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Replaced all usages of ConcurrentDictionary with NonBlocking.ConcurrentDictionary
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@@ -1,5 +1,6 @@
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#nullable disable
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using NadekoBot.Services.Database.Models;
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using System.Collections.Concurrent;
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namespace NadekoBot.Modules.Gambling.Common.Events;
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@@ -20,7 +20,7 @@ public class ReactionEvent : ICurrencyEvent
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private readonly bool _isPotLimited;
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private readonly ITextChannel _channel;
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private readonly ConcurrentHashSet<ulong> _awardedUsers = new();
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private readonly ConcurrentQueue<ulong> _toAward = new();
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private readonly System.Collections.Concurrent.ConcurrentQueue<ulong> _toAward = new();
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private readonly Timer _t;
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private readonly Timer _timeout;
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private readonly bool _noRecentlyJoinedServer;
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