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Medusa System Added
Read about the medusa system [here](https://nadekobot.readthedocs.io/en/latest/medusa/creating-a-medusa/)
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src/Nadeko.Medusa/ParamParser/ParamParser.cs
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16
src/Nadeko.Medusa/ParamParser/ParamParser.cs
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namespace Nadeko.Snake;
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/// <summary>
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/// Overridden to implement parsers for custom types
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/// </summary>
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/// <typeparam name="T">Type into which to parse the input</typeparam>
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public abstract class ParamParser<T>
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{
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/// <summary>
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/// Overridden to implement parsing logic
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/// </summary>
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/// <param name="ctx">Context</param>
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/// <param name="input">Input to parse</param>
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/// <returns>A <see cref="ParseResult{T}"/> with successful or failed status</returns>
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public abstract ValueTask<ParseResult<T>> TryParseAsync(AnyContext ctx, string input);
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}
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48
src/Nadeko.Medusa/ParamParser/ParseResult.cs
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48
src/Nadeko.Medusa/ParamParser/ParseResult.cs
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namespace Nadeko.Snake;
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public readonly struct ParseResult<T>
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{
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/// <summary>
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/// Whether the parsing was successful
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/// </summary>
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public bool IsSuccess { get; private init; }
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/// <summary>
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/// Parsed value. It should only have value if <see cref="IsSuccess"/> is set to true
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/// </summary>
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public T? Data { get; private init; }
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/// <summary>
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/// Instantiate a **successful** parse result
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/// </summary>
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/// <param name="data">Parsed value</param>
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public ParseResult(T data)
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{
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Data = data;
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IsSuccess = true;
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}
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/// <summary>
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/// Create a new <see cref="ParseResult{T}"/> with IsSuccess = false
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/// </summary>
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/// <returns>A new <see cref="ParseResult{T}"/></returns>
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public static ParseResult<T> Fail()
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=> new ParseResult<T>
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{
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IsSuccess = false,
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Data = default,
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};
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/// <summary>
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/// Create a new <see cref="ParseResult{T}"/> with IsSuccess = true
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/// </summary>
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/// <param name="obj">Value of the parsed object</param>
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/// <returns>A new <see cref="ParseResult{T}"/></returns>
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public static ParseResult<T> Success(T obj)
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=> new ParseResult<T>
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{
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IsSuccess = true,
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Data = obj,
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};
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}
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