Greatly unboilerplated and simplified nadeko interaction button construction

This commit is contained in:
Kwoth
2022-08-07 17:00:36 +02:00
parent 13d2fbd560
commit 38e3badb87
18 changed files with 110 additions and 291 deletions

View File

@@ -0,0 +1,8 @@
namespace NadekoBot;
public interface INadekoInteractionService
{
public NadekoInteraction Create<T>(
ulong userId,
SimpleInteraction<T> inter);
}

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@@ -1,29 +0,0 @@
namespace NadekoBot;
public sealed class NadekoButtonActionInteraction : NadekoButtonOwnInteraction
{
private readonly NadekoInteractionData _data;
private readonly Func<SocketMessageComponent, Task> _action;
public NadekoButtonActionInteraction(
DiscordSocketClient client,
ulong authorId,
NadekoInteractionData data,
Func<SocketMessageComponent, Task> action
)
: base(client, authorId)
{
_data = data;
_action = action;
}
protected override string Name
=> _data.CustomId;
protected override IEmote Emote
=> _data.Emote;
protected override string? Text
=> _data.Text;
public override Task ExecuteOnActionAsync(SocketMessageComponent smc)
=> _action(smc);
}

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@@ -1,25 +1,30 @@
namespace NadekoBot;
public abstract class NadekoButtonInteraction
public sealed class NadekoInteraction
{
// improvements:
// - state in OnAction
// - configurable delay
// -
protected abstract string Name { get; }
protected abstract IEmote Emote { get; }
protected virtual string? Text { get; } = null;
private readonly ulong _authorId;
private readonly ButtonBuilder _button;
private readonly Func<SocketMessageComponent, Task> _onClick;
private readonly bool _onlyAuthor;
public DiscordSocketClient Client { get; }
protected readonly TaskCompletionSource<bool> _interactionCompletedSource;
private readonly TaskCompletionSource<bool> _interactionCompletedSource;
protected IUserMessage message = null!;
private IUserMessage message = null!;
protected NadekoButtonInteraction(DiscordSocketClient client)
public NadekoInteraction(DiscordSocketClient client,
ulong authorId,
ButtonBuilder button,
Func<SocketMessageComponent, Task> onClick,
bool onlyAuthor)
{
Client = client;
_authorId = authorId;
_button = button;
_onClick = onClick;
_onlyAuthor = onlyAuthor;
_interactionCompletedSource = new(TaskCreationOptions.RunContinuationsAsynchronously);
Client = client;
}
public async Task RunAsync(IUserMessage msg)
@@ -27,13 +32,12 @@ public abstract class NadekoButtonInteraction
message = msg;
Client.InteractionCreated += OnInteraction;
await Task.WhenAny(Task.Delay(10_000), _interactionCompletedSource.Task);
await Task.WhenAny(Task.Delay(15_000), _interactionCompletedSource.Task);
Client.InteractionCreated -= OnInteraction;
await msg.ModifyAsync(m => m.Components = new ComponentBuilder().Build());
}
protected abstract ValueTask<bool> Validate(SocketMessageComponent smc);
private async Task OnInteraction(SocketInteraction arg)
{
if (arg is not SocketMessageComponent smc)
@@ -42,14 +46,11 @@ public abstract class NadekoButtonInteraction
if (smc.Message.Id != message.Id)
return;
if (smc.Data.CustomId != Name)
if (_onlyAuthor && smc.User.Id != _authorId)
return;
if (!await Validate(smc))
{
await smc.DeferAsync();
if (smc.Data.CustomId != _button.CustomId)
return;
}
_ = Task.Run(async () =>
{
@@ -66,18 +67,14 @@ public abstract class NadekoButtonInteraction
}
public virtual MessageComponent CreateComponent()
public MessageComponent CreateComponent()
{
var comp = new ComponentBuilder()
.WithButton(GetButtonBuilder());
.WithButton(_button);
return comp.Build();
}
public ButtonBuilder GetButtonBuilder()
=> new ButtonBuilder(style: ButtonStyle.Secondary, emote: Emote, customId: Name, label: Text);
public abstract Task ExecuteOnActionAsync(SocketMessageComponent smc);
}
// this is all so wrong ...
public Task ExecuteOnActionAsync(SocketMessageComponent smc)
=> _onClick(smc);
}

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@@ -1,43 +0,0 @@
// namespace NadekoBot;
//
// public class NadekoButtonInteractionArray : NadekoButtonInteraction
// {
// private readonly ButtonBuilder[] _bbs;
// private readonly NadekoButtonInteraction[] _inters;
//
// public NadekoButtonInteractionArray(params NadekoButtonInteraction[] inters)
// : base(inters[0].Client)
// {
// _inters = inters;
// _bbs = inters.Map(x => x.GetButtonBuilder());
// }
//
// protected override string Name
// => throw new NotSupportedException();
// protected override IEmote Emote
// => throw new NotSupportedException();
//
// protected override ValueTask<bool> Validate(SocketMessageComponent smc)
// => new(true);
//
// public override Task ExecuteOnActionAsync(SocketMessageComponent smc)
// {
// for (var i = 0; i < _bbs.Length; i++)
// {
// if (_bbs[i].CustomId == smc.Data.CustomId)
// return _inters[i].ExecuteOnActionAsync(smc);
// }
//
// return Task.CompletedTask;
// }
//
// public override MessageComponent CreateComponent()
// {
// var comp = new ComponentBuilder();
//
// foreach (var bb in _bbs)
// comp.WithButton(bb);
//
// return comp.Build();
// }
// }

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@@ -1,42 +0,0 @@
namespace NadekoBot;
/// <summary>
/// Builder class for NadekoInteractions
/// </summary>
public class NadekoInteractionBuilder
{
private NadekoInteractionData? iData;
private Func<SocketMessageComponent, Task>? action;
// private bool isOwn;
public NadekoInteractionBuilder WithData<T>(in T data)
where T : NadekoInteractionData
{
iData = data;
return this;
}
// public NadekoOwnInteractionBuiler WithIsOwn(bool isOwn = true)
// {
// this.isOwn = isOwn;
// return this;
// }
public NadekoInteractionBuilder WithAction(in Func<SocketMessageComponent, Task> fn)
{
this.action = fn;
return this;
}
public NadekoButtonActionInteraction Build(DiscordSocketClient client, ulong userId)
{
if (iData is null)
throw new InvalidOperationException("You have to specify the data before building the interaction");
if (action is null)
throw new InvalidOperationException("You have to specify the action before building the interaction");
return new(client, userId, iData, action);
}
}

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@@ -0,0 +1,20 @@
namespace NadekoBot;
public class NadekoInteractionService : INadekoInteractionService, INService
{
private readonly DiscordSocketClient _client;
public NadekoInteractionService(DiscordSocketClient client)
{
_client = client;
}
public NadekoInteraction Create<T>(
ulong userId,
SimpleInteraction<T> inter)
=> new NadekoInteraction(_client,
userId,
inter.Button,
inter.TriggerAsync,
onlyAuthor: true);
}

View File

@@ -1,15 +0,0 @@
namespace NadekoBot;
/// <summary>
/// Interaction which only the author can use
/// </summary>
public abstract class NadekoButtonOwnInteraction : NadekoButtonInteraction
{
protected readonly ulong _authorId;
protected NadekoButtonOwnInteraction(DiscordSocketClient client, ulong authorId) : base(client)
=> _authorId = authorId;
protected override ValueTask<bool> Validate(SocketMessageComponent smc)
=> new(smc.User.Id == _authorId);
}

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@@ -1,26 +0,0 @@
namespace NadekoBot.Common;
public abstract class NInteraction
{
private readonly DiscordSocketClient _client;
private readonly ulong _userId;
private readonly Func<SocketMessageComponent, Task> _action;
protected abstract NadekoInteractionData Data { get; }
public NInteraction(
DiscordSocketClient client,
ulong userId,
Func<SocketMessageComponent, Task> action)
{
_client = client;
_userId = userId;
_action = action;
}
public NadekoButtonInteraction GetInteraction()
=> new NadekoInteractionBuilder()
.WithData(Data)
.WithAction(_action)
.Build(_client, _userId);
}

View File

@@ -18,6 +18,7 @@ public abstract class NadekoModule : ModuleBase
public CommandHandler _cmdHandler { get; set; }
public ILocalization _localization { get; set; }
public IEmbedBuilderService _eb { get; set; }
public INadekoInteractionService _inter { get; set; }
protected string prefix
=> _cmdHandler.GetPrefix(ctx.Guild);
@@ -36,7 +37,7 @@ public abstract class NadekoModule : ModuleBase
string error,
string url = null,
string footer = null,
NadekoButtonInteraction inter = null)
NadekoInteraction inter = null)
=> ctx.Channel.SendErrorAsync(_eb, title, error, url, footer);
public Task<IUserMessage> SendConfirmAsync(
@@ -47,32 +48,32 @@ public abstract class NadekoModule : ModuleBase
=> ctx.Channel.SendConfirmAsync(_eb, title, text, url, footer);
//
public Task<IUserMessage> SendErrorAsync(string text, NadekoButtonInteraction inter = null)
public Task<IUserMessage> SendErrorAsync(string text, NadekoInteraction inter = null)
=> ctx.Channel.SendAsync(_eb, text, MessageType.Error, inter);
public Task<IUserMessage> SendConfirmAsync(string text, NadekoButtonInteraction inter = null)
public Task<IUserMessage> SendConfirmAsync(string text, NadekoInteraction inter = null)
=> ctx.Channel.SendAsync(_eb, text, MessageType.Ok, inter);
public Task<IUserMessage> SendPendingAsync(string text, NadekoButtonInteraction inter = null)
public Task<IUserMessage> SendPendingAsync(string text, NadekoInteraction inter = null)
=> ctx.Channel.SendAsync(_eb, text, MessageType.Pending, inter);
// localized normal
public Task<IUserMessage> ErrorLocalizedAsync(LocStr str, NadekoButtonInteraction inter = null)
public Task<IUserMessage> ErrorLocalizedAsync(LocStr str, NadekoInteraction inter = null)
=> SendErrorAsync(GetText(str), inter);
public Task<IUserMessage> PendingLocalizedAsync(LocStr str, NadekoButtonInteraction inter = null)
public Task<IUserMessage> PendingLocalizedAsync(LocStr str, NadekoInteraction inter = null)
=> SendPendingAsync(GetText(str), inter);
public Task<IUserMessage> ConfirmLocalizedAsync(LocStr str, NadekoButtonInteraction inter = null)
public Task<IUserMessage> ConfirmLocalizedAsync(LocStr str, NadekoInteraction inter = null)
=> SendConfirmAsync(GetText(str), inter);
// localized replies
public Task<IUserMessage> ReplyErrorLocalizedAsync(LocStr str, NadekoButtonInteraction inter = null)
public Task<IUserMessage> ReplyErrorLocalizedAsync(LocStr str, NadekoInteraction inter = null)
=> SendErrorAsync($"{Format.Bold(ctx.User.ToString())} {GetText(str)}", inter);
public Task<IUserMessage> ReplyPendingLocalizedAsync(LocStr str, NadekoButtonInteraction inter = null)
public Task<IUserMessage> ReplyPendingLocalizedAsync(LocStr str, NadekoInteraction inter = null)
=> SendPendingAsync($"{Format.Bold(ctx.User.ToString())} {GetText(str)}", inter);
public Task<IUserMessage> ReplyConfirmLocalizedAsync(LocStr str, NadekoButtonInteraction inter = null)
public Task<IUserMessage> ReplyConfirmLocalizedAsync(LocStr str, NadekoInteraction inter = null)
=> SendConfirmAsync($"{Format.Bold(ctx.User.ToString())} {GetText(str)}", inter);
public async Task<bool> PromptUserConfirmAsync(IEmbedBuilder embed)