mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-10 17:28:27 -04:00
Restructured folders and project names, ci should be fixed
This commit is contained in:
230
src/NadekoBot/Modules/Administration/Services/VcRoleService.cs
Normal file
230
src/NadekoBot/Modules/Administration/Services/VcRoleService.cs
Normal file
@@ -0,0 +1,230 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using NadekoBot.Core.Services;
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using Serilog;
|
||||
|
||||
namespace NadekoBot.Modules.Administration.Services
|
||||
{
|
||||
public class VcRoleService : INService
|
||||
{
|
||||
private readonly DbService _db;
|
||||
private readonly DiscordSocketClient _client;
|
||||
|
||||
public ConcurrentDictionary<ulong, ConcurrentDictionary<ulong, IRole>> VcRoles { get; }
|
||||
public ConcurrentDictionary<ulong, ConcurrentQueue<(bool, IGuildUser, IRole)>> ToAssign { get; }
|
||||
|
||||
public VcRoleService(DiscordSocketClient client, NadekoBot bot, DbService db)
|
||||
{
|
||||
_db = db;
|
||||
_client = client;
|
||||
|
||||
_client.UserVoiceStateUpdated += ClientOnUserVoiceStateUpdated;
|
||||
VcRoles = new ConcurrentDictionary<ulong, ConcurrentDictionary<ulong, IRole>>();
|
||||
ToAssign = new ConcurrentDictionary<ulong, ConcurrentQueue<(bool, IGuildUser, IRole)>>();
|
||||
var missingRoles = new ConcurrentBag<VcRoleInfo>();
|
||||
|
||||
using (var uow = db.GetDbContext())
|
||||
{
|
||||
var guildIds = client.Guilds.Select(x => x.Id).ToList();
|
||||
var configs = uow._context.Set<GuildConfig>()
|
||||
.AsQueryable()
|
||||
.Include(x => x.VcRoleInfos)
|
||||
.Where(x => guildIds.Contains(x.GuildId))
|
||||
.ToList();
|
||||
|
||||
Task.WhenAll(configs.Select(InitializeVcRole));
|
||||
}
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
var tasks = ToAssign.Values.Select(queue => Task.Run(async () =>
|
||||
{
|
||||
while (queue.TryDequeue(out var item))
|
||||
{
|
||||
var (add, user, role) = item;
|
||||
if (add)
|
||||
{
|
||||
if (!user.RoleIds.Contains(role.Id))
|
||||
{
|
||||
try { await user.AddRoleAsync(role).ConfigureAwait(false); } catch { }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (user.RoleIds.Contains(role.Id))
|
||||
{
|
||||
try { await user.RemoveRoleAsync(role).ConfigureAwait(false); } catch { }
|
||||
}
|
||||
}
|
||||
|
||||
await Task.Delay(250).ConfigureAwait(false);
|
||||
}
|
||||
}));
|
||||
|
||||
await Task.WhenAll(tasks.Append(Task.Delay(1000))).ConfigureAwait(false);
|
||||
}
|
||||
});
|
||||
|
||||
_client.LeftGuild += _client_LeftGuild;
|
||||
bot.JoinedGuild += Bot_JoinedGuild;
|
||||
}
|
||||
|
||||
private Task Bot_JoinedGuild(GuildConfig arg)
|
||||
{
|
||||
// includeall no longer loads vcrole
|
||||
// need to load new guildconfig with vc role included
|
||||
using (var uow = _db.GetDbContext())
|
||||
{
|
||||
var configWithVcRole = uow.GuildConfigs.ForId(
|
||||
arg.GuildId,
|
||||
set => set.Include(x => x.VcRoleInfos)
|
||||
);
|
||||
var _ = InitializeVcRole(configWithVcRole);
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private Task _client_LeftGuild(SocketGuild arg)
|
||||
{
|
||||
VcRoles.TryRemove(arg.Id, out _);
|
||||
ToAssign.TryRemove(arg.Id, out _);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async Task InitializeVcRole(GuildConfig gconf)
|
||||
{
|
||||
await Task.Yield();
|
||||
var g = _client.GetGuild(gconf.GuildId);
|
||||
if (g == null)
|
||||
return;
|
||||
|
||||
var infos = new ConcurrentDictionary<ulong, IRole>();
|
||||
var missingRoles = new List<VcRoleInfo>();
|
||||
VcRoles.AddOrUpdate(gconf.GuildId, infos, delegate { return infos; });
|
||||
foreach (var ri in gconf.VcRoleInfos)
|
||||
{
|
||||
var role = g.GetRole(ri.RoleId);
|
||||
if (role == null)
|
||||
{
|
||||
missingRoles.Add(ri);
|
||||
continue;
|
||||
}
|
||||
|
||||
infos.TryAdd(ri.VoiceChannelId, role);
|
||||
}
|
||||
|
||||
if (missingRoles.Any())
|
||||
{
|
||||
using (var uow = _db.GetDbContext())
|
||||
{
|
||||
Log.Warning($"Removing {missingRoles.Count} missing roles from {nameof(VcRoleService)}");
|
||||
uow._context.RemoveRange(missingRoles);
|
||||
await uow.SaveChangesAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddVcRole(ulong guildId, IRole role, ulong vcId)
|
||||
{
|
||||
if (role == null)
|
||||
throw new ArgumentNullException(nameof(role));
|
||||
|
||||
var guildVcRoles = VcRoles.GetOrAdd(guildId, new ConcurrentDictionary<ulong, IRole>());
|
||||
|
||||
guildVcRoles.AddOrUpdate(vcId, role, (key, old) => role);
|
||||
using (var uow = _db.GetDbContext())
|
||||
{
|
||||
var conf = uow.GuildConfigs.ForId(guildId, set => set.Include(x => x.VcRoleInfos));
|
||||
var toDelete = conf.VcRoleInfos.FirstOrDefault(x => x.VoiceChannelId == vcId); // remove old one
|
||||
if(toDelete != null)
|
||||
{
|
||||
uow._context.Remove(toDelete);
|
||||
}
|
||||
conf.VcRoleInfos.Add(new VcRoleInfo()
|
||||
{
|
||||
VoiceChannelId = vcId,
|
||||
RoleId = role.Id,
|
||||
}); // add new one
|
||||
uow.SaveChanges();
|
||||
}
|
||||
}
|
||||
|
||||
public bool RemoveVcRole(ulong guildId, ulong vcId)
|
||||
{
|
||||
if (!VcRoles.TryGetValue(guildId, out var guildVcRoles))
|
||||
return false;
|
||||
|
||||
if (!guildVcRoles.TryRemove(vcId, out _))
|
||||
return false;
|
||||
|
||||
using (var uow = _db.GetDbContext())
|
||||
{
|
||||
var conf = uow.GuildConfigs.ForId(guildId, set => set.Include(x => x.VcRoleInfos));
|
||||
var toRemove = conf.VcRoleInfos.Where(x => x.VoiceChannelId == vcId).ToList();
|
||||
uow._context.RemoveRange(toRemove);
|
||||
uow.SaveChanges();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private Task ClientOnUserVoiceStateUpdated(SocketUser usr, SocketVoiceState oldState,
|
||||
SocketVoiceState newState)
|
||||
{
|
||||
|
||||
var gusr = usr as SocketGuildUser;
|
||||
if (gusr == null)
|
||||
return Task.CompletedTask;
|
||||
|
||||
var oldVc = oldState.VoiceChannel;
|
||||
var newVc = newState.VoiceChannel;
|
||||
var _ = Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (oldVc != newVc)
|
||||
{
|
||||
ulong guildId;
|
||||
guildId = newVc?.Guild.Id ?? oldVc.Guild.Id;
|
||||
|
||||
if (VcRoles.TryGetValue(guildId, out ConcurrentDictionary<ulong, IRole> guildVcRoles))
|
||||
{
|
||||
//remove old
|
||||
if (oldVc != null && guildVcRoles.TryGetValue(oldVc.Id, out IRole role))
|
||||
{
|
||||
Assign(false, gusr, role);
|
||||
}
|
||||
//add new
|
||||
if (newVc != null && guildVcRoles.TryGetValue(newVc.Id, out role))
|
||||
{
|
||||
Assign(true, gusr, role);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Warning(ex, "Error in VcRoleService VoiceStateUpdate");
|
||||
}
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void Assign(bool v, SocketGuildUser gusr, IRole role)
|
||||
{
|
||||
var queue = ToAssign.GetOrAdd(gusr.Guild.Id, new ConcurrentQueue<(bool, IGuildUser, IRole)>());
|
||||
queue.Enqueue((v, gusr, role));
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user