add: Added support for any openai compatible api for the chatterbot feature

change: Changed games.yml to allow input of the apiUrl (needs to be openai compatible) and modelName as a string.
This commit is contained in:
Kwoth
2024-07-13 15:26:00 +00:00
parent ae1ddd82d0
commit db66264bc6
15 changed files with 260 additions and 170 deletions

View File

@@ -1,6 +1,5 @@
#nullable disable
using NadekoBot.Common.ModuleBehaviors;
using NadekoBot.Db.Models;
using NadekoBot.Modules.Games.Common;
using NadekoBot.Modules.Games.Common.ChatterBot;
using NadekoBot.Modules.Patronage;
@@ -58,18 +57,21 @@ public class ChatterBotService : IExecOnMessage
Log.Information("Cleverbot will not work as the api key is missing");
return null;
case ChatBotImplementation.Gpt:
case ChatBotImplementation.OpenAi:
var data = _gcs.Data;
if (!string.IsNullOrWhiteSpace(_creds.Gpt3ApiKey))
return new OfficialGptSession(_creds.Gpt3ApiKey,
_gcs.Data.ChatGpt.ModelName,
_gcs.Data.ChatGpt.ChatHistory,
_gcs.Data.ChatGpt.MaxTokens,
_gcs.Data.ChatGpt.MinTokens,
_gcs.Data.ChatGpt.PersonalityPrompt,
return new OpenAiApiSession(
data.ChatGpt.ApiUrl,
_creds.Gpt3ApiKey,
data.ChatGpt.ModelName,
data.ChatGpt.ChatHistory,
data.ChatGpt.MaxTokens,
data.ChatGpt.MinTokens,
data.ChatGpt.PersonalityPrompt,
_client.CurrentUser.Username,
_httpFactory);
Log.Information("Gpt3 will not work as the api key is missing");
Log.Information("Openai Api will likely not work as the api key is missing");
return null;
default:
return null;