dev: Using collection expressions, no functional change

This commit is contained in:
Kwoth
2024-05-13 14:54:24 +00:00
parent 52438f45e1
commit 9406a9cc34
38 changed files with 173 additions and 142 deletions

View File

@@ -131,8 +131,8 @@ public partial class BetRollConfig
public BetRollPair[] Pairs { get; set; } = Array.Empty<BetRollPair>();
public BetRollConfig()
=> Pairs = new BetRollPair[]
{
=> Pairs =
[
new()
{
WhenAbove = 99,
@@ -148,7 +148,7 @@ public partial class BetRollConfig
WhenAbove = 66,
MultiplyBy = 2
}
};
];
}
[Cloneable]
@@ -207,7 +207,7 @@ public partial class LuckyLadderSettings
public decimal[] Multipliers { get; set; }
public LuckyLadderSettings()
=> Multipliers = new[] { 2.4M, 1.7M, 1.5M, 1.2M, 0.5M, 0.3M, 0.2M, 0.1M };
=> Multipliers = [2.4M, 1.7M, 1.5M, 1.2M, 0.5M, 0.3M, 0.2M, 0.1M];
}
[Cloneable]
@@ -228,11 +228,11 @@ public sealed partial class WaifuConfig
List of items available for gifting.
If negative is true, gift will instead reduce waifu value.
""")]
public List<WaifuItemModel> Items { get; set; } = new();
public List<WaifuItemModel> Items { get; set; } = [];
public WaifuConfig()
=> Items = new()
{
=> Items =
[
new("🥔", 5, "Potato"),
new("🍪", 10, "Cookie"),
new("🥖", 20, "Bread"),
@@ -269,7 +269,7 @@ public sealed partial class WaifuConfig
new("🚁", 20000, "Helicopter"),
new("🚀", 30000, "Spaceship"),
new("🌕", 50000, "Moon")
};
];
public class WaifuDecayConfig
{