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Global usings and file scoped namespaces
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@@ -1,44 +1,41 @@
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using System;
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using System.Linq;
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using NadekoBot.Common;
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using NadekoBot.Common;
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namespace NadekoBot.Modules.Gambling.Common.Slot
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namespace NadekoBot.Modules.Gambling.Common.Slot;
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public class SlotGame
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{
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public class SlotGame
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public class Result
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{
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public class Result
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public float Multiplier { get; }
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public int[] Rolls { get; }
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public Result(float multiplier, int[] rolls)
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{
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public float Multiplier { get; }
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public int[] Rolls { get; }
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public Result(float multiplier, int[] rolls)
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{
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Multiplier = multiplier;
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Rolls = rolls;
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}
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}
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private static readonly Random _rng = new NadekoRandom();
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public SlotGame()
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{
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}
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public Result Spin()
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{
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var rolls = new int[] { _rng.Next(0, 6), _rng.Next(0, 6), _rng.Next(0, 6) };
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var multi = 0;
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if (rolls.All(x => x == 5))
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multi = 30;
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else if (rolls.All(x => x == rolls[0]))
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multi = 10;
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else if (rolls.Count(x => x == 5) == 2)
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multi = 4;
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else if (rolls.Any(x => x == 5))
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multi = 1;
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return new Result(multi, rolls);
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Multiplier = multiplier;
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Rolls = rolls;
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}
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}
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private static readonly Random _rng = new NadekoRandom();
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public SlotGame()
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{
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}
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public Result Spin()
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{
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var rolls = new int[] { _rng.Next(0, 6), _rng.Next(0, 6), _rng.Next(0, 6) };
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var multi = 0;
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if (rolls.All(x => x == 5))
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multi = 30;
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else if (rolls.All(x => x == rolls[0]))
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multi = 10;
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else if (rolls.Count(x => x == 5) == 2)
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multi = 4;
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else if (rolls.Any(x => x == 5))
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multi = 1;
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return new Result(multi, rolls);
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}
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}
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