mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-12 18:28:27 -04:00
Fixed some crashes in response strings source generator, reorganized more submodules into their folders
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128
src/NadekoBot/Modules/Games/Hangman/HangmanService.cs
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128
src/NadekoBot/Modules/Games/Hangman/HangmanService.cs
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using Microsoft.Extensions.Caching.Memory;
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using NadekoBot.Common.ModuleBehaviors;
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using NadekoBot.Modules.Games.Services;
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using System.Diagnostics.CodeAnalysis;
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namespace NadekoBot.Modules.Games.Hangman;
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public sealed class HangmanService : IHangmanService, ILateExecutor
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{
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private readonly ConcurrentDictionary<ulong, HangmanGame> _hangmanGames = new();
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private readonly IHangmanSource _source;
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private readonly IEmbedBuilderService _eb;
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private readonly GamesConfigService _gcs;
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private readonly ICurrencyService _cs;
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private readonly IMemoryCache _cdCache;
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private readonly object _locker = new();
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public HangmanService(
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IHangmanSource source,
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IEmbedBuilderService eb,
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GamesConfigService gcs,
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ICurrencyService cs,
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IMemoryCache cdCache)
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{
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_source = source;
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_eb = eb;
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_gcs = gcs;
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_cs = cs;
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_cdCache = cdCache;
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}
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public bool StartHangman(ulong channelId, string? category, [NotNullWhen(true)] out HangmanGame.State? state)
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{
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state = null;
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if (!_source.GetTerm(category, out var term))
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return false;
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var game = new HangmanGame(term);
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lock (_locker)
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{
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var hc = _hangmanGames.GetOrAdd(channelId, game);
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if (hc == game)
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{
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state = hc.GetState();
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return true;
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}
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return false;
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}
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}
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public ValueTask<bool> StopHangman(ulong channelId)
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{
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lock (_locker)
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{
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if (_hangmanGames.TryRemove(channelId, out var game)) return new(true);
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}
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return new(false);
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}
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public IReadOnlyCollection<string> GetHangmanTypes()
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=> _source.GetCategories();
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public async Task LateExecute(IGuild guild, IUserMessage msg)
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{
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if (_hangmanGames.ContainsKey(msg.Channel.Id))
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{
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if (string.IsNullOrWhiteSpace(msg.Content))
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return;
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if (_cdCache.TryGetValue(msg.Author.Id, out _))
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return;
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HangmanGame.State state;
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long rew = 0;
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lock (_locker)
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{
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if (!_hangmanGames.TryGetValue(msg.Channel.Id, out var game))
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return;
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state = game.Guess(msg.Content.ToLowerInvariant());
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if (state.GuessResult == HangmanGame.GuessResult.NoAction)
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return;
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if (state.GuessResult is HangmanGame.GuessResult.Incorrect or HangmanGame.GuessResult.AlreadyTried)
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_cdCache.Set(msg.Author.Id,
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string.Empty,
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new MemoryCacheEntryOptions { AbsoluteExpirationRelativeToNow = TimeSpan.FromSeconds(3) });
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if (state.Phase == HangmanGame.Phase.Ended)
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if (_hangmanGames.TryRemove(msg.Channel.Id, out _))
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rew = _gcs.Data.Hangman.CurrencyReward;
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}
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if (rew > 0)
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await _cs.AddAsync(msg.Author, "hangman win", rew, gamble: true);
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await SendState((ITextChannel)msg.Channel, msg.Author, msg.Content, state);
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}
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}
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private Task<IUserMessage> SendState(
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ITextChannel channel,
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IUser user,
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string content,
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HangmanGame.State state)
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{
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var embed = Games.HangmanCommands.GetEmbed(_eb, state);
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if (state.GuessResult == HangmanGame.GuessResult.Guess)
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embed.WithDescription($"{user} guessed the letter {content}!").WithOkColor();
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else if (state.GuessResult == HangmanGame.GuessResult.Incorrect && state.Failed)
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embed.WithDescription($"{user} Letter {content} doesn't exist! Game over!").WithErrorColor();
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else if (state.GuessResult == HangmanGame.GuessResult.Incorrect)
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embed.WithDescription($"{user} Letter {content} doesn't exist!").WithErrorColor();
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else if (state.GuessResult == HangmanGame.GuessResult.AlreadyTried)
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embed.WithDescription($"{user} Letter {content} has already been used.").WithPendingColor();
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else if (state.GuessResult == HangmanGame.GuessResult.Win)
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embed.WithDescription($"{user} won!").WithOkColor();
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if (!string.IsNullOrWhiteSpace(state.ImageUrl) && Uri.IsWellFormedUriString(state.ImageUrl, UriKind.Absolute))
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embed.WithImageUrl(state.ImageUrl);
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return channel.EmbedAsync(embed);
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}
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}
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