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34
NadekoBot.Core/Common/ModuleBehaviors/IModuleBehavior.cs
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34
NadekoBot.Core/Common/ModuleBehaviors/IModuleBehavior.cs
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using Discord;
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using Discord.WebSocket;
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using System.Threading.Tasks;
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namespace NadekoBot.Common.ModuleBehaviors
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{
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public struct ModuleBehaviorResult
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{
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public bool Blocked { get; set; }
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public string NewInput { get; set; }
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public static ModuleBehaviorResult None() => new ModuleBehaviorResult
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{
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Blocked = false,
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NewInput = null,
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};
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public static ModuleBehaviorResult FromBlocked(bool blocked) => new ModuleBehaviorResult
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{
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Blocked = blocked,
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NewInput = null,
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};
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}
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public interface IModuleBehavior
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{
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/// <summary>
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/// Negative priority means it will try to apply as early as possible
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/// Positive priority menas it will try to apply as late as possible
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/// </summary>
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int Priority { get; }
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Task<ModuleBehaviorResult> ApplyBehavior(DiscordSocketClient client, IGuild guild, IUserMessage msg);
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}
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}
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