel.Id);
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if (enabled)
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await ReplyConfirmLocalizedAsync(strs.bye_on);
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else
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await ReplyConfirmLocalizedAsync(strs.bye_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task ByeMsg([Leftover] string? text = null)
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{
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if (string.IsNullOrWhiteSpace(text))
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{
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var byeMsg = _service.GetByeMessage(ctx.Guild.Id);
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await ReplyConfirmLocalizedAsync(strs.byemsg_cur(byeMsg?.SanitizeMentions()));
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return;
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}
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var sendByeEnabled = _service.SetByeMessage(ctx.Guild.Id, ref text);
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await ReplyConfirmLocalizedAsync(strs.byemsg_new);
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if (!sendByeEnabled)
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await ReplyPendingLocalizedAsync(strs.byemsg_enable($"`{prefix}bye`"));
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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public async Task ByeDel(int timer = 30)
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{
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await _service.SetByeDel(ctx.Guild.Id, timer);
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if (timer > 0)
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await ReplyConfirmLocalizedAsync(strs.byedel_on(timer));
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else
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await ReplyPendingLocalizedAsync(strs.byedel_off);
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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[Ratelimit(5)]
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public async Task ByeTest([Leftover] IGuildUser? user = null)
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{
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user ??= (IGuildUser)ctx.User;
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await _service.ByeTest((ITextChannel)ctx.Channel, user);
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var enabled = _service.GetByeEnabled(ctx.Guild.Id);
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if (!enabled)
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await ReplyPendingLocalizedAsync(strs.byemsg_enable($"`{prefix}bye`"));
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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[Ratelimit(5)]
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public async Task GreetTest([Leftover] IGuildUser? user = null)
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{
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user ??= (IGuildUser)ctx.User;
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await _service.GreetTest((ITextChannel)ctx.Channel, user);
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var enabled = _service.GetGreetEnabled(ctx.Guild.Id);
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if (!enabled)
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await ReplyPendingLocalizedAsync(strs.greetmsg_enable($"`{prefix}greet`"));
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}
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[Cmd]
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[RequireContext(ContextType.Guild)]
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[UserPerm(GuildPerm.ManageGuild)]
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[Ratelimit(5)]
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public async Task GreetDmTest([Leftover] IGuildUser? user = null)
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{
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user ??= (IGuildUser)ctx.User;
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var success = await _service.GreetDmTest(user);
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if (success)
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await ctx.OkAsync();
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else
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await ctx.WarningAsync();
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var enabled = _service.GetGreetDmEnabled(ctx.Guild.Id);
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if (!enabled)
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await ReplyPendingLocalizedAsync(strs.greetdmmsg_enable($"`{prefix}greetdm`"));
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}
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}
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}
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@@ -1,71 +0,0 @@
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namespace NadekoBot.Services;
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public class GreetGrouper<T>
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{
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private readonly Dictionary<ulong, HashSet<T>> _group;
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private readonly object _locker = new();
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public GreetGrouper()
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=> _group = new();
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/// <summary>
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/// Creates a group, if group already exists, adds the specified user
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/// </summary>
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/// <param name="guildId">Id of the server for which to create group for</param>
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/// <param name="toAddIfExists">User to add if group already exists</param>
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/// <returns></returns>
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public bool CreateOrAdd(ulong guildId, T toAddIfExists)
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{
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lock (_locker)
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{
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if (_group.TryGetValue(guildId, out var list))
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{
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list.Add(toAddIfExists);
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return false;
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}
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_group[guildId] = new();
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return true;
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}
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}
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/// <summary>
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/// Remove the specified amount of items from the group. If all items are removed, group will be removed.
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/// </summary>
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/// <param name="guildId">Id of the group</param>
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/// <param name="count">Maximum number of items to retrieve</param>
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/// <param name="items">Items retrieved</param>
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/// <returns>Whether the group has no more items left and is deleted</returns>
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public bool ClearGroup(ulong guildId, int count, out IReadOnlyCollection<T> items)
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{
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lock (_locker)
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{
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if (_group.TryGetValue(guildId, out var set))
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{
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// if we want more than there are, return everything
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if (count >= set.Count)
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{
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items = set;
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_group.Remove(guildId);
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return true;
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}
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// if there are more in the group than what's needed
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// take the requested number, remove them from the set
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// and return them
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var toReturn = set.TakeWhile(_ => count-- != 0).ToList();
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foreach (var item in toReturn)
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set.Remove(item);
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items = toReturn;
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// returning falsemeans group is not yet deleted
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// because there are items left
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return false;
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}
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items = Array.Empty<T>();
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return true;
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}
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}
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}
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@@ -1,619 +0,0 @@
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using NadekoBot.Common.ModuleBehaviors;
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using NadekoBot.Db;
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using NadekoBot.Services.Database.Models;
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using System.Threading.Channels;
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namespace NadekoBot.Services;
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public class GreetService : INService, IReadyExecutor
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{
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public bool GroupGreets
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=> _bss.Data.GroupGreets;
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private readonly DbService _db;
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private readonly ConcurrentDictionary<ulong, GreetSettings> _guildConfigsCache;
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private readonly DiscordSocketClient _client;
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private readonly GreetGrouper<IGuildUser> _greets = new();
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private readonly GreetGrouper<IUser> _byes = new();
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private readonly BotConfigService _bss;
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public GreetService(
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DiscordSocketClient client,
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Bot bot,
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DbService db,
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BotConfigService bss)
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{
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_db = db;
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_client = client;
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_bss = bss;
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_guildConfigsCache = new(bot.AllGuildConfigs.ToDictionary(g => g.GuildId, GreetSettings.Create));
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_client.UserJoined += OnUserJoined;
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_client.UserLeft += OnUserLeft;
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bot.JoinedGuild += OnBotJoinedGuild;
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_client.LeftGuild += OnClientLeftGuild;
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_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
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}
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public async Task OnReadyAsync()
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{
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while (true)
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{
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var (conf, user, compl) = await _greetDmQueue.Reader.ReadAsync();
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var res = await GreetDmUserInternal(conf, user);
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compl.TrySetResult(res);
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await Task.Delay(2000);
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}
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}
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private Task ClientOnGuildMemberUpdated(Cacheable<SocketGuildUser, ulong> optOldUser, SocketGuildUser newUser)
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{
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// if user is a new booster
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// or boosted again the same server
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if ((optOldUser.Value is { PremiumSince: null } && newUser is { PremiumSince: not null })
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|| (optOldUser.Value?.PremiumSince is { } oldDate
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&& newUser.PremiumSince is { } newDate
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&& newDate > oldDate))
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{
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var conf = GetOrAddSettingsForGuild(newUser.Guild.Id);
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if (!conf.SendBoostMessage)
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return Task.CompletedTask;
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_ = Task.Run(TriggerBoostMessage(conf, newUser));
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}
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return Task.CompletedTask;
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}
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private Func<Task> TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
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=> async () =>
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{
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var channel = user.Guild.GetTextChannel(conf.BoostMessageChannelId);
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if (channel is null)
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return;
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if (string.IsNullOrWhiteSpace(conf.BoostMessage))
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return;
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var toSend = SmartText.CreateFrom(conf.BoostMessage);
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var rep = new ReplacementBuilder().WithDefault(user, channel, user.Guild, _client).Build();
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try
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{
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var toDelete = await channel.SendAsync(rep.Replace(toSend));
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if (conf.BoostMessageDeleteAfter > 0)
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toDelete.DeleteAfter(conf.BoostMessageDeleteAfter);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error sending boost message");
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}
|
||||
};
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private Task OnClientLeftGuild(SocketGuild arg)
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{
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_guildConfigsCache.TryRemove(arg.Id, out _);
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return Task.CompletedTask;
|
||||
}
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||||
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||||
private Task OnBotJoinedGuild(GuildConfig gc)
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{
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_guildConfigsCache[gc.GuildId] = GreetSettings.Create(gc);
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||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private Task OnUserLeft(SocketGuild guild, SocketUser user)
|
||||
{
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||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(guild.Id);
|
||||
|
||||
if (!conf.SendChannelByeMessage)
|
||||
return;
|
||||
var channel = guild.TextChannels.FirstOrDefault(c => c.Id == conf.ByeMessageChannelId);
|
||||
|
||||
if (channel is null) //maybe warn the server owner that the channel is missing
|
||||
return;
|
||||
|
||||
if (GroupGreets)
|
||||
{
|
||||
// if group is newly created, greet that user right away,
|
||||
// but any user which joins in the next 5 seconds will
|
||||
// be greeted in a group greet
|
||||
if (_byes.CreateOrAdd(guild.Id, user))
|
||||
{
|
||||
// greet single user
|
||||
await ByeUsers(conf, channel, new[] { user });
|
||||
var groupClear = false;
|
||||
while (!groupClear)
|
||||
{
|
||||
await Task.Delay(5000);
|
||||
groupClear = _byes.ClearGroup(guild.Id, 5, out var toBye);
|
||||
await ByeUsers(conf, channel, toBye);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
await ByeUsers(conf, channel, new[] { user });
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public string? GetDmGreetMsg(ulong id)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
return uow.GuildConfigsForId(id, set => set).DmGreetMessageText;
|
||||
}
|
||||
|
||||
public string? GetGreetMsg(ulong gid)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
return uow.GuildConfigsForId(gid, set => set).ChannelGreetMessageText;
|
||||
}
|
||||
|
||||
public string? GetBoostMessage(ulong gid)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
return uow.GuildConfigsForId(gid, set => set).BoostMessage;
|
||||
}
|
||||
|
||||
private Task ByeUsers(GreetSettings conf, ITextChannel channel, IUser user)
|
||||
=> ByeUsers(conf, channel, new[] { user });
|
||||
|
||||
private async Task ByeUsers(GreetSettings conf, ITextChannel channel, IReadOnlyCollection<IUser> users)
|
||||
{
|
||||
if (!users.Any())
|
||||
return;
|
||||
|
||||
var rep = new ReplacementBuilder().WithChannel(channel)
|
||||
.WithClient(_client)
|
||||
.WithServer(_client, (SocketGuild)channel.Guild)
|
||||
.WithManyUsers(users)
|
||||
.Build();
|
||||
|
||||
var text = SmartText.CreateFrom(conf.ChannelByeMessageText);
|
||||
text = rep.Replace(text);
|
||||
try
|
||||
{
|
||||
var toDelete = await channel.SendAsync(text);
|
||||
if (conf.AutoDeleteByeMessagesTimer > 0)
|
||||
toDelete.DeleteAfter(conf.AutoDeleteByeMessagesTimer);
|
||||
}
|
||||
catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions || ex.DiscordCode == DiscordErrorCode.UnknownChannel)
|
||||
{
|
||||
Log.Warning(ex, "Missing permissions to send a bye message, the bye message will be disabled on server: {GuildId}", channel.GuildId);
|
||||
await SetBye(channel.GuildId, channel.Id, false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "Error embeding bye message");
|
||||
}
|
||||
}
|
||||
|
||||
private Task GreetUsers(GreetSettings conf, ITextChannel channel, IGuildUser user)
|
||||
=> GreetUsers(conf, channel, new[] { user });
|
||||
|
||||
private async Task GreetUsers(GreetSettings conf, ITextChannel channel, IReadOnlyCollection<IGuildUser> users)
|
||||
{
|
||||
if (users.Count == 0)
|
||||
return;
|
||||
|
||||
var rep = new ReplacementBuilder().WithChannel(channel)
|
||||
.WithClient(_client)
|
||||
.WithServer(_client, (SocketGuild)channel.Guild)
|
||||
.WithManyUsers(users)
|
||||
.Build();
|
||||
|
||||
var text = SmartText.CreateFrom(conf.ChannelGreetMessageText);
|
||||
text = rep.Replace(text);
|
||||
try
|
||||
{
|
||||
var toDelete = await channel.SendAsync(text);
|
||||
if (conf.AutoDeleteGreetMessagesTimer > 0)
|
||||
toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
|
||||
}
|
||||
catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions || ex.DiscordCode == DiscordErrorCode.UnknownChannel)
|
||||
{
|
||||
Log.Warning(ex, "Missing permissions to send a bye message, the greet message will be disabled on server: {GuildId}", channel.GuildId);
|
||||
await SetGreet(channel.GuildId, channel.Id, false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "Error embeding greet message");
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Channel<(GreetSettings, IGuildUser, TaskCompletionSource<bool>)> _greetDmQueue =
|
||||
Channel.CreateBounded<(GreetSettings, IGuildUser, TaskCompletionSource<bool>)>(new BoundedChannelOptions(60)
|
||||
{
|
||||
// The limit of 60 users should be only hit when there's a raid. In that case
|
||||
// probably the best thing to do is to drop newest (raiding) users
|
||||
FullMode = BoundedChannelFullMode.DropNewest
|
||||
});
|
||||
|
||||
private async Task<bool> GreetDmUser(GreetSettings conf, IGuildUser user)
|
||||
{
|
||||
var completionSource = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
|
||||
await _greetDmQueue.Writer.WriteAsync((conf, user, completionSource));
|
||||
return await completionSource.Task;
|
||||
}
|
||||
|
||||
private async Task<bool> GreetDmUserInternal(GreetSettings conf, IGuildUser user)
|
||||
{
|
||||
try
|
||||
{
|
||||
var rep = new ReplacementBuilder()
|
||||
.WithUser(user)
|
||||
.WithServer(_client, (SocketGuild)user.Guild)
|
||||
.Build();
|
||||
|
||||
var text = SmartText.CreateFrom(conf.DmGreetMessageText);
|
||||
text = rep.Replace(text);
|
||||
|
||||
if (text is SmartPlainText pt)
|
||||
{
|
||||
text = new SmartEmbedText()
|
||||
{
|
||||
Description = pt.Text
|
||||
};
|
||||
}
|
||||
|
||||
if (text is SmartEmbedText set)
|
||||
{
|
||||
text = set with
|
||||
{
|
||||
Footer = CreateFooterSource(user)
|
||||
};
|
||||
}
|
||||
else if (text is SmartEmbedTextArray seta)
|
||||
{
|
||||
// if the greet dm message is a text array
|
||||
var ebElem = seta.Embeds.LastOrDefault();
|
||||
if (ebElem is null)
|
||||
{
|
||||
// if there are no embeds, add an embed with the footer
|
||||
text = seta with
|
||||
{
|
||||
Embeds = new[]
|
||||
{
|
||||
new SmartEmbedArrayElementText()
|
||||
{
|
||||
Footer = CreateFooterSource(user)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
// if the maximum amount of embeds is reached, edit the last embed
|
||||
if (seta.Embeds.Length >= 10)
|
||||
{
|
||||
seta.Embeds[^1] = seta.Embeds[^1] with
|
||||
{
|
||||
Footer = CreateFooterSource(user)
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
// if there is less than 10 embeds, add an embed with footer only
|
||||
seta.Embeds = seta.Embeds.Append(new SmartEmbedArrayElementText()
|
||||
{
|
||||
Footer = CreateFooterSource(user)
|
||||
}).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
await user.SendAsync(text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static SmartTextEmbedFooter CreateFooterSource(IGuildUser user)
|
||||
=> new()
|
||||
{
|
||||
Text = $"This message was sent from {user.Guild} server.",
|
||||
IconUrl = user.Guild.IconUrl
|
||||
};
|
||||
|
||||
private Task OnUserJoined(IGuildUser user)
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
|
||||
if (conf.SendChannelGreetMessage)
|
||||
{
|
||||
var channel = await user.Guild.GetTextChannelAsync(conf.GreetMessageChannelId);
|
||||
if (channel is not null)
|
||||
{
|
||||
if (GroupGreets)
|
||||
{
|
||||
// if group is newly created, greet that user right away,
|
||||
// but any user which joins in the next 5 seconds will
|
||||
// be greeted in a group greet
|
||||
if (_greets.CreateOrAdd(user.GuildId, user))
|
||||
{
|
||||
// greet single user
|
||||
await GreetUsers(conf, channel, new[] { user });
|
||||
var groupClear = false;
|
||||
while (!groupClear)
|
||||
{
|
||||
await Task.Delay(5000);
|
||||
groupClear = _greets.ClearGroup(user.GuildId, 5, out var toGreet);
|
||||
await GreetUsers(conf, channel, toGreet);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
await GreetUsers(conf, channel, new[] { user });
|
||||
}
|
||||
}
|
||||
|
||||
if (conf.SendDmGreetMessage)
|
||||
await GreetDmUser(conf, user);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public string? GetByeMessage(ulong gid)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
return uow.GuildConfigsForId(gid, set => set).ChannelByeMessageText;
|
||||
}
|
||||
|
||||
public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
|
||||
{
|
||||
if (_guildConfigsCache.TryGetValue(guildId, out var settings))
|
||||
return settings;
|
||||
|
||||
using (var uow = _db.GetDbContext())
|
||||
{
|
||||
var gc = uow.GuildConfigsForId(guildId, set => set);
|
||||
settings = GreetSettings.Create(gc);
|
||||
}
|
||||
|
||||
_guildConfigsCache.TryAdd(guildId, settings);
|
||||
return settings;
|
||||
}
|
||||
|
||||
public async Task<bool> SetGreet(ulong guildId, ulong channelId, bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendChannelGreetMessage = value ?? !conf.SendChannelGreetMessage;
|
||||
conf.GreetMessageChannelId = channelId;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public bool SetGreetMessage(ulong guildId, ref string message)
|
||||
{
|
||||
message = message.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.ChannelGreetMessageText = message;
|
||||
var greetMsgEnabled = conf.SendChannelGreetMessage;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache.AddOrUpdate(guildId, toAdd, (_, _) => toAdd);
|
||||
|
||||
uow.SaveChanges();
|
||||
return greetMsgEnabled;
|
||||
}
|
||||
|
||||
public async Task<bool> SetGreetDm(ulong guildId, bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendDmGreetMessage = value ?? !conf.SendDmGreetMessage;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public bool SetGreetDmMessage(ulong guildId, ref string? message)
|
||||
{
|
||||
message = message?.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.DmGreetMessageText = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendDmGreetMessage;
|
||||
}
|
||||
|
||||
public async Task<bool> SetBye(ulong guildId, ulong channelId, bool? value = null)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
var enabled = conf.SendChannelByeMessage = value ?? !conf.SendChannelByeMessage;
|
||||
conf.ByeMessageChannelId = channelId;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
public bool SetByeMessage(ulong guildId, ref string? message)
|
||||
{
|
||||
message = message?.SanitizeMentions();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(message))
|
||||
throw new ArgumentNullException(nameof(message));
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.ChannelByeMessageText = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendChannelByeMessage;
|
||||
}
|
||||
|
||||
public async Task SetByeDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
return;
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.AutoDeleteByeMessagesTimer = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public async Task SetGreetDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
return;
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.AutoDeleteGreetMessagesTimer = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public bool SetBoostMessage(ulong guildId, ref string message)
|
||||
{
|
||||
message = message.SanitizeMentions();
|
||||
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.BoostMessage = message;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
uow.SaveChanges();
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
public async Task SetBoostDel(ulong guildId, int timer)
|
||||
{
|
||||
if (timer is < 0 or > 600)
|
||||
throw new ArgumentOutOfRangeException(nameof(timer));
|
||||
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.BoostMessageDeleteAfter = timer;
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public async Task<bool> ToggleBoost(ulong guildId, ulong channelId)
|
||||
{
|
||||
await using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
conf.SendBoostMessage = !conf.SendBoostMessage;
|
||||
conf.BoostMessageChannelId = channelId;
|
||||
await uow.SaveChangesAsync();
|
||||
|
||||
var toAdd = GreetSettings.Create(conf);
|
||||
_guildConfigsCache[guildId] = toAdd;
|
||||
return conf.SendBoostMessage;
|
||||
}
|
||||
|
||||
#region Get Enabled Status
|
||||
|
||||
public bool GetGreetDmEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendDmGreetMessage;
|
||||
}
|
||||
|
||||
public bool GetGreetEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendChannelGreetMessage;
|
||||
}
|
||||
|
||||
public bool GetByeEnabled(ulong guildId)
|
||||
{
|
||||
using var uow = _db.GetDbContext();
|
||||
var conf = uow.GuildConfigsForId(guildId, set => set);
|
||||
return conf.SendChannelByeMessage;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Test Messages
|
||||
|
||||
public Task ByeTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return ByeUsers(conf, channel, user);
|
||||
}
|
||||
|
||||
public Task GreetTest(ITextChannel channel, IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return GreetUsers(conf, channel, user);
|
||||
}
|
||||
|
||||
public Task<bool> GreetDmTest(IGuildUser user)
|
||||
{
|
||||
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
||||
return GreetDmUser(conf, user);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
@@ -1,45 +0,0 @@
|
||||
using NadekoBot.Services.Database.Models;
|
||||
|
||||
namespace NadekoBot.Services;
|
||||
|
||||
public class GreetSettings
|
||||
{
|
||||
public int AutoDeleteGreetMessagesTimer { get; set; }
|
||||
public int AutoDeleteByeMessagesTimer { get; set; }
|
||||
|
||||
public ulong GreetMessageChannelId { get; set; }
|
||||
public ulong ByeMessageChannelId { get; set; }
|
||||
|
||||
public bool SendDmGreetMessage { get; set; }
|
||||
public string? DmGreetMessageText { get; set; }
|
||||
|
||||
public bool SendChannelGreetMessage { get; set; }
|
||||
public string? ChannelGreetMessageText { get; set; }
|
||||
|
||||
public bool SendChannelByeMessage { get; set; }
|
||||
public string? ChannelByeMessageText { get; set; }
|
||||
|
||||
public bool SendBoostMessage { get; set; }
|
||||
public string? BoostMessage { get; set; }
|
||||
public int BoostMessageDeleteAfter { get; set; }
|
||||
public ulong BoostMessageChannelId { get; set; }
|
||||
|
||||
public static GreetSettings Create(GuildConfig g)
|
||||
=> new()
|
||||
{
|
||||
AutoDeleteByeMessagesTimer = g.AutoDeleteByeMessagesTimer,
|
||||
AutoDeleteGreetMessagesTimer = g.AutoDeleteGreetMessagesTimer,
|
||||
GreetMessageChannelId = g.GreetMessageChannelId,
|
||||
ByeMessageChannelId = g.ByeMessageChannelId,
|
||||
SendDmGreetMessage = g.SendDmGreetMessage,
|
||||
DmGreetMessageText = g.DmGreetMessageText,
|
||||
SendChannelGreetMessage = g.SendChannelGreetMessage,
|
||||
ChannelGreetMessageText = g.ChannelGreetMessageText,
|
||||
SendChannelByeMessage = g.SendChannelByeMessage,
|
||||
ChannelByeMessageText = g.ChannelByeMessageText,
|
||||
SendBoostMessage = g.SendBoostMessage,
|
||||
BoostMessage = g.BoostMessage,
|
||||
BoostMessageDeleteAfter = g.BoostMessageDeleteAfter,
|
||||
BoostMessageChannelId = g.BoostMessageChannelId
|
||||
};
|
||||
}
|
Reference in New Issue
Block a user