Restructured the project structure back to the way it was, there's no reasonable way to split the modules

This commit is contained in:
Kwoth
2024-04-26 22:26:24 +00:00
parent 6c9c8bf63e
commit e0819f760c
768 changed files with 192 additions and 1047 deletions

View File

@@ -0,0 +1,67 @@
#nullable disable
using System.Security.Cryptography;
namespace Nadeko.Common;
public sealed class NadekoRandom : Random
{
private readonly RandomNumberGenerator _rng;
public NadekoRandom()
=> _rng = RandomNumberGenerator.Create();
public override int Next()
{
var bytes = new byte[sizeof(int)];
_rng.GetBytes(bytes);
return Math.Abs(BitConverter.ToInt32(bytes, 0));
}
/// <summary>
/// Generates a random integer between 0 (inclusive) and
/// a specified exclusive upper bound using a cryptographically strong random number generator.
/// </summary>
/// <param name="maxValue">Exclusive max value</param>
/// <returns>A random number</returns>
public override int Next(int maxValue)
=> RandomNumberGenerator.GetInt32(maxValue);
/// <summary>
/// Generates a random integer between a specified inclusive lower bound and a
/// specified exclusive upper bound using a cryptographically strong random number generator.
/// </summary>
/// <param name="minValue">Inclusive min value</param>
/// <param name="maxValue">Exclusive max value</param>
/// <returns>A random number</returns>
public override int Next(int minValue, int maxValue)
=> RandomNumberGenerator.GetInt32(minValue, maxValue);
public long NextLong(long minValue, long maxValue)
{
if (minValue > maxValue)
throw new ArgumentOutOfRangeException(nameof(maxValue));
if (minValue == maxValue)
return minValue;
var bytes = new byte[sizeof(long)];
_rng.GetBytes(bytes);
var sign = Math.Sign(BitConverter.ToInt64(bytes, 0));
return (sign * BitConverter.ToInt64(bytes, 0) % (maxValue - minValue)) + minValue;
}
public override void NextBytes(byte[] buffer)
=> _rng.GetBytes(buffer);
protected override double Sample()
{
var bytes = new byte[sizeof(double)];
_rng.GetBytes(bytes);
return Math.Abs((BitConverter.ToDouble(bytes, 0) / double.MaxValue) + 1);
}
public override double NextDouble()
{
var bytes = new byte[sizeof(double)];
_rng.GetBytes(bytes);
return BitConverter.ToDouble(bytes, 0);
}
}