using System; using System.Buffers; using System.Diagnostics; // Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace Ayu.Discord.Voice { sealed class ArrayBufferWriter : IBufferWriter { // Copy of Array.MaxLength. private const int ArrayMaxLength = 0x7FFFFFC7; private const int DefaultInitialBufferSize = 256; private T[] _buffer; private int _index; /// /// Creates an instance of an , in which data can be written to, /// with the default initial capacity. /// public ArrayBufferWriter() { _buffer = Array.Empty(); _index = 0; } /// /// Creates an instance of an , in which data can be written to, /// with an initial capacity specified. /// /// The minimum capacity with which to initialize the underlying buffer. /// /// Thrown when is not positive (i.e. less than or equal to 0). /// public ArrayBufferWriter(int initialCapacity) { if (initialCapacity <= 0) throw new ArgumentException(null, nameof(initialCapacity)); _buffer = new T[initialCapacity]; _index = 0; } /// /// Returns the data written to the underlying buffer so far, as a . /// public ReadOnlyMemory WrittenMemory => _buffer.AsMemory(0, _index); /// /// Returns the data written to the underlying buffer so far, as a . /// public ReadOnlySpan WrittenSpan => _buffer.AsSpan(0, _index); /// /// Returns the amount of data written to the underlying buffer so far. /// public int WrittenCount => _index; /// /// Returns the total amount of space within the underlying buffer. /// public int Capacity => _buffer.Length; /// /// Returns the amount of space available that can still be written into without forcing the underlying buffer to grow. /// public int FreeCapacity => _buffer.Length - _index; /// /// Clears the data written to the underlying buffer. /// /// /// You must clear the before trying to re-use it. /// public void Clear() { Debug.Assert(_buffer.Length >= _index); _buffer.AsSpan(0, _index).Clear(); _index = 0; } /// /// Notifies that amount of data was written to the output / /// /// /// Thrown when is negative. /// /// /// Thrown when attempting to advance past the end of the underlying buffer. /// /// /// You must request a new buffer after calling Advance to continue writing more data and cannot write to a previously acquired buffer. /// public void Advance(int count) { if (count < 0) throw new ArgumentException(null, nameof(count)); if (_index > _buffer.Length - count) ThrowInvalidOperationException_AdvancedTooFar(_buffer.Length); _index += count; } /// /// Returns a to write to that is at least the requested length (specified by ). /// If no is provided (or it's equal to 0), some non-empty buffer is returned. /// /// /// Thrown when is negative. /// /// /// This will never return an empty . /// /// /// There is no guarantee that successive calls will return the same buffer or the same-sized buffer. /// /// /// You must request a new buffer after calling Advance to continue writing more data and cannot write to a previously acquired buffer. /// public Memory GetMemory(int sizeHint = 0) { CheckAndResizeBuffer(sizeHint); Debug.Assert(_buffer.Length > _index); return _buffer.AsMemory(_index); } /// /// Returns a to write to that is at least the requested length (specified by ). /// If no is provided (or it's equal to 0), some non-empty buffer is returned. /// /// /// Thrown when is negative. /// /// /// This will never return an empty . /// /// /// There is no guarantee that successive calls will return the same buffer or the same-sized buffer. /// /// /// You must request a new buffer after calling Advance to continue writing more data and cannot write to a previously acquired buffer. /// public Span GetSpan(int sizeHint = 0) { CheckAndResizeBuffer(sizeHint); Debug.Assert(_buffer.Length > _index); return _buffer.AsSpan(_index); } private void CheckAndResizeBuffer(int sizeHint) { if (sizeHint < 0) throw new ArgumentException(nameof(sizeHint)); if (sizeHint == 0) { sizeHint = 1; } if (sizeHint > FreeCapacity) { int currentLength = _buffer.Length; // Attempt to grow by the larger of the sizeHint and double the current size. int growBy = Math.Max(sizeHint, currentLength); if (currentLength == 0) { growBy = Math.Max(growBy, DefaultInitialBufferSize); } int newSize = currentLength + growBy; if ((uint) newSize > int.MaxValue) { // Attempt to grow to ArrayMaxLength. uint needed = (uint) (currentLength - FreeCapacity + sizeHint); Debug.Assert(needed > currentLength); if (needed > ArrayMaxLength) { ThrowOutOfMemoryException(needed); } newSize = ArrayMaxLength; } Array.Resize(ref _buffer, newSize); } Debug.Assert(FreeCapacity > 0 && FreeCapacity >= sizeHint); } private static void ThrowInvalidOperationException_AdvancedTooFar(int capacity) { throw new InvalidOperationException(); } private static void ThrowOutOfMemoryException(uint capacity) { throw new OutOfMemoryException(); } } }