Added .shopreq - Shop items can now have a role requirement in order to purchase. Added .shopbuy alias for .buy

This commit is contained in:
Kwoth
2022-09-13 21:33:20 +02:00
parent d1a818542c
commit f23ffe0c67
16 changed files with 17490 additions and 3 deletions

View File

@@ -38,4 +38,6 @@ public interface IShopService
/// <param name="toIndex">Destination index of the entry</param>
/// <returns>Whether swap was successful</returns>
Task<bool> MoveEntryAsync(ulong guildId, int fromIndex, int toIndex);
Task<bool> SetItemRoleRequirementAsync(ulong guildId, int index, ulong? roleId);
}

View File

@@ -98,6 +98,23 @@ public partial class Gambling
return;
}
if (entry.RoleRequirement is ulong reqRoleId)
{
var role = ctx.Guild.GetRole(reqRoleId);
if (role is null)
{
await ReplyErrorLocalizedAsync(strs.shop_item_req_role_not_found);
return;
}
var guser = (IGuildUser)ctx.User;
if (!guser.RoleIds.Contains(reqRoleId))
{
await ReplyErrorLocalizedAsync(strs.shop_item_req_role_unfulfilled(Format.Bold(role.ToString())));
return;
}
}
if (entry.Type == ShopEntryType.Role)
{
var guser = (IGuildUser)ctx.User;
@@ -412,6 +429,27 @@ public partial class Gambling
await ctx.ErrorAsync();
}
[Cmd]
[RequireContext(ContextType.Guild)]
[UserPerm(GuildPerm.Administrator)]
public async Task ShopReq(int itemIndex, [Leftover] IRole role = null)
{
if (--itemIndex < 0)
return;
var succ = await _service.SetItemRoleRequirementAsync(ctx.Guild.Id, itemIndex, role?.Id);
if (!succ)
{
await ReplyErrorLocalizedAsync(strs.shop_item_not_found);
return;
}
if (role is null)
await ReplyConfirmLocalizedAsync(strs.shop_item_role_no_req(itemIndex));
else
await ReplyConfirmLocalizedAsync(strs.shop_item_role_req(itemIndex + 1, role));
}
public IEmbedBuilder EntryToEmbed(ShopEntry entry)
{
var embed = _eb.Create().WithOkColor();
@@ -443,11 +481,17 @@ public partial class Gambling
public string EntryToString(ShopEntry entry)
{
var prepend = string.Empty;
if (entry.RoleRequirement is not null)
prepend = Format.Italics(GetText(strs.shop_item_requires_role($"<@&{entry.RoleRequirement}>")))
+ Environment.NewLine;
if (entry.Type == ShopEntryType.Role)
return GetText(strs.shop_role(Format.Bold(ctx.Guild.GetRole(entry.RoleId)?.Name ?? "MISSING_ROLE")));
return prepend
+ GetText(strs.shop_role(Format.Bold(ctx.Guild.GetRole(entry.RoleId)?.Name ?? "MISSING_ROLE")));
if (entry.Type == ShopEntryType.List)
return GetText(strs.unique_items_left(entry.Items.Count)) + "\n" + entry.Name;
return "";
return prepend + GetText(strs.unique_items_left(entry.Items.Count)) + "\n" + entry.Name;
return prepend;
}
}
}

View File

@@ -94,4 +94,20 @@ public class ShopService : IShopService, INService
await uow.SaveChangesAsync();
return true;
}
public async Task<bool> SetItemRoleRequirementAsync(ulong guildId, int index, ulong? roleId)
{
await using var uow = _db.GetDbContext();
var entries = GetEntriesInternal(uow, guildId);
if (index >= entries.Count)
return false;
var entry = entries[index];
entry.RoleRequirement = roleId;
await uow.SaveChangesAsync();
return true;
}
}