- .gifts now have 3 new ✂️ Haircut 🧻 ToiletPaper and 🥀 WiltedRose which **reduce** waifu's value
- Added a new multiplier (waifu.multi.negative_gift_effect default 0.5, changeable via .config gambling or data/gambling.yml)
- Strs renamed to strs
- Generic params will now default to object instead of string for convenient argument passing
- Many strings changed to use generated properties
- Implemented initial version of the response strings source generator
- Creates a class with property names equivalent to key names in responses.en-US.json
- Each Property has struct type (with generic type parameters matching the number of string format placeholders) for type safe GetText implementation
- Struct types are readonly refs as they should be ephermal, and only used to pass string keys to GetText
- Priorities are now higher number -> higher priority
- Priorities are now actually respected
- Early behaviors now print custom messages when they perform an action (Filter trigger, blacklist, poll vote, etc)
- small cleanup
- Removed IUnloadableService
- Started removing INService (removed it from services which implement behavior interfaces) - wip
- Added scrutor for better service registration - wip
- Implemented grpc based coordinator. Supports restarting, killing single or all shards, as well as getting current shard statuses. (Adaptation of the one used by the public bot)
- Coord is setup via coord.yml file
- Methods from SelfService which deal with shard/bot restart etc have been moved to ICoordinator (with GrpcRemoteCoordinator being the default implementation atm)
- Vastly simplified NadekoBot/Program.cs
- Removed GuildConfigs repository, moved to extensions
- Moved StreamSettings extension to GuildConfig extensions
- namespace NadekoBot.Core has been simplified to NadekoBot in many places (more to come)
- Replaced some raw delete queries with simple linqtodb queries