mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-11 09:48:26 -04:00
Cleaned up some unused/commented code
- Small amount of refactoring - Separated imagesharp extension to ImageSharpExtensions.cs - Using .join Ienumerable extension instead of string.join in some places
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98
src/NadekoBot/_Extensions/ImagesharpExtensions.cs
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98
src/NadekoBot/_Extensions/ImagesharpExtensions.cs
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using SixLabors.Fonts;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Drawing;
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using SixLabors.ImageSharp.Drawing.Processing;
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using SixLabors.ImageSharp.Formats;
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using SixLabors.ImageSharp.Formats.Png;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using Color = Discord.Color;
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namespace NadekoBot.Extensions;
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public static class ImagesharpExtensions
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{
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/// <summary>
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/// Adds fallback fonts to <see cref="TextOptions" />
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/// </summary>
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/// <param name="opts"><see cref="TextOptions" /> to which fallback fonts will be added to</param>
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/// <param name="fallback">List of fallback Font Families to add</param>
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/// <returns>The same <see cref="TextOptions" /> to allow chaining</returns>
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public static TextOptions WithFallbackFonts(this TextOptions opts, List<FontFamily> fallback)
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{
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foreach (var ff in fallback) opts.FallbackFonts.Add(ff);
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return opts;
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}
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/// <summary>
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/// Adds fallback fonts to <see cref="TextGraphicsOptions" />
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/// </summary>
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/// <param name="opts"><see cref="TextGraphicsOptions" /> to which fallback fonts will be added to</param>
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/// <param name="fallback">List of fallback Font Families to add</param>
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/// <returns>The same <see cref="TextGraphicsOptions" /> to allow chaining</returns>
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public static TextGraphicsOptions WithFallbackFonts(this TextGraphicsOptions opts, List<FontFamily> fallback)
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{
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opts.TextOptions.WithFallbackFonts(fallback);
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return opts;
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}
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// https://github.com/SixLabors/Samples/blob/master/ImageSharp/AvatarWithRoundedCorner/Program.cs
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public static IImageProcessingContext ApplyRoundedCorners(this IImageProcessingContext ctx, float cornerRadius)
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{
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var size = ctx.GetCurrentSize();
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var corners = BuildCorners(size.Width, size.Height, cornerRadius);
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ctx.SetGraphicsOptions(new GraphicsOptions
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{
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Antialias = true,
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// enforces that any part of this shape that has color is punched out of the background
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AlphaCompositionMode = PixelAlphaCompositionMode.DestOut
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});
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foreach (var c in corners) ctx = ctx.Fill(SixLabors.ImageSharp.Color.Red, c);
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return ctx;
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}
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private static IPathCollection BuildCorners(int imageWidth, int imageHeight, float cornerRadius)
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{
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// first create a square
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var rect = new RectangularPolygon(-0.5f, -0.5f, cornerRadius, cornerRadius);
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// then cut out of the square a circle so we are left with a corner
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var cornerTopLeft = rect.Clip(new EllipsePolygon(cornerRadius - 0.5f, cornerRadius - 0.5f, cornerRadius));
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// corner is now a corner shape positions top left
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//lets make 3 more positioned correctly, we can do that by translating the original around the center of the image
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var rightPos = imageWidth - cornerTopLeft.Bounds.Width + 1;
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var bottomPos = imageHeight - cornerTopLeft.Bounds.Height + 1;
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// move it across the width of the image - the width of the shape
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var cornerTopRight = cornerTopLeft.RotateDegree(90).Translate(rightPos, 0);
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var cornerBottomLeft = cornerTopLeft.RotateDegree(-90).Translate(0, bottomPos);
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var cornerBottomRight = cornerTopLeft.RotateDegree(180).Translate(rightPos, bottomPos);
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return new PathCollection(cornerTopLeft, cornerBottomLeft, cornerTopRight, cornerBottomRight);
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}
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public static Color ToDiscordColor(this Rgba32 color)
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=> new(color.R, color.G, color.B);
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public static MemoryStream ToStream(this Image<Rgba32> img, IImageFormat? format = null)
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{
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var imageStream = new MemoryStream();
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if (format?.Name == "GIF")
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img.SaveAsGif(imageStream);
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else
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img.SaveAsPng(imageStream,
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new()
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{
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ColorType = PngColorType.RgbWithAlpha, CompressionLevel = PngCompressionLevel.BestCompression
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});
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imageStream.Position = 0;
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return imageStream;
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}
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}
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