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Kwoth
2021-09-06 21:29:22 +02:00
commit 7aca29ae8a
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// using System.Collections.Concurrent;
// using System.Linq;
// using System.Threading.Tasks;
// using Discord;
// using NadekoBot.Extensions;
// using NadekoBot.Core.Services.Database.Models;
// using System.IO;
// using Discord.Commands;
// using Discord.WebSocket;
// using NadekoBot.Common;
// using NadekoBot.Core.Services.Impl;
// using NadekoBot.Core.Services;
// using NadekoBot.Modules.Music.Common;
// using NadekoBot.Modules.Music.Common.Exceptions;
// using NadekoBot.Modules.Music.Common.SongResolver;
// using NadekoBot.Common.Collections;
// using Microsoft.EntityFrameworkCore;
// using Serilog;
//
// namespace NadekoBot.Modules.Music.Services
// {
// public class MusicService : INService, IUnloadableService
// {
// public const string MusicDataPath = "data/musicdata";
//
// private readonly IGoogleApiService _google;
// private readonly IBotStrings _strings;
// private readonly DbService _db;
// private readonly AyuVoiceStateService _tracker;
// private readonly ConcurrentDictionary<ulong, MusicSettings> _musicSettings;
// private readonly SoundCloudApiService _sc;
// private readonly IBotCredentials _creds;
// private readonly ConcurrentDictionary<ulong, float> _defaultVolumes;
//
// public ConcurrentHashSet<ulong> AutoDcServers { get; }
//
// private readonly DiscordSocketClient _client;
//
// public ConcurrentDictionary<ulong, MusicPlayer> MusicPlayers { get; } = new ConcurrentDictionary<ulong, MusicPlayer>();
//
// public MusicService(DiscordSocketClient client, IGoogleApiService google,
// IBotStrings strings, DbService db, AyuVoiceStateService tracker,
// SoundCloudApiService sc, IBotCredentials creds, NadekoBot bot)
// {
// _client = client;
// _google = google;
// _strings = strings;
// _db = db;
// _tracker = tracker;
// _sc = sc;
// _creds = creds;
// _musicSettings = bot.AllGuildConfigs.ToDictionary(x => x.GuildId, x => x.MusicSettings)
// .ToConcurrent();
//
// _client.LeftGuild += _client_LeftGuild;
// try { Directory.Delete(MusicDataPath, true); } catch { }
//
// _defaultVolumes = new ConcurrentDictionary<ulong, float>(
// bot.AllGuildConfigs
// .ToDictionary(x => x.GuildId, x => x.DefaultMusicVolume));
//
// AutoDcServers = new ConcurrentHashSet<ulong>(bot.AllGuildConfigs.Where(x => x.AutoDcFromVc).Select(x => x.GuildId));
//
// Directory.CreateDirectory(MusicDataPath);
// }
//
// public Task Unload()
// {
// _client.LeftGuild -= _client_LeftGuild;
// return Task.CompletedTask;
// }
//
// private Task _client_LeftGuild(SocketGuild arg)
// {
// var t = DestroyPlayer(arg.Id);
// return Task.CompletedTask;
// }
//
// public float GetDefaultVolume(ulong guildId)
// {
// return _defaultVolumes.GetOrAdd(guildId, (id) =>
// {
// using (var uow = _db.GetDbContext())
// {
// return uow.GuildConfigs.ForId(guildId, set => set).DefaultMusicVolume;
// }
// });
// }
//
// public Task<MusicPlayer> GetOrCreatePlayer(ICommandContext context)
// {
// var gUsr = (IGuildUser)context.User;
// var txtCh = (ITextChannel)context.Channel;
// var vCh = gUsr.VoiceChannel;
// return GetOrCreatePlayer(context.Guild.Id, vCh, txtCh);
// }
//
// public async Task<MusicPlayer> GetOrCreatePlayer(ulong guildId, IVoiceChannel voiceCh, ITextChannel textCh)
// {
// string GetText(string text, params object[] replacements) =>
// _strings.GetText(text, textCh.Guild.Id, replacements);
//
// if (voiceCh == null || voiceCh.Guild != textCh.Guild)
// {
// if (textCh != null)
// {
// await textCh.SendErrorAsync(GetText("must_be_in_voice")).ConfigureAwait(false);
// }
// throw new NotInVoiceChannelException();
// }
// return MusicPlayers.GetOrAdd(guildId, _ =>
// {
// var vol = GetDefaultVolume(guildId);
// if (!_musicSettings.TryGetValue(guildId, out var ms))
// ms = new MusicSettings();
//
// var mp = new MusicPlayer(this, ms, _google, voiceCh, textCh, vol, _tracker);
//
// IUserMessage playingMessage = null;
// IUserMessage lastFinishedMessage = null;
//
// mp.OnCompleted += async (s, song) =>
// {
// try
// {
// lastFinishedMessage?.DeleteAfter(0);
//
// try
// {
// lastFinishedMessage = await mp.OutputTextChannel.EmbedAsync(new EmbedBuilder().WithOkColor()
// .WithAuthor(eab => eab.WithName(GetText("finished_song")).WithMusicIcon())
// .WithDescription(song.PrettyName)
// .WithFooter(ef => ef.WithText(song.PrettyInfo)))
// .ConfigureAwait(false);
// }
// catch
// {
// // ignored
// }
//
// var (Index, Current) = mp.Current;
// if (Current == null
// && !mp.RepeatCurrentSong
// && !mp.RepeatPlaylist
// && !mp.FairPlay
// && AutoDcServers.Contains(guildId))
// {
// await DestroyPlayer(guildId).ConfigureAwait(false);
// }
// }
// catch
// {
// // ignored
// }
// };
// mp.OnStarted += async (player, song) =>
// {
// //try { await mp.UpdateSongDurationsAsync().ConfigureAwait(false); }
// //catch
// //{
// // // ignored
// //}
// var sender = player;
// if (sender == null)
// return;
// try
// {
// playingMessage?.DeleteAfter(0);
//
// playingMessage = await mp.OutputTextChannel.EmbedAsync(new EmbedBuilder().WithOkColor()
// .WithAuthor(eab => eab.WithName(GetText("playing_song", song.Index + 1)).WithMusicIcon())
// .WithDescription(song.Song.PrettyName)
// .WithFooter(ef => ef.WithText(mp.PrettyVolume + " | " + song.Song.PrettyInfo)))
// .ConfigureAwait(false);
// }
// catch
// {
// // ignored
// }
// };
// mp.OnPauseChanged += async (player, paused) =>
// {
// try
// {
// IUserMessage msg;
// if (paused)
// msg = await mp.OutputTextChannel.SendConfirmAsync(GetText("paused")).ConfigureAwait(false);
// else
// msg = await mp.OutputTextChannel.SendConfirmAsync(GetText("resumed")).ConfigureAwait(false);
//
// msg?.DeleteAfter(10);
// }
// catch
// {
// // ignored
// }
// };
// Log.Information("Done creating");
// return mp;
// });
// }
//
// public MusicPlayer GetPlayerOrDefault(ulong guildId)
// {
// if (MusicPlayers.TryGetValue(guildId, out var mp))
// return mp;
// else
// return null;
// }
//
// public async Task TryQueueRelatedSongAsync(SongInfo song, ITextChannel txtCh, IVoiceChannel vch)
// {
// var related = (await _google.GetRelatedVideosAsync(song.VideoId, 4).ConfigureAwait(false)).ToArray();
// if (!related.Any())
// return;
//
// var si = await ResolveSong(related[new NadekoRandom().Next(related.Length)], _client.CurrentUser.ToString(), MusicType.YouTube).ConfigureAwait(false);
// if (si == null)
// throw new SongNotFoundException();
// var mp = await GetOrCreatePlayer(txtCh.GuildId, vch, txtCh).ConfigureAwait(false);
// mp.Enqueue(si);
// }
//
// public async Task<SongInfo> ResolveSong(string query, string queuerName, MusicType? musicType = null)
// {
// query.ThrowIfNull(nameof(query));
//
// ISongResolverFactory resolverFactory = new SongResolverFactory(_sc);
// var strategy = await resolverFactory.GetResolveStrategy(query, musicType).ConfigureAwait(false);
// var sinfo = await strategy.ResolveSong(query).ConfigureAwait(false);
//
// if (sinfo == null)
// return null;
//
// sinfo.QueuerName = queuerName;
//
// return sinfo;
// }
//
// public async Task DestroyAllPlayers()
// {
// foreach (var key in MusicPlayers.Keys)
// {
// await DestroyPlayer(key).ConfigureAwait(false);
// }
// }
//
// public async Task DestroyPlayer(ulong id)
// {
// if (MusicPlayers.TryRemove(id, out var mp))
// await mp.Destroy().ConfigureAwait(false);
// }
//
// public bool ToggleAutoDc(ulong id)
// {
// bool val;
// using (var uow = _db.GetDbContext())
// {
// var gc = uow.GuildConfigs.ForId(id, set => set);
// val = gc.AutoDcFromVc = !gc.AutoDcFromVc;
// uow.SaveChanges();
// }
//
// if (val)
// AutoDcServers.Add(id);
// else
// AutoDcServers.TryRemove(id);
//
// return val;
// }
//
// public void UpdateSettings(ulong id, MusicSettings musicSettings)
// {
// _musicSettings.AddOrUpdate(id, musicSettings, delegate { return musicSettings; });
// }
//
// public void SetMusicChannel(ulong guildId, ulong? cid)
// {
// using (var uow = _db.GetDbContext())
// {
// var ms = uow.GuildConfigs.ForId(guildId, set => set.Include(x => x.MusicSettings)).MusicSettings;
// ms.MusicChannelId = cid;
// uow.SaveChanges();
// }
// }
//
// public void SetSongAutoDelete(ulong guildId, bool val)
// {
// using (var uow = _db.GetDbContext())
// {
// var ms = uow.GuildConfigs.ForId(guildId, set => set.Include(x => x.MusicSettings)).MusicSettings;
// ms.SongAutoDelete = val;
// uow.SaveChanges();
// }
// }
// }
// }