add: Added .fish command

This commit is contained in:
Kwoth
2025-01-14 02:12:59 +00:00
parent e78a7d0efa
commit b0d8137a7a
23 changed files with 8447 additions and 11 deletions

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using SixLabors.Fonts;
using SixLabors.Fonts.Unicode;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Drawing.Processing;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using Color = SixLabors.ImageSharp.Color;
namespace NadekoBot.Modules.Games;
public sealed class CaptchaService(FontProvider fonts) : INService
{
private readonly NadekoRandom _rng = new();
public Image<Rgba32> GetPasswordImage(string password)
{
var img = new Image<Rgba32>(50, 24);
var font = fonts.NotoSans.CreateFont(22);
var outlinePen = new SolidPen(Color.Black, 0.5f);
var strikeoutRun = new RichTextRun
{
Start = 0,
End = password.GetGraphemeCount(),
Font = font,
StrikeoutPen = new SolidPen(Color.White, 4),
TextDecorations = TextDecorations.Strikeout
};
// draw password on the image
img.Mutate(x =>
{
DrawTextExtensions.DrawText(x,
new RichTextOptions(font)
{
HorizontalAlignment = HorizontalAlignment.Center,
VerticalAlignment = VerticalAlignment.Center,
FallbackFontFamilies = fonts.FallBackFonts,
Origin = new(25, 12),
TextRuns = [strikeoutRun]
},
password,
Brushes.Solid(Color.White),
outlinePen);
});
return img;
}
public string GeneratePassword()
{
var num = _rng.Next((int)Math.Pow(31, 2), (int)Math.Pow(32, 3));
return new kwum(num).ToString();
}
}

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using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using System.ComponentModel.DataAnnotations;
namespace NadekoBot.Modules.Games;
public sealed class FishCatch
{
[Key]
public int Id { get; set; }
public ulong UserId { get; set; }
public int FishId { get; set; }
public int Count { get; set; }
public int MaxStars { get; set; }
}
public sealed class FishCatchConfiguration : IEntityTypeConfiguration<FishCatch>
{
public void Configure(EntityTypeBuilder<FishCatch> builder)
{
builder.HasAlternateKey(x => new
{
x.UserId,
x.FishId
});
}
}

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namespace NadekoBot.Modules.Games;
public sealed class FishChance
{
public int Fish { get; set; } = 75;
public int Trash { get; set; } = 20;
public int Nothing { get; set; } = 0;
}

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using System.Text;
using Format = Discord.Format;
namespace NadekoBot.Modules.Games;
public partial class Games
{
public class FishCommands(
FishService fs,
FishConfigService fcs,
IBotCache cache,
CaptchaService service) : NadekoModule
{
private TypedKey<bool> FishingWhitelistKey(ulong userId)
=> new($"fishingwhitelist:{userId}");
[Cmd]
public async Task Fish()
{
var cRes = await cache.GetAsync(FishingWhitelistKey(ctx.User.Id));
if (cRes.TryPickT1(out _, out _))
{
var password = await GetUserCaptcha(ctx.User.Id);
var img = service.GetPasswordImage(password);
using var stream = await img.ToStreamAsync();
var captcha = await Response()
.File(stream, "timely.png")
.SendAsync();
try
{
var userInput = await GetUserInputAsync(ctx.User.Id, ctx.Channel.Id);
if (userInput?.ToLowerInvariant() != password?.ToLowerInvariant())
{
return;
}
// whitelist the user for 30 minutes
await cache.AddAsync(FishingWhitelistKey(ctx.User.Id), true, TimeSpan.FromMinutes(30));
// reset the password
await ClearUserCaptcha(ctx.User.Id);
}
finally
{
_ = captcha.DeleteAsync();
}
}
var fishResult = await fs.FishAsync(ctx.User.Id, ctx.Channel.Id);
if (fishResult.TryPickT1(out _, out var fishTask))
{
return;
}
var currentWeather = fs.GetCurrentWeather();
var currentTod = fs.GetTime();
var spot = fs.GetSpot(ctx.Channel.Id);
var msg = await Response()
.Embed(CreateEmbed()
.WithPendingColor()
.WithAuthor(ctx.User)
.WithDescription(GetText(strs.fish_waiting))
.AddField(GetText(strs.fish_spot), GetSpotEmoji(spot) + " " + spot.ToString(), true)
.AddField(GetText(strs.fish_weather),
GetWeatherEmoji(currentWeather) + " " + currentWeather,
true)
.AddField(GetText(strs.fish_tod), GetTodEmoji(currentTod) + " " + currentTod, true))
.SendAsync();
var res = await fishTask;
if (res is null)
{
await Response().Error(strs.fish_nothing).SendAsync();
return;
}
await Response()
.Embed(CreateEmbed()
.WithOkColor()
.WithAuthor(ctx.User)
.WithDescription(GetText(strs.fish_caught(Format.Bold(res.Fish.Name))))
.AddField(GetText(strs.fish_quality), GetStarText(res.Stars, res.Fish.Stars), true)
.AddField(GetText(strs.desc), res.Fish.Fluff, true)
.WithThumbnailUrl(res.Fish.Image))
.SendAsync();
await msg.DeleteAsync();
}
[Cmd]
public async Task FishSpot()
{
var ws = fs.GetWeatherForPeriods(7);
var spot = fs.GetSpot(ctx.Channel.Id);
var time = fs.GetTime();
await Response()
.Embed(CreateEmbed()
.WithOkColor()
.WithDescription(GetText(strs.fish_weather_duration(fs.GetWeatherPeriodDuration())))
.AddField(GetText(strs.fish_spot), GetSpotEmoji(spot) + " " + spot, true)
.AddField(GetText(strs.fish_tod), GetTodEmoji(time) + " " + time, true)
.AddField(GetText(strs.fish_weather_forecast),
ws.Select(x => GetWeatherEmoji(x)).Join(""),
true))
.SendAsync();
}
[Cmd]
public async Task Fishlist(int page = 1)
{
if (--page < 0)
return;
var fishes = await fs.GetAllFish();
Log.Information(fishes.Count.ToString());
var catches = await fs.GetUserCatches(ctx.User.Id);
var catchDict = catches.ToDictionary(x => x.FishId, x => x);
await Response()
.Paginated()
.Items(fishes)
.PageSize(9)
.CurrentPage(page)
.Page((fs, i) =>
{
var eb = CreateEmbed()
.WithOkColor();
foreach (var f in fs)
{
if (catchDict.TryGetValue(f.Id, out var c))
{
eb.AddField(f.Name,
GetFishEmoji(f, c.Count)
+ " "
+ GetSpotEmoji(f.Spot)
+ GetTodEmoji(f.Time)
+ GetWeatherEmoji(f.Weather)
+ "\n"
+ GetStarText(c.MaxStars, f.Stars)
+ "\n"
+ Format.Italics(f.Fluff),
true);
}
else
{
eb.AddField("?", GetFishEmoji(null, 0) + "\n" + GetStarText(0, f.Stars), true);
}
}
return eb;
})
.SendAsync();
}
private string GetFishEmoji(FishData? fish, int count)
{
if (fish is null)
return "";
return fish.Emoji + " x" + count;
}
private string GetSpotEmoji(FishingSpot? spot)
{
if (spot is not FishingSpot fs)
return string.Empty;
var conf = fcs.Data;
return conf.SpotEmojis[(int)fs];
}
private string GetTodEmoji(FishingTime? fishTod)
{
return fishTod switch
{
FishingTime.Night => "🌑",
FishingTime.Dawn => "🌅",
FishingTime.Dusk => "🌆",
FishingTime.Day => "☀️",
_ => ""
};
}
private string GetWeatherEmoji(FishingWeather? w)
=> w switch
{
FishingWeather.Rain => "🌧️",
FishingWeather.Snow => "❄️",
FishingWeather.Storm => "⛈️",
FishingWeather.Clear => "☀️",
_ => ""
};
private string GetStarText(int resStars, int fishStars)
{
if (resStars == fishStars)
{
return MultiplyStars(fcs.Data.StarEmojis[^1], fishStars);
}
var c = fcs.Data;
var starsp1 = MultiplyStars(c.StarEmojis[resStars], resStars);
var starsp2 = MultiplyStars(c.StarEmojis[0], fishStars - resStars);
return starsp1 + starsp2;
}
private string MultiplyStars(string starEmoji, int count)
{
var sb = new StringBuilder();
for (var i = 0; i < count; i++)
{
sb.Append(starEmoji);
}
return sb.ToString();
}
private static TypedKey<string> CaptchaPasswordKey(ulong userId)
=> new($"timely_password:{userId}");
private async Task<string> GetUserCaptcha(ulong userId)
{
var pw = await cache.GetOrAddAsync(CaptchaPasswordKey(userId),
() =>
{
var password = service.GeneratePassword();
return Task.FromResult(password)!;
});
return pw!;
}
private ValueTask<bool> ClearUserCaptcha(ulong userId)
=> cache.RemoveAsync(CaptchaPasswordKey(userId));
}
}
//
// public sealed class UserFishStats
// {
// [Key]
// public int Id { get; set; }
//
// public ulong UserId { get; set; }
//
// public ulong CommonCatches { get; set; }
// public ulong RareCatches { get; set; }
// public ulong VeryRareCatches { get; set; }
// public ulong EpicCatches { get; set; }
//
// public ulong CommonMaxCatches { get; set; }
// public ulong RareMaxCatches { get; set; }
// public ulong VeryRareMaxCatches { get; set; }
// public ulong EpicMaxCatches { get; set; }
//
// public int TotalStars { get; set; }
// }
public enum FishingSpot
{
Ocean,
River,
Lake,
Swamp,
Reef
}
public enum FishingTime
{
Night,
Dawn,
Day,
Dusk
}
public enum FishingWeather
{
Clear,
Rain,
Storm,
Snow
}

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using Cloneable;
using NadekoBot.Common.Yml;
namespace NadekoBot.Modules.Games;
[Cloneable]
public sealed partial class FishConfig : ICloneable<FishConfig>
{
[Comment("DO NOT CHANGE")]
public int Version { get; set; } = 1;
public string WeatherSeed { get; set; } = string.Empty;
public List<string> StarEmojis { get; set; } = new();
public List<string> SpotEmojis { get; set; } = new();
public FishChance Chance { get; set; } = new FishChance();
public List<FishData> Fish { get; set; } = new();
public List<FishData> Trash { get; set; } = new();
}

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using NadekoBot.Common.Configs;
namespace NadekoBot.Modules.Games;
public sealed class FishConfigService : ConfigServiceBase<FishConfig>
{
private static string FILE_PATH = "data/fish.yml";
private static readonly TypedKey<FishConfig> _changeKey = new("config.fish.updated");
public override string Name
=> "fishing";
public FishConfigService(
IConfigSeria serializer,
IPubSub pubSub)
: base(FILE_PATH, serializer, pubSub, _changeKey)
{
}
}

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namespace NadekoBot.Modules.Games;
public class FishData
{
public required int Id { get; set; }
public required string Name { get; set; }
public FishingWeather? Weather { get; set; }
public FishingSpot? Spot { get; set; }
public FishingTime? Time { get; set; }
public required double Chance { get; set; }
public required int Stars { get; set; }
public required string Fluff { get; set; }
public List<string>? Condition { get; set; }
public string? Image { get; init; }
public string? Emoji { get; set; }
}

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namespace NadekoBot.Modules.Games;
public sealed class FishResult
{
public required FishData Fish { get; init; }
public int Stars { get; init; }
}
public readonly record struct AlreadyFishing;

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using LinqToDB;
using LinqToDB.EntityFrameworkCore;
using System.Security.Cryptography;
namespace NadekoBot.Modules.Games;
public sealed class FishService(FishConfigService fcs, IBotCache cache, DbService db) : INService
{
private Random _rng = new Random();
private static TypedKey<bool> FishingKey(ulong userId)
=> new($"fishing:{userId}");
public async Task<OneOf.OneOf<Task<FishResult?>, AlreadyFishing>> FishAsync(ulong userId, ulong channelId)
{
var duration = _rng.Next(1, 9);
if (!await cache.AddAsync(FishingKey(userId), true, TimeSpan.FromSeconds(duration), overwrite: false))
{
return new AlreadyFishing();
}
return TryFishAsync(userId, channelId, duration);
}
private async Task<FishResult?> TryFishAsync(ulong userId, ulong channelId, int duration)
{
var conf = fcs.Data;
await Task.Delay(TimeSpan.FromSeconds(duration));
// first roll whether it's fish, trash or nothing
var totalChance = conf.Chance.Fish + conf.Chance.Trash + conf.Chance.Nothing;
var typeRoll = _rng.NextDouble() * totalChance;
if (typeRoll < conf.Chance.Nothing)
{
return null;
}
var items = typeRoll < conf.Chance.Nothing + conf.Chance.Fish
? conf.Fish
: conf.Trash;
return await FishAsyncInternal(userId, channelId, items);
}
private async Task<FishResult?> FishAsyncInternal(ulong userId, ulong channelId, List<FishData> items)
{
var filteredItems = new List<FishData>();
var loc = GetSpot(channelId);
var time = GetTime();
var w = GetWeather(DateTime.UtcNow);
foreach (var item in items)
{
if (item.Condition is { Count: > 0 })
{
if (!item.Condition.Any(x => channelId.ToString().EndsWith(x)))
{
continue;
}
}
if (item.Spot is not null && item.Spot != loc)
continue;
if (item.Time is not null && item.Time != time)
continue;
if (item.Weather is not null && item.Weather != w)
continue;
filteredItems.Add(item);
Log.Information("Added {FishName} to filtered items", item.Name);
}
var maxSum = filteredItems.Sum(x => x.Chance * 100);
var roll = _rng.NextDouble() * maxSum;
Log.Information("Roll: {Roll}, MaxSum: {MaxSum}", roll, maxSum);
FishResult? caught = null;
var curSum = 0d;
foreach (var i in filteredItems)
{
curSum += i.Chance * 100;
if (roll < curSum)
{
caught = new FishResult()
{
Fish = i,
Stars = GetRandomStars(i.Stars),
};
break;
}
}
if (caught is not null)
{
await using var uow = db.GetDbContext();
await uow.GetTable<FishCatch>()
.InsertOrUpdateAsync(() => new FishCatch()
{
UserId = userId,
FishId = caught.Fish.Id,
MaxStars = caught.Stars,
Count = 1
},
(old) => new()
{
Count = old.Count + 1,
MaxStars = Math.Max((int)old.MaxStars, caught.Stars),
},
() => new()
{
FishId = caught.Fish.Id,
UserId = userId
});
return caught;
}
Log.Error(
"Something went wrong in the fish command, no fish with sufficient chance was found, Roll: {Roll}, MaxSum: {MaxSum}",
roll,
maxSum);
return null;
}
public FishingSpot GetSpot(ulong channelId)
{
var cid = (channelId >> 22 >> 8) & 1;
return cid switch
{
< 1 => FishingSpot.Reef,
< 3 => FishingSpot.River,
< 5 => FishingSpot.Lake,
< 7 => FishingSpot.Swamp,
_ => FishingSpot.Ocean,
};
}
public FishingTime GetTime()
{
var hour = DateTime.UtcNow.Hour % 12;
if (hour < 3)
return FishingTime.Night;
if (hour < 4)
return FishingTime.Dawn;
if (hour < 11)
return FishingTime.Day;
return FishingTime.Dusk;
}
private const int WEATHER_PERIODS_PER_DAY = 12;
public IReadOnlyList<FishingWeather> GetWeatherForPeriods(int periods)
{
var now = DateTime.UtcNow;
var result = new FishingWeather[periods];
for (var i = 0; i < periods; i++)
{
result[i] = GetWeather(now.AddHours(i * GetWeatherPeriodDuration()));
}
return result;
}
public FishingWeather GetCurrentWeather()
=> GetWeather(DateTime.UtcNow);
public FishingWeather GetWeather(DateTime time)
=> GetWeather(time, fcs.Data.WeatherSeed);
private FishingWeather GetWeather(DateTime time, string seed)
{
var year = time.Year;
var dayOfYear = time.DayOfYear;
var hour = time.Hour;
var num = (year * 100_000) + (dayOfYear * 100) + (hour / GetWeatherPeriodDuration());
Span<byte> dataArray = stackalloc byte[4];
BitConverter.TryWriteBytes(dataArray, num);
Span<byte> seedArray = stackalloc byte[seed.Length];
for (var index = 0; index < seed.Length; index++)
{
var c = seed[index];
seedArray[index] = (byte)c;
}
Span<byte> arr = stackalloc byte[dataArray.Length + seedArray.Length];
dataArray.CopyTo(arr);
seedArray.CopyTo(arr[dataArray.Length..]);
using var algo = SHA512.Create();
Span<byte> hash = stackalloc byte[64];
algo.TryComputeHash(arr, hash, out _);
byte reduced = 0;
foreach (var u in hash)
reduced ^= u;
var r = reduced % 16;
// return (FishingWeather)r;
return r switch
{
< 5 => FishingWeather.Clear,
< 9 => FishingWeather.Rain,
< 13 => FishingWeather.Storm,
_ => FishingWeather.Snow
};
}
/// <summary>
/// Returns a random number of stars between 1 and maxStars
/// if maxStars == 1, returns 1
/// if maxStars == 2, returns 1 (66%) or 2 (33%)
/// if maxStars == 3, returns 1 (65%) or 2 (25%) or 3 (10%)
/// if maxStars == 5, returns 1 (40%) or 2 (30%) or 3 (15%) or 4 (10%) or 5 (5%)
/// </summary>
/// <param name="maxStars">Max Number of stars to generate</param>
/// <returns>Random number of stars</returns>
private int GetRandomStars(int maxStars)
{
if (maxStars == 1)
return 1;
if (maxStars == 2)
{
// 66% chance of 1 star, 33% chance of 2 stars
return _rng.NextDouble() < 0.66 ? 1 : 2;
}
if (maxStars == 3)
{
// 65% chance of 1 star, 25% chance of 2 stars, 10% chance of 3 stars
var r = _rng.NextDouble();
if (r < 0.65)
return 1;
if (r < 0.9)
return 2;
return 3;
}
if (maxStars == 4)
{
// this should never happen
// 50% chance of 1 star, 25% chance of 2 stars, 18% chance of 3 stars, 7% chance of 4 stars
var r = _rng.NextDouble();
if (r < 0.5)
return 1;
if (r < 0.7)
return 2;
if (r < 0.85)
return 3;
return 4;
}
if (maxStars == 5)
{
// 40% chance of 1 star, 30% chance of 2 stars, 15% chance of 3 stars, 10% chance of 4 stars, 5% chance of 5 stars
var r = _rng.NextDouble();
if (r < 0.4)
return 1;
if (r < 0.7)
return 2;
if (r < 0.9)
return 3;
if (r < 0.95)
return 4;
return 5;
}
return 1;
}
public int GetWeatherPeriodDuration()
=> 24 / WEATHER_PERIODS_PER_DAY;
public async Task<List<FishData>> GetAllFish()
{
await Task.Yield();
var conf = fcs.Data;
return conf.Fish.Concat(conf.Trash).ToList();
}
public async Task<List<FishCatch>> GetUserCatches(ulong userId)
{
await using var ctx = db.GetDbContext();
var catches = await ctx.GetTable<FishCatch>()
.Where(x => x.UserId == userId)
.ToListAsyncLinqToDB();
return catches;
}
}