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	change: updated gambling.yml to the newest version
dev: fixed pubsub not supporting tuples
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		@@ -42,7 +42,7 @@ public partial class Administration
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        [Cmd]
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        [OwnerOnly]
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        public async Task LeaveUnkeptServers(int shardId = 0, int delay = 1000)
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        public async Task LeaveUnkeptServers(int shardId, int delay = 1000)
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        {
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            var keptGuildCount = await _svc.GetKeptGuildCount();
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@@ -45,7 +45,7 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, INService
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    private bool keepTriggered = false;
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    private async ValueTask InternalTriggerKeep((int shardId, int delay) data)
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    private async ValueTask InternalTriggerKeep((int, int) data)
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    {
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        var (shardId, delay) = data;
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@@ -7,6 +7,7 @@ public class JsonSeria : ISeria
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{
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    private readonly JsonSerializerOptions _serializerOptions = new()
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    {
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        IncludeFields = true,
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        Converters =
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        {
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            new Rgba32Converter(),
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@@ -1,5 +1,5 @@
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# DO NOT CHANGE
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version: 7
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version: 8
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# Currency settings
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currency:
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  # What is the emoji/character which represents the currency
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@@ -128,7 +128,10 @@ waifu:
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    # Percentage (0 - 100) of the waifu value to reduce.
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    # Set 0 to disable
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    # For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$)
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    percent: 0
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    unclaimedDecayPercent: 0
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    # Claimed waifus will decay by this percentage (0 - 100).
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    # Default is 0 (disabled)
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    claimedDecayPercent: 0
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    # How often to decay waifu values, in hours
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    hourInterval: 24
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    # Minimum waifu price required for the decay to be applied.
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