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https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 09:48:26 -04:00
Restructured the project structure back to the way it was, there's no reasonable way to split the modules
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116
src/NadekoBot/_common/Gambling/Slot/SlotGame.cs
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116
src/NadekoBot/_common/Gambling/Slot/SlotGame.cs
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namespace Nadeko.Econ.Gambling;
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//here is a payout chart
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//https://lh6.googleusercontent.com/-i1hjAJy_kN4/UswKxmhrbPI/AAAAAAAAB1U/82wq_4ZZc-Y/DE6B0895-6FC1-48BE-AC4F-14D1B91AB75B.jpg
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//thanks to judge for helping me with this
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public class SlotGame
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{
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private static readonly NadekoRandom _rng = new NadekoRandom();
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public SlotResult Spin(decimal bet)
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{
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var rolls = new[]
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{
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(byte)_rng.Next(0, 6),
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(byte)_rng.Next(0, 6),
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(byte)_rng.Next(0, 6)
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};
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ref var a = ref rolls[0];
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ref var b = ref rolls[1];
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ref var c = ref rolls[2];
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var multi = 0;
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var winType = SlotWinType.None;
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if (a == b && b == c)
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{
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if (a == 5)
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{
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winType = SlotWinType.TrippleJoker;
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multi = 30;
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}
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else
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{
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winType = SlotWinType.TrippleNormal;
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multi = 10;
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}
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}
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else if (a == 5 && (b == 5 || c == 5)
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|| (b == 5 && c == 5))
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{
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winType = SlotWinType.DoubleJoker;
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multi = 4;
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}
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else if (a == 5 || b == 5 || c == 5)
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{
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winType = SlotWinType.SingleJoker;
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multi = 1;
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}
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return new()
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{
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Won = bet * multi,
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WinType = winType,
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Multiplier = multi,
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Rolls = rolls,
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};
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}
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}
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public enum SlotWinType : byte
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{
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None,
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SingleJoker,
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DoubleJoker,
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TrippleNormal,
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TrippleJoker,
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}
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/*
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var rolls = new[]
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{
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_rng.Next(default(byte), 6),
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_rng.Next(default(byte), 6),
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_rng.Next(default(byte), 6)
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};
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var multi = 0;
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var winType = SlotWinType.None;
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ref var a = ref rolls[0];
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ref var b = ref rolls[1];
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ref var c = ref rolls[2];
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if (a == b && b == c)
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{
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if (a == 5)
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{
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winType = SlotWinType.TrippleJoker;
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multi = 30;
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}
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else
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{
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winType = SlotWinType.TrippleNormal;
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multi = 10;
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}
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}
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else if (a == 5 && (b == 5 || c == 5)
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|| (b == 5 && c == 5))
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{
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winType = SlotWinType.DoubleJoker;
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multi = 4;
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}
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else if (rolls.Any(x => x == 5))
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{
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winType = SlotWinType.SingleJoker;
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multi = 1;
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}
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return new()
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{
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Won = bet * multi,
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WinType = winType,
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Multiplier = multi,
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Rolls = rolls,
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};
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}
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*/
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