mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 09:48:26 -04:00
add: added .snipe command
add: added .gsreset and .bsreset commands change: improved .timely rewards for patrons dev: Improved how blacklist works under the hood
This commit is contained in:
@@ -12,7 +12,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class AnimalRacingCommands : GamblingSubmodule<AnimalRaceService>
|
||||
public partial class AnimalRacingCommands : GamblingModule<AnimalRaceService>
|
||||
{
|
||||
private readonly ICurrencyService _cs;
|
||||
private readonly DiscordSocketClient _client;
|
||||
|
175
src/NadekoBot/Modules/Gambling/BetStatsCommands.cs
Normal file
175
src/NadekoBot/Modules/Gambling/BetStatsCommands.cs
Normal file
@@ -0,0 +1,175 @@
|
||||
#nullable disable
|
||||
using NadekoBot.Modules.Gambling.Common;
|
||||
using NadekoBot.Modules.Gambling.Services;
|
||||
|
||||
namespace NadekoBot.Modules.Gambling;
|
||||
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public sealed class BetStatsCommands : GamblingModule<UserBetStatsService>
|
||||
{
|
||||
private readonly GamblingTxTracker _gamblingTxTracker;
|
||||
|
||||
public BetStatsCommands(
|
||||
GamblingTxTracker gamblingTxTracker,
|
||||
GamblingConfigService gcs)
|
||||
: base(gcs)
|
||||
{
|
||||
_gamblingTxTracker = gamblingTxTracker;
|
||||
}
|
||||
|
||||
[Cmd]
|
||||
public async Task BetStatsReset(GamblingGame? game = null)
|
||||
{
|
||||
var price = await _service.GetResetStatsPriceAsync(ctx.User.Id, game);
|
||||
|
||||
var result = await PromptUserConfirmAsync(_sender.CreateEmbed()
|
||||
.WithDescription(
|
||||
$"""
|
||||
Are you sure you want to reset your bet stats for **{GetGameName(game)}**?
|
||||
|
||||
It will cost you {N(price)}
|
||||
"""));
|
||||
|
||||
if (!result)
|
||||
return;
|
||||
|
||||
var success = await _service.ResetStatsAsync(ctx.User.Id, game);
|
||||
|
||||
if (success)
|
||||
{
|
||||
await ctx.OkAsync();
|
||||
}
|
||||
else
|
||||
{
|
||||
await Response()
|
||||
.Error(strs.not_enough(CurrencySign))
|
||||
.SendAsync();
|
||||
}
|
||||
}
|
||||
|
||||
private string GetGameName(GamblingGame? game)
|
||||
{
|
||||
if (game is null)
|
||||
return "all games";
|
||||
|
||||
return game.ToString();
|
||||
}
|
||||
|
||||
[Cmd]
|
||||
[Priority(3)]
|
||||
public async Task BetStats()
|
||||
=> await BetStats(ctx.User, null);
|
||||
|
||||
[Cmd]
|
||||
[Priority(2)]
|
||||
public async Task BetStats(GamblingGame game)
|
||||
=> await BetStats(ctx.User, game);
|
||||
|
||||
[Cmd]
|
||||
[Priority(1)]
|
||||
public async Task BetStats([Leftover] IUser user)
|
||||
=> await BetStats(user, null);
|
||||
|
||||
[Cmd]
|
||||
[Priority(0)]
|
||||
public async Task BetStats(IUser user, GamblingGame? game)
|
||||
{
|
||||
var stats = await _gamblingTxTracker.GetUserStatsAsync(user.Id, game);
|
||||
|
||||
if (stats.Count == 0)
|
||||
stats = new()
|
||||
{
|
||||
new()
|
||||
{
|
||||
TotalBet = 1
|
||||
}
|
||||
};
|
||||
|
||||
var eb = _sender.CreateEmbed()
|
||||
.WithOkColor()
|
||||
.WithAuthor(user)
|
||||
.AddField("Total Won", N(stats.Sum(x => x.PaidOut)), true)
|
||||
.AddField("Biggest Win", N(stats.Max(x => x.MaxWin)), true)
|
||||
.AddField("Biggest Bet", N(stats.Max(x => x.MaxBet)), true)
|
||||
.AddField("# Bets", stats.Sum(x => x.WinCount + x.LoseCount), true)
|
||||
.AddField("Payout",
|
||||
(stats.Sum(x => x.PaidOut) / stats.Sum(x => x.TotalBet)).ToString("P2", Culture),
|
||||
true);
|
||||
if (game == null)
|
||||
{
|
||||
var favGame = stats.MaxBy(x => x.WinCount + x.LoseCount);
|
||||
eb.AddField("Favorite Game",
|
||||
favGame.Game + "\n" + Format.Italics((favGame.WinCount + favGame.LoseCount) + " plays"),
|
||||
true);
|
||||
}
|
||||
else
|
||||
{
|
||||
eb.WithDescription(game.ToString())
|
||||
.AddField("# Wins", stats.Sum(x => x.WinCount), true);
|
||||
}
|
||||
|
||||
await Response()
|
||||
.Embed(eb)
|
||||
.SendAsync();
|
||||
}
|
||||
|
||||
[Cmd]
|
||||
public async Task GambleStats()
|
||||
{
|
||||
var stats = await _gamblingTxTracker.GetAllAsync();
|
||||
|
||||
var eb = _sender.CreateEmbed()
|
||||
.WithOkColor();
|
||||
|
||||
var str = "` Feature `|` Bet `|`Paid Out`|` RoI `\n";
|
||||
str += "――――――――――――――――――――\n";
|
||||
foreach (var stat in stats)
|
||||
{
|
||||
var perc = (stat.PaidOut / stat.Bet).ToString("P2", Culture);
|
||||
str += $"`{stat.Feature.PadBoth(9)}`"
|
||||
+ $"|`{stat.Bet.ToString("N0").PadLeft(8, ' ')}`"
|
||||
+ $"|`{stat.PaidOut.ToString("N0").PadLeft(8, ' ')}`"
|
||||
+ $"|`{perc.PadLeft(6, ' ')}`\n";
|
||||
}
|
||||
|
||||
var bet = stats.Sum(x => x.Bet);
|
||||
var paidOut = stats.Sum(x => x.PaidOut);
|
||||
|
||||
if (bet == 0)
|
||||
bet = 1;
|
||||
|
||||
var tPerc = (paidOut / bet).ToString("P2", Culture);
|
||||
str += "――――――――――――――――――――\n";
|
||||
str += $"` {("TOTAL").PadBoth(7)}` "
|
||||
+ $"|**{N(bet).PadLeft(8, ' ')}**"
|
||||
+ $"|**{N(paidOut).PadLeft(8, ' ')}**"
|
||||
+ $"|`{tPerc.PadLeft(6, ' ')}`";
|
||||
|
||||
eb.WithDescription(str);
|
||||
|
||||
await Response().Embed(eb).SendAsync();
|
||||
}
|
||||
|
||||
[Cmd]
|
||||
[OwnerOnly]
|
||||
public async Task GambleStatsReset()
|
||||
{
|
||||
if (!await PromptUserConfirmAsync(_sender.CreateEmbed()
|
||||
.WithDescription(
|
||||
"""
|
||||
Are you sure?
|
||||
This will completely reset Gambling Stats.
|
||||
|
||||
This action is irreversible.
|
||||
""")))
|
||||
return;
|
||||
|
||||
await GambleStats();
|
||||
await _service.ResetGamblingStatsAsync();
|
||||
|
||||
await ctx.OkAsync();
|
||||
}
|
||||
}
|
||||
}
|
@@ -8,7 +8,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
|
||||
public partial class Gambling
|
||||
{
|
||||
public partial class BlackJackCommands : GamblingSubmodule<BlackJackService>
|
||||
public partial class BlackJackCommands : GamblingModule<BlackJackService>
|
||||
{
|
||||
public enum BjAction
|
||||
{
|
||||
|
@@ -9,7 +9,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class Connect4Commands : GamblingSubmodule<GamblingService>
|
||||
public partial class Connect4Commands : GamblingModule<GamblingService>
|
||||
{
|
||||
private static readonly string[] _numbers =
|
||||
[
|
||||
|
@@ -12,7 +12,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class DrawCommands : GamblingSubmodule<IGamblingService>
|
||||
public partial class DrawCommands : GamblingModule<IGamblingService>
|
||||
{
|
||||
private static readonly ConcurrentDictionary<IGuild, Deck> _allDecks = new();
|
||||
private readonly IImageCache _images;
|
||||
|
@@ -9,7 +9,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class CurrencyEventsCommands : GamblingSubmodule<CurrencyEventsService>
|
||||
public partial class CurrencyEventsCommands : GamblingModule<CurrencyEventsService>
|
||||
{
|
||||
public CurrencyEventsCommands(GamblingConfigService gamblingConf)
|
||||
: base(gamblingConf)
|
||||
|
@@ -11,7 +11,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class FlipCoinCommands : GamblingSubmodule<IGamblingService>
|
||||
public partial class FlipCoinCommands : GamblingModule<IGamblingService>
|
||||
{
|
||||
public enum BetFlipGuess : byte
|
||||
{
|
||||
|
@@ -80,100 +80,6 @@ public partial class Gambling : GamblingModule<GamblingService>
|
||||
return N(bal);
|
||||
}
|
||||
|
||||
[Cmd]
|
||||
[Priority(3)]
|
||||
public async Task BetStats()
|
||||
=> await BetStats(ctx.User, null);
|
||||
|
||||
[Cmd]
|
||||
[Priority(2)]
|
||||
public async Task BetStats(GamblingGame game)
|
||||
=> await BetStats(ctx.User, game);
|
||||
|
||||
[Cmd]
|
||||
[Priority(1)]
|
||||
public async Task BetStats([Leftover] IUser user)
|
||||
=> await BetStats(user, null);
|
||||
|
||||
[Cmd]
|
||||
[Priority(0)]
|
||||
public async Task BetStats(IUser user, GamblingGame? game)
|
||||
{
|
||||
var stats = await _gamblingTxTracker.GetUserStatsAsync(user.Id, game);
|
||||
|
||||
if (stats.Count == 0)
|
||||
stats = new()
|
||||
{
|
||||
new()
|
||||
{
|
||||
TotalBet = 1
|
||||
}
|
||||
};
|
||||
|
||||
var eb = _sender.CreateEmbed()
|
||||
.WithOkColor()
|
||||
.WithAuthor(user)
|
||||
.AddField("Total Won", N(stats.Sum(x => x.PaidOut)), true)
|
||||
.AddField("Biggest Win", N(stats.Max(x => x.MaxWin)), true)
|
||||
.AddField("Biggest Bet", N(stats.Max(x => x.MaxBet)), true)
|
||||
.AddField("# Bets", stats.Sum(x => x.WinCount + x.LoseCount), true)
|
||||
.AddField("Payout",
|
||||
(stats.Sum(x => x.PaidOut) / stats.Sum(x => x.TotalBet)).ToString("P2", Culture),
|
||||
true);
|
||||
if (game == null)
|
||||
{
|
||||
var favGame = stats.MaxBy(x => x.WinCount + x.LoseCount);
|
||||
eb.AddField("Favorite Game",
|
||||
favGame.Game + "\n" + Format.Italics((favGame.WinCount + favGame.LoseCount) + " plays"),
|
||||
true);
|
||||
}
|
||||
else
|
||||
{
|
||||
eb.WithDescription(game.ToString())
|
||||
.AddField("# Wins", stats.Sum(x => x.WinCount), true);
|
||||
}
|
||||
|
||||
await Response()
|
||||
.Embed(eb)
|
||||
.SendAsync();
|
||||
}
|
||||
|
||||
[Cmd]
|
||||
public async Task GambleStats()
|
||||
{
|
||||
var stats = await _gamblingTxTracker.GetAllAsync();
|
||||
|
||||
var eb = _sender.CreateEmbed()
|
||||
.WithOkColor();
|
||||
|
||||
var str = "` Feature `|` Bet `|`Paid Out`|` RoI `\n";
|
||||
str += "――――――――――――――――――――\n";
|
||||
foreach (var stat in stats)
|
||||
{
|
||||
var perc = (stat.PaidOut / stat.Bet).ToString("P2", Culture);
|
||||
str += $"`{stat.Feature.PadBoth(9)}`"
|
||||
+ $"|`{stat.Bet.ToString("N0").PadLeft(8, ' ')}`"
|
||||
+ $"|`{stat.PaidOut.ToString("N0").PadLeft(8, ' ')}`"
|
||||
+ $"|`{perc.PadLeft(6, ' ')}`\n";
|
||||
}
|
||||
|
||||
var bet = stats.Sum(x => x.Bet);
|
||||
var paidOut = stats.Sum(x => x.PaidOut);
|
||||
|
||||
if (bet == 0)
|
||||
bet = 1;
|
||||
|
||||
var tPerc = (paidOut / bet).ToString("P2", Culture);
|
||||
str += "――――――――――――――――――――\n";
|
||||
str += $"` {("TOTAL").PadBoth(7)}` "
|
||||
+ $"|**{N(bet).PadLeft(8, ' ')}**"
|
||||
+ $"|**{N(paidOut).PadLeft(8, ' ')}**"
|
||||
+ $"|`{tPerc.PadLeft(6, ' ')}`";
|
||||
|
||||
eb.WithDescription(str);
|
||||
|
||||
await Response().Embed(eb).SendAsync();
|
||||
}
|
||||
|
||||
private async Task RemindTimelyAction(SocketMessageComponent smc, DateTime when)
|
||||
{
|
||||
|
@@ -57,12 +57,4 @@ public abstract class GamblingModule<TService> : NadekoModule<TService>
|
||||
return Task.FromResult(true);
|
||||
return InternalCheckBet(amount);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class GamblingSubmodule<TService> : GamblingModule<TService>
|
||||
{
|
||||
protected GamblingSubmodule(GamblingConfigService gamblingConfService)
|
||||
: base(gamblingConfService)
|
||||
{
|
||||
}
|
||||
}
|
@@ -8,7 +8,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class PlantPickCommands : GamblingSubmodule<PlantPickService>
|
||||
public partial class PlantPickCommands : GamblingModule<PlantPickService>
|
||||
{
|
||||
private readonly ILogCommandService _logService;
|
||||
|
||||
|
@@ -10,7 +10,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class ShopCommands : GamblingSubmodule<IShopService>
|
||||
public partial class ShopCommands : GamblingModule<IShopService>
|
||||
{
|
||||
public enum List
|
||||
{
|
||||
|
@@ -21,7 +21,7 @@ public enum GamblingError
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class SlotCommands : GamblingSubmodule<IGamblingService>
|
||||
public partial class SlotCommands : GamblingModule<IGamblingService>
|
||||
{
|
||||
private readonly IImageCache _images;
|
||||
private readonly FontProvider _fonts;
|
||||
|
55
src/NadekoBot/Modules/Gambling/UserBetStatsService.cs
Normal file
55
src/NadekoBot/Modules/Gambling/UserBetStatsService.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
#nullable disable
|
||||
using LinqToDB;
|
||||
using LinqToDB.EntityFrameworkCore;
|
||||
using NadekoBot.Db.Models;
|
||||
|
||||
namespace NadekoBot.Modules.Gambling.Services;
|
||||
|
||||
public sealed class UserBetStatsService : INService
|
||||
{
|
||||
private const long RESET_MIN_PRICE = 1000;
|
||||
private const decimal RESET_TOTAL_MULTIPLIER = 0.02m;
|
||||
|
||||
private readonly DbService _db;
|
||||
private readonly ICurrencyService _cs;
|
||||
|
||||
public UserBetStatsService(DbService db, ICurrencyService cs)
|
||||
{
|
||||
_db = db;
|
||||
_cs = cs;
|
||||
}
|
||||
|
||||
public async Task<long> GetResetStatsPriceAsync(ulong userId, GamblingGame? game)
|
||||
{
|
||||
await using var ctx = _db.GetDbContext();
|
||||
|
||||
var totalBet = await ctx.GetTable<UserBetStats>()
|
||||
.Where(x => x.UserId == userId && (game == null || x.Game == game))
|
||||
.SumAsyncLinqToDB(x => x.TotalBet);
|
||||
|
||||
return Math.Max(RESET_MIN_PRICE, (long)Math.Ceiling(totalBet * RESET_TOTAL_MULTIPLIER));
|
||||
}
|
||||
|
||||
public async Task<bool> ResetStatsAsync(ulong userId, GamblingGame? game)
|
||||
{
|
||||
var price = await GetResetStatsPriceAsync(userId, game);
|
||||
|
||||
if (!await _cs.RemoveAsync(userId, price, new("betstats", "reset")))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
await using var ctx = _db.GetDbContext();
|
||||
await ctx.GetTable<UserBetStats>()
|
||||
.DeleteAsync(x => x.UserId == userId && (game == null || x.Game == game));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public async Task ResetGamblingStatsAsync()
|
||||
{
|
||||
await using var ctx = _db.GetDbContext();
|
||||
await ctx.GetTable<GamblingStats>()
|
||||
.DeleteAsync();
|
||||
}
|
||||
}
|
@@ -10,7 +10,7 @@ namespace NadekoBot.Modules.Gambling;
|
||||
public partial class Gambling
|
||||
{
|
||||
[Group]
|
||||
public partial class WaifuClaimCommands : GamblingSubmodule<WaifuService>
|
||||
public partial class WaifuClaimCommands : GamblingModule<WaifuService>
|
||||
{
|
||||
public WaifuClaimCommands(GamblingConfigService gamblingConfService)
|
||||
: base(gamblingConfService)
|
||||
|
Reference in New Issue
Block a user