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Merge branch 'v4' into v5
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@@ -841,7 +841,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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else if (result.Result == RpsResultType.Win)
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{
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if ((long)result.Won > 0)
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embed.AddField(GetText(strs.won), N(amount));
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embed.AddField(GetText(strs.won), N((long)result.Won));
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msg = GetText(strs.rps_win(ctx.User.Mention,
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GetRpsPick(pick),
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@@ -36,7 +36,7 @@ public partial class Games
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var (opts, _) = OptionsParser.ParseFrom(new TriviaOptions(), args);
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var config = _gamesConfig.Data;
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if (config.Trivia.MinimumWinReq > 0 && config.Trivia.MinimumWinReq > opts.WinRequirement)
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if (opts.WinRequirement != 0 && config.Trivia.MinimumWinReq > 0 && config.Trivia.MinimumWinReq > opts.WinRequirement)
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return;
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var trivia = new TriviaGame(opts, _cache);
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@@ -157,7 +157,7 @@ public sealed class TriviaGame
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var isWin = false;
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// if user won the game, tell the game to stop
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if (val >= _opts.WinRequirement)
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if (_opts.WinRequirement != 0 && val >= _opts.WinRequirement)
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{
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_isStopped = true;
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isWin = true;
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