mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 09:48:26 -04:00
Fixed some crashes in response strings source generator, reorganized more submodules into their folders
This commit is contained in:
284
src/NadekoBot/Modules/Games/Trivia/TriviaGame.cs
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284
src/NadekoBot/Modules/Games/Trivia/TriviaGame.cs
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@@ -0,0 +1,284 @@
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#nullable disable
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using System.Net;
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using System.Text;
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namespace NadekoBot.Modules.Games.Common.Trivia;
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public class TriviaGame
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{
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public IGuild Guild { get; }
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public ITextChannel Channel { get; }
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public TriviaQuestion CurrentQuestion { get; private set; }
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public HashSet<TriviaQuestion> OldQuestions { get; } = new();
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public ConcurrentDictionary<IGuildUser, int> Users { get; } = new();
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public bool GameActive { get; private set; }
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public bool ShouldStopGame { get; private set; }
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private readonly SemaphoreSlim _guessLock = new(1, 1);
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private readonly IDataCache _cache;
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private readonly IBotStrings _strings;
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private readonly DiscordSocketClient _client;
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private readonly GamesConfig _config;
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private readonly ICurrencyService _cs;
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private readonly TriviaOptions _options;
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private CancellationTokenSource _triviaCancelSource;
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private readonly TriviaQuestionPool _questionPool;
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private int _timeoutCount;
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private readonly string _quitCommand;
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private readonly IEmbedBuilderService _eb;
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public TriviaGame(
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IBotStrings strings,
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DiscordSocketClient client,
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GamesConfig config,
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IDataCache cache,
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ICurrencyService cs,
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IGuild guild,
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ITextChannel channel,
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TriviaOptions options,
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string quitCommand,
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IEmbedBuilderService eb)
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{
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_cache = cache;
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_questionPool = new(_cache);
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_strings = strings;
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_client = client;
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_config = config;
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_cs = cs;
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_options = options;
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_quitCommand = quitCommand;
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_eb = eb;
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Guild = guild;
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Channel = channel;
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}
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private string GetText(in LocStr key)
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=> _strings.GetText(key, Channel.GuildId);
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public async Task StartGame()
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{
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var showHowToQuit = false;
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while (!ShouldStopGame)
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{
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// reset the cancellation source
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_triviaCancelSource = new();
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showHowToQuit = !showHowToQuit;
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// load question
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CurrentQuestion = _questionPool.GetRandomQuestion(OldQuestions, _options.IsPokemon);
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if (string.IsNullOrWhiteSpace(CurrentQuestion?.Answer)
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|| string.IsNullOrWhiteSpace(CurrentQuestion.Question))
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{
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await Channel.SendErrorAsync(_eb, GetText(strs.trivia_game), GetText(strs.failed_loading_question));
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return;
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}
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OldQuestions.Add(CurrentQuestion); //add it to exclusion list so it doesn't show up again
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IEmbedBuilder questionEmbed;
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IUserMessage questionMessage;
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try
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{
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questionEmbed = _eb.Create()
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.WithOkColor()
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.WithTitle(GetText(strs.trivia_game))
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.AddField(GetText(strs.category), CurrentQuestion.Category)
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.AddField(GetText(strs.question), CurrentQuestion.Question);
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if (showHowToQuit)
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questionEmbed.WithFooter(GetText(strs.trivia_quit(_quitCommand)));
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if (Uri.IsWellFormedUriString(CurrentQuestion.ImageUrl, UriKind.Absolute))
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questionEmbed.WithImageUrl(CurrentQuestion.ImageUrl);
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questionMessage = await Channel.EmbedAsync(questionEmbed);
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}
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catch (HttpException ex) when (ex.HttpCode is HttpStatusCode.NotFound
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or HttpStatusCode.Forbidden
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or HttpStatusCode.BadRequest)
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{
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return;
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}
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catch (Exception ex)
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{
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Log.Warning(ex, "Error sending trivia embed");
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await Task.Delay(2000);
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continue;
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}
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//receive messages
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try
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{
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_client.MessageReceived += PotentialGuess;
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//allow people to guess
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GameActive = true;
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try
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{
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//hint
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await Task.Delay(_options.QuestionTimer * 1000 / 2, _triviaCancelSource.Token);
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if (!_options.NoHint)
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try
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{
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await questionMessage.ModifyAsync(m
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=> m.Embed = questionEmbed.WithFooter(CurrentQuestion.GetHint()).Build());
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}
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catch (HttpException ex) when (ex.HttpCode is HttpStatusCode.NotFound
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or HttpStatusCode.Forbidden)
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{
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break;
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}
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catch (Exception ex) { Log.Warning(ex, "Error editing triva message"); }
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//timeout
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await Task.Delay(_options.QuestionTimer * 1000 / 2, _triviaCancelSource.Token);
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}
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catch (TaskCanceledException) { _timeoutCount = 0; } //means someone guessed the answer
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}
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finally
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{
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GameActive = false;
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_client.MessageReceived -= PotentialGuess;
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}
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if (!_triviaCancelSource.IsCancellationRequested)
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try
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{
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var embed = _eb.Create()
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.WithErrorColor()
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.WithTitle(GetText(strs.trivia_game))
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.WithDescription(GetText(strs.trivia_times_up(Format.Bold(CurrentQuestion.Answer))));
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if (Uri.IsWellFormedUriString(CurrentQuestion.AnswerImageUrl, UriKind.Absolute))
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embed.WithImageUrl(CurrentQuestion.AnswerImageUrl);
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await Channel.EmbedAsync(embed);
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if (_options.Timeout != 0 && ++_timeoutCount >= _options.Timeout)
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await StopGame();
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}
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catch (Exception ex)
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{
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Log.Warning(ex, "Error sending trivia time's up message");
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}
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await Task.Delay(5000);
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}
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}
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public async Task EnsureStopped()
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{
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ShouldStopGame = true;
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await Channel.EmbedAsync(_eb.Create()
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.WithOkColor()
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.WithAuthor("Trivia Game Ended")
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.WithTitle("Final Results")
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.WithDescription(GetLeaderboard()));
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}
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public async Task StopGame()
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{
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var old = ShouldStopGame;
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ShouldStopGame = true;
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if (!old)
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try
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{
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await Channel.SendConfirmAsync(_eb, GetText(strs.trivia_game), GetText(strs.trivia_stopping));
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}
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catch (Exception ex)
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{
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Log.Warning(ex, "Error sending trivia stopping message");
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}
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}
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private Task PotentialGuess(SocketMessage imsg)
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{
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var _ = Task.Run(async () =>
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{
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try
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{
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if (imsg.Author.IsBot)
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return;
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var umsg = imsg as SocketUserMessage;
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if (umsg?.Channel is not ITextChannel textChannel || textChannel.Guild != Guild)
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return;
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var guildUser = (IGuildUser)umsg.Author;
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var guess = false;
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await _guessLock.WaitAsync();
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try
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{
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if (GameActive
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&& CurrentQuestion.IsAnswerCorrect(umsg.Content)
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&& !_triviaCancelSource.IsCancellationRequested)
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{
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Users.AddOrUpdate(guildUser, 1, (_, old) => ++old);
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guess = true;
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}
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}
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finally { _guessLock.Release(); }
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if (!guess) return;
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_triviaCancelSource.Cancel();
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if (_options.WinRequirement != 0 && Users[guildUser] == _options.WinRequirement)
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{
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ShouldStopGame = true;
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try
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{
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var embedS = _eb.Create()
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.WithOkColor()
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.WithTitle(GetText(strs.trivia_game))
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.WithDescription(GetText(strs.trivia_win(guildUser.Mention,
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Format.Bold(CurrentQuestion.Answer))));
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if (Uri.IsWellFormedUriString(CurrentQuestion.AnswerImageUrl, UriKind.Absolute))
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embedS.WithImageUrl(CurrentQuestion.AnswerImageUrl);
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await Channel.EmbedAsync(embedS);
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}
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catch
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{
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// ignored
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}
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var reward = _config.Trivia.CurrencyReward;
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if (reward > 0)
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await _cs.AddAsync(guildUser, "Won trivia", reward, true);
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return;
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}
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var embed = _eb.Create()
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.WithOkColor()
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.WithTitle(GetText(strs.trivia_game))
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.WithDescription(GetText(strs.trivia_guess(guildUser.Mention,
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Format.Bold(CurrentQuestion.Answer))));
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if (Uri.IsWellFormedUriString(CurrentQuestion.AnswerImageUrl, UriKind.Absolute))
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embed.WithImageUrl(CurrentQuestion.AnswerImageUrl);
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await Channel.EmbedAsync(embed);
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}
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catch (Exception ex) { Log.Warning(ex.ToString()); }
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});
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return Task.CompletedTask;
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}
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public string GetLeaderboard()
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{
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if (Users.Count == 0)
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return GetText(strs.no_results);
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var sb = new StringBuilder();
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foreach (var kvp in Users.OrderByDescending(kvp => kvp.Value))
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sb.AppendLine(GetText(strs.trivia_points(Format.Bold(kvp.Key.ToString()), kvp.Value)));
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return sb.ToString();
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}
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}
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