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190
NadekoBot.Core/Modules/Games/Common/Acrophobia/Acrophobia.cs
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190
NadekoBot.Core/Modules/Games/Common/Acrophobia/Acrophobia.cs
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using CommandLine;
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using NadekoBot.Common;
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using NadekoBot.Core.Common;
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using NadekoBot.Extensions;
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namespace NadekoBot.Modules.Games.Common.Acrophobia
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{
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public sealed class AcrophobiaGame : IDisposable
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{
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public class Options : INadekoCommandOptions
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{
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[Option('s', "submission-time", Required = false, Default = 60, HelpText = "Time after which the submissions are closed and voting starts.")]
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public int SubmissionTime { get; set; } = 60;
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[Option('v', "vote-time", Required = false, Default = 60, HelpText = "Time after which the voting is closed and the winner is declared.")]
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public int VoteTime { get; set; } = 30;
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public void NormalizeOptions()
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{
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if (SubmissionTime < 15 || SubmissionTime > 300)
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SubmissionTime = 60;
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if (VoteTime < 15 || VoteTime > 120)
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VoteTime = 30;
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}
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}
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public enum Phase
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{
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Submission,
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Voting,
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Ended
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}
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public enum UserInputResult
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{
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Submitted,
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SubmissionFailed,
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Voted,
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VotingFailed,
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Failed
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}
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public Phase CurrentPhase { get; private set; } = Phase.Submission;
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public ImmutableArray<char> StartingLetters { get; private set; }
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private readonly Dictionary<AcrophobiaUser, int> submissions = new Dictionary<AcrophobiaUser, int>();
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private readonly SemaphoreSlim locker = new SemaphoreSlim(1, 1);
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public Options Opts { get; }
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private readonly NadekoRandom _rng;
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public event Func<AcrophobiaGame, Task> OnStarted = delegate { return Task.CompletedTask; };
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public event Func<AcrophobiaGame, ImmutableArray<KeyValuePair<AcrophobiaUser, int>>, Task> OnVotingStarted = delegate { return Task.CompletedTask; };
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public event Func<string, Task> OnUserVoted = delegate { return Task.CompletedTask; };
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public event Func<AcrophobiaGame, ImmutableArray<KeyValuePair<AcrophobiaUser, int>>, Task> OnEnded = delegate { return Task.CompletedTask; };
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private readonly HashSet<ulong> _usersWhoVoted = new HashSet<ulong>();
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public AcrophobiaGame(Options options)
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{
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Opts = options;
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_rng = new NadekoRandom();
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InitializeStartingLetters();
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}
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public async Task Run()
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{
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await OnStarted(this).ConfigureAwait(false);
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await Task.Delay(Opts.SubmissionTime * 1000).ConfigureAwait(false);
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await locker.WaitAsync().ConfigureAwait(false);
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try
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{
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if (submissions.Count == 0)
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{
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CurrentPhase = Phase.Ended;
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await OnVotingStarted(this, ImmutableArray.Create<KeyValuePair<AcrophobiaUser, int>>()).ConfigureAwait(false);
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return;
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}
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if (submissions.Count == 1)
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{
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CurrentPhase = Phase.Ended;
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await OnVotingStarted(this, submissions.ToArray().ToImmutableArray()).ConfigureAwait(false);
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return;
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}
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CurrentPhase = Phase.Voting;
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await OnVotingStarted(this, submissions.ToArray().ToImmutableArray()).ConfigureAwait(false);
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}
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finally { locker.Release(); }
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await Task.Delay(Opts.VoteTime * 1000).ConfigureAwait(false);
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await locker.WaitAsync().ConfigureAwait(false);
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try
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{
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CurrentPhase = Phase.Ended;
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await OnEnded(this, submissions.ToArray().ToImmutableArray()).ConfigureAwait(false);
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}
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finally { locker.Release(); }
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}
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private void InitializeStartingLetters()
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{
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var wordCount = _rng.Next(3, 6);
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var lettersArr = new char[wordCount];
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for (int i = 0; i < wordCount; i++)
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{
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var randChar = (char)_rng.Next(65, 91);
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lettersArr[i] = randChar == 'X' ? (char)_rng.Next(65, 88) : randChar;
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}
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StartingLetters = lettersArr.ToImmutableArray();
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}
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public async Task<bool> UserInput(ulong userId, string userName, string input)
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{
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var user = new AcrophobiaUser(userId, userName, input.ToLowerInvariant().ToTitleCase());
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await locker.WaitAsync().ConfigureAwait(false);
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try
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{
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switch (CurrentPhase)
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{
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case Phase.Submission:
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if (submissions.ContainsKey(user) || !IsValidAnswer(input))
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break;
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submissions.Add(user, 0);
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return true;
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case Phase.Voting:
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AcrophobiaUser toVoteFor;
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if (!int.TryParse(input, out var index)
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|| --index < 0
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|| index >= submissions.Count
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|| (toVoteFor = submissions.ToArray()[index].Key).UserId == user.UserId
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|| !_usersWhoVoted.Add(userId))
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break;
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++submissions[toVoteFor];
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var _ = Task.Run(() => OnUserVoted(userName));
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return true;
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default:
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break;
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}
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return false;
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}
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finally
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{
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locker.Release();
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}
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}
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private bool IsValidAnswer(string input)
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{
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input = input.ToUpperInvariant();
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var inputWords = input.Split(' ');
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if (inputWords.Length != StartingLetters.Length) // number of words must be the same as the number of the starting letters
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return false;
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for (int i = 0; i < StartingLetters.Length; i++)
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{
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var letter = StartingLetters[i];
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if (!inputWords[i].StartsWith(letter.ToString(), StringComparison.InvariantCulture)) // all first letters must match
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return false;
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}
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return true;
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}
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public void Dispose()
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{
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this.CurrentPhase = Phase.Ended;
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OnStarted = null;
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OnEnded = null;
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OnUserVoted = null;
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OnVotingStarted = null;
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_usersWhoVoted.Clear();
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submissions.Clear();
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locker.Dispose();
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}
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}
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}
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