change: updated gambling.yml to the newest version

dev: fixed pubsub not supporting tuples
This commit is contained in:
Kwoth
2024-08-28 05:04:52 +00:00
parent c033c0e3c8
commit bc22987330
4 changed files with 8 additions and 4 deletions

View File

@@ -42,7 +42,7 @@ public partial class Administration
[Cmd] [Cmd]
[OwnerOnly] [OwnerOnly]
public async Task LeaveUnkeptServers(int shardId = 0, int delay = 1000) public async Task LeaveUnkeptServers(int shardId, int delay = 1000)
{ {
var keptGuildCount = await _svc.GetKeptGuildCount(); var keptGuildCount = await _svc.GetKeptGuildCount();

View File

@@ -45,7 +45,7 @@ public sealed class CleanupService : ICleanupService, IReadyExecutor, INService
private bool keepTriggered = false; private bool keepTriggered = false;
private async ValueTask InternalTriggerKeep((int shardId, int delay) data) private async ValueTask InternalTriggerKeep((int, int) data)
{ {
var (shardId, delay) = data; var (shardId, delay) = data;

View File

@@ -7,6 +7,7 @@ public class JsonSeria : ISeria
{ {
private readonly JsonSerializerOptions _serializerOptions = new() private readonly JsonSerializerOptions _serializerOptions = new()
{ {
IncludeFields = true,
Converters = Converters =
{ {
new Rgba32Converter(), new Rgba32Converter(),

View File

@@ -1,5 +1,5 @@
# DO NOT CHANGE # DO NOT CHANGE
version: 7 version: 8
# Currency settings # Currency settings
currency: currency:
# What is the emoji/character which represents the currency # What is the emoji/character which represents the currency
@@ -128,7 +128,10 @@ waifu:
# Percentage (0 - 100) of the waifu value to reduce. # Percentage (0 - 100) of the waifu value to reduce.
# Set 0 to disable # Set 0 to disable
# For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$) # For example if a waifu has a price of 500$, setting this value to 10 would reduce the waifu value by 10% (50$)
percent: 0 unclaimedDecayPercent: 0
# Claimed waifus will decay by this percentage (0 - 100).
# Default is 0 (disabled)
claimedDecayPercent: 0
# How often to decay waifu values, in hours # How often to decay waifu values, in hours
hourInterval: 24 hourInterval: 24
# Minimum waifu price required for the decay to be applied. # Minimum waifu price required for the decay to be applied.