More common refactorings like renaming variables, removing empty statements and unused variables, etc

This commit is contained in:
Kwoth
2022-01-09 16:46:08 +01:00
parent 2ce3262d59
commit f07a855912
75 changed files with 447 additions and 465 deletions

View File

@@ -18,8 +18,8 @@ public partial class Gambling
[Group]
public partial class SlotCommands : GamblingSubmodule<GamblingService>
{
private static long _totalBet;
private static long _totalPaidOut;
private static long totalBet;
private static long totalPaidOut;
private static readonly HashSet<ulong> _runningUsers = new();
@@ -28,7 +28,7 @@ public partial class Gambling
//thanks to judge for helping me with this
private readonly IImageCache _images;
private FontProvider _fonts;
private readonly FontProvider _fonts;
private readonly DbService _db;
public SlotCommands(
@@ -51,8 +51,8 @@ public partial class Gambling
public async partial Task SlotStats()
{
//i remembered to not be a moron
var paid = _totalPaidOut;
var bet = _totalBet;
var paid = totalPaidOut;
var bet = totalBet;
if (bet <= 0)
bet = 1;
@@ -120,8 +120,8 @@ public partial class Gambling
return;
}
Interlocked.Add(ref _totalBet, amount);
Interlocked.Add(ref _totalPaidOut, result.Won);
Interlocked.Add(ref totalBet, amount);
Interlocked.Add(ref totalPaidOut, result.Won);
long ownedAmount;
await using (var uow = _db.GetDbContext())
@@ -130,12 +130,12 @@ public partial class Gambling
?? 0;
}
using (var bgImage = Image.Load<Rgba32>(_images.SlotBackground, out var format))
using (var bgImage = Image.Load<Rgba32>(_images.SlotBackground, out _))
{
var numbers = new int[3];
result.Rolls.CopyTo(numbers, 0);
Color fontColor = _config.Slots.CurrencyFontColor;
Color fontColor = Config.Slots.CurrencyFontColor;
bgImage.Mutate(x => x.DrawText(new()
{