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synced 2025-09-11 09:48:26 -04:00
fix: Fixed .ttt and gifted strings
docs: Updated changelog dev: Updated some packages
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@@ -466,7 +466,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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return;
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}
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await Response().Confirm(strs.gifted(N(amount), Format.Bold(receiver.ToString()))).SendAsync();
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await Response().Confirm(strs.gifted(N(amount), Format.Bold(receiver.ToString()), ctx.User)).SendAsync();
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}
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[Cmd]
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@@ -508,7 +508,7 @@ public partial class Gambling : GamblingModule<GamblingService>
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}
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await _cs.AddAsync(usr.Id, amount, new("award", ctx.User.ToString()!, msg, ctx.User.Id));
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await Response().Confirm(strs.awarded(N(amount), $"<@{usrId}>")).SendAsync();
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await Response().Confirm(strs.awarded(N(amount), $"<@{usrId}>", ctx.User)).SendAsync();
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}
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[Cmd]
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