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vars and target-typed new
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@@ -103,8 +103,8 @@ public static class Extensions
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// https://github.com/SixLabors/Samples/blob/master/ImageSharp/AvatarWithRoundedCorner/Program.cs
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public static IImageProcessingContext ApplyRoundedCorners(this IImageProcessingContext ctx, float cornerRadius)
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{
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Size size = ctx.GetCurrentSize();
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IPathCollection corners = BuildCorners(size.Width, size.Height, cornerRadius);
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var size = ctx.GetCurrentSize();
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var corners = BuildCorners(size.Width, size.Height, cornerRadius);
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ctx.SetGraphicsOptions(new GraphicsOptions()
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{
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@@ -125,18 +125,18 @@ public static class Extensions
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var rect = new RectangularPolygon(-0.5f, -0.5f, cornerRadius, cornerRadius);
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// then cut out of the square a circle so we are left with a corner
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IPath cornerTopLeft = rect.Clip(new EllipsePolygon(cornerRadius - 0.5f, cornerRadius - 0.5f, cornerRadius));
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var cornerTopLeft = rect.Clip(new EllipsePolygon(cornerRadius - 0.5f, cornerRadius - 0.5f, cornerRadius));
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// corner is now a corner shape positions top left
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//lets make 3 more positioned correctly, we can do that by translating the original around the center of the image
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float rightPos = imageWidth - cornerTopLeft.Bounds.Width + 1;
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float bottomPos = imageHeight - cornerTopLeft.Bounds.Height + 1;
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var rightPos = imageWidth - cornerTopLeft.Bounds.Width + 1;
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var bottomPos = imageHeight - cornerTopLeft.Bounds.Height + 1;
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// move it across the width of the image - the width of the shape
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IPath cornerTopRight = cornerTopLeft.RotateDegree(90).Translate(rightPos, 0);
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IPath cornerBottomLeft = cornerTopLeft.RotateDegree(-90).Translate(0, bottomPos);
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IPath cornerBottomRight = cornerTopLeft.RotateDegree(180).Translate(rightPos, bottomPos);
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var cornerTopRight = cornerTopLeft.RotateDegree(90).Translate(rightPos, 0);
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var cornerBottomLeft = cornerTopLeft.RotateDegree(-90).Translate(0, bottomPos);
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var cornerBottomRight = cornerTopLeft.RotateDegree(180).Translate(rightPos, bottomPos);
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return new PathCollection(cornerTopLeft, cornerBottomLeft, cornerTopRight, cornerBottomRight);
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}
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