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Changed all == null to is null and all !(* == null) to * is not null
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@@ -89,7 +89,7 @@ namespace NadekoBot.Modules.Games
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game.Dispose();
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}
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if (arg2 == null)
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if (arg2 is null)
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return ConfirmLocalizedAsync("nunchi_ended_no_winner", Format.Bold(arg2));
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else
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return ConfirmLocalizedAsync("nunchi_ended", Format.Bold(arg2));
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