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docs: updates repo and installer links
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@@ -8,7 +8,7 @@ Medusa system allows you to write independent medusae (known as "modules", "cogs
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The system itself borrows some design from the current way Nadeko's Modules are written but mostly from never-released `Ayu.Commands` system which was designed to be used for a full Nadeko v3 rewrite.
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The medusa base classes used for development are open source [here](https://gitlab.com/Kwoth/nadekobot/-/tree/v4/src/Nadeko.Medusa) in case you need reference, as there is no generated documentation at the moment.
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The medusa base classes used for development are open source [here](https://gitlab.com/nadeko/nadekobot/-/tree/v5/src/Nadeko.Medusa) in case you need reference, as there is no generated documentation at the moment.
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### Term list
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@@ -161,7 +161,7 @@ This section will guide you through how to create a simple custom medusa. You ca
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</PackageReference>
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<!-- Note: If you want to use NadekoBot services etc... You will have to manually clone
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the gitlab.com/kwoth/nadekobot repo locally and reference the NadekoBot.csproj because there is no NadekoBot package atm.
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the https://gitlab.com/nadeko/nadekobot repo locally and reference the NadekoBot.csproj because there is no NadekoBot package atm.
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It is strongly recommended that you checkout a specific tag which matches your version of nadeko,
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as there could be breaking changes even between minor versions of NadekoBot.
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For example if you're running NadekoBot 4.1.0 locally for which you want to create a medusa for,
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