Restructured folders and project names, ci should be fixed

This commit is contained in:
Kwoth
2021-06-17 23:40:48 +02:00
parent 7aca29ae8a
commit 91ecf9ca41
788 changed files with 204 additions and 146 deletions

View File

@@ -0,0 +1,122 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Discord.WebSocket;
using NadekoBot.Common.Replacements;
using NadekoBot.Core.Services;
using NadekoBot.Core.Services.Database.Models;
using Discord;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using NadekoBot.Core.Common;
using Serilog;
namespace NadekoBot.Modules.Administration.Services
{
public sealed class PlayingRotateService : INService
{
private readonly Timer _t;
private readonly BotConfigService _bss;
private readonly Replacer _rep;
private readonly DbService _db;
private readonly NadekoBot _bot;
private class TimerState
{
public int Index { get; set; }
}
public PlayingRotateService(DiscordSocketClient client, DbService db, NadekoBot bot,
BotConfigService bss, IEnumerable<IPlaceholderProvider> phProviders)
{
_db = db;
_bot = bot;
_bss = bss;
if (client.ShardId == 0)
{
_rep = new ReplacementBuilder()
.WithClient(client)
.WithProviders(phProviders)
.Build();
_t = new Timer(RotatingStatuses, new TimerState(), TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1));
}
}
private async void RotatingStatuses(object objState)
{
try
{
var state = (TimerState) objState;
if (!_bss.Data.RotateStatuses) return;
IReadOnlyList<RotatingPlayingStatus> rotatingStatuses;
using (var uow = _db.GetDbContext())
{
rotatingStatuses = uow._context.RotatingStatus
.AsNoTracking()
.OrderBy(x => x.Id)
.ToList();
}
if (rotatingStatuses.Count == 0)
return;
var playingStatus = state.Index >= rotatingStatuses.Count
? rotatingStatuses[state.Index = 0]
: rotatingStatuses[state.Index++];
var statusText = _rep.Replace(playingStatus.Status);
await _bot.SetGameAsync(statusText, playingStatus.Type);
}
catch (Exception ex)
{
Log.Warning(ex, "Rotating playing status errored: {ErrorMessage}", ex.Message);
}
}
public async Task<string> RemovePlayingAsync(int index)
{
if (index < 0)
throw new ArgumentOutOfRangeException(nameof(index));
using var uow = _db.GetDbContext();
var toRemove = await uow._context.RotatingStatus
.AsQueryable()
.AsNoTracking()
.Skip(index)
.FirstOrDefaultAsync();
if (toRemove is null)
return null;
uow._context.Remove(toRemove);
await uow.SaveChangesAsync();
return toRemove.Status;
}
public async Task AddPlaying(ActivityType t, string status)
{
using var uow = _db.GetDbContext();
var toAdd = new RotatingPlayingStatus {Status = status, Type = t};
uow._context.Add(toAdd);
await uow.SaveChangesAsync();
}
public bool ToggleRotatePlaying()
{
var enabled = false;
_bss.ModifyConfig(bs => { enabled = bs.RotateStatuses = !bs.RotateStatuses; });
return enabled;
}
public IReadOnlyList<RotatingPlayingStatus> GetRotatingStatuses()
{
using var uow = _db.GetDbContext();
return uow._context.RotatingStatus.AsNoTracking().ToList();
}
}
}