Files
nadekobot/src/NadekoBot/Modules/Gambling/_common/NewGamblingService.cs

279 lines
7.7 KiB
C#

#nullable disable
using NadekoBot.Modules.Gambling;
using NadekoBot.Modules.Gambling.Betdraw;
using NadekoBot.Modules.Gambling.Rps;
using NadekoBot.Modules.Gambling.Services;
using OneOf;
namespace NadekoBot.Modules.Gambling;
public sealed class NewGamblingService : IGamblingService, INService
{
private readonly GamblingConfigService _bcs;
private readonly ICurrencyService _cs;
public NewGamblingService(GamblingConfigService bcs, ICurrencyService cs)
{
_bcs = bcs;
_cs = cs;
}
public async Task<OneOf<LuLaResult, GamblingError>> LulaAsync(ulong userId, long amount)
{
if (amount < 0)
throw new ArgumentOutOfRangeException(nameof(amount));
if (amount > 0)
{
var isTakeSuccess = await _cs.RemoveAsync(userId, amount, new("lula", "bet"));
if (!isTakeSuccess)
{
return GamblingError.InsufficientFunds;
}
}
var game = new LulaGame(_bcs.Data.LuckyLadder.Multipliers);
var result = game.Spin(amount);
var won = (long)result.Won;
if (won > 0)
{
await _cs.AddAsync(userId, won, new("lula", "win"));
}
return result;
}
public async Task<OneOf<BetrollResult, GamblingError>> BetRollAsync(ulong userId, long amount)
{
if (amount < 0)
throw new ArgumentOutOfRangeException(nameof(amount));
if (amount > 0)
{
var isTakeSuccess = await _cs.RemoveAsync(userId, amount, new("betroll", "bet"));
if (!isTakeSuccess)
{
return GamblingError.InsufficientFunds;
}
}
var game = new BetrollGame(_bcs.Data.BetRoll.Pairs
.Select(x => (x.WhenAbove, (decimal)x.MultiplyBy))
.ToList());
var result = game.Roll(amount);
var won = (long)result.Won;
if (won > 0)
{
await _cs.AddAsync(userId, won, new("betroll", "win"));
}
return result;
}
public async Task<OneOf<BetflipResult, GamblingError>> BetFlipAsync(ulong userId, long amount, byte guess)
{
if (amount < 0)
throw new ArgumentOutOfRangeException(nameof(amount));
if (guess > 1)
throw new ArgumentOutOfRangeException(nameof(guess));
if (amount > 0)
{
var isTakeSuccess = await _cs.RemoveAsync(userId, amount, new("betflip", "bet"));
if (!isTakeSuccess)
{
return GamblingError.InsufficientFunds;
}
}
var game = new BetflipGame(_bcs.Data.BetFlip.Multiplier);
var result = game.Flip(guess, amount);
var won = (long)result.Won;
if (won > 0)
{
await _cs.AddAsync(userId, won, new("betflip", "win"));
}
return result;
}
public async Task<OneOf<BetdrawResult, GamblingError>> BetDrawAsync(ulong userId, long amount, byte? guessValue, byte? guessColor)
{
if (amount < 0)
throw new ArgumentOutOfRangeException(nameof(amount));
if (guessColor is null && guessValue is null)
throw new ArgumentNullException();
if (guessColor > 1)
throw new ArgumentOutOfRangeException(nameof(guessColor));
if (guessValue > 1)
throw new ArgumentOutOfRangeException(nameof(guessValue));
if (amount > 0)
{
var isTakeSuccess = await _cs.RemoveAsync(userId, amount, new("betdraw", "bet"));
if (!isTakeSuccess)
{
return GamblingError.InsufficientFunds;
}
}
var game = new BetdrawGame();
var result = game.Draw((BetdrawValueGuess?)guessValue, (BetdrawColorGuess?)guessColor, amount);
var won = (long)result.Won;
if (won > 0)
{
await _cs.AddAsync(userId, won, new("betdraw", "win"));
}
return result;
}
public async Task<OneOf<SlotResult, GamblingError>> SlotAsync(ulong userId, long amount)
{
if (amount < 0)
throw new ArgumentOutOfRangeException(nameof(amount));
if (amount > 0)
{
var isTakeSuccess = await _cs.RemoveAsync(userId, amount, new("slot", "bet"));
if (!isTakeSuccess)
{
return GamblingError.InsufficientFunds;
}
}
var game = new SlotGame();
var result = game.Spin(amount);
var won = (long)result.Won;
if (won > 0)
{
await _cs.AddAsync(userId, won, new("slot", "won"));
}
return result;
}
public Task<FlipResult[]> FlipAsync(int count)
{
if (count < 1)
throw new ArgumentOutOfRangeException(nameof(count));
var game = new BetflipGame(0);
var results = new FlipResult[count];
for (var i = 0; i < count; i++)
{
results[i] = new()
{
Side = game.Flip(0, 0).Side
};
}
return Task.FromResult(results);
}
//
//
// private readonly ConcurrentDictionary<ulong, Deck> _decks = new ConcurrentDictionary<ulong, Deck>();
//
// public override Task<DeckShuffleReply> DeckShuffle(DeckShuffleRequest request, ServerCallContext context)
// {
// _decks.AddOrUpdate(request.Id, new Deck(), (key, old) => new Deck());
// return Task.FromResult(new DeckShuffleReply { });
// }
//
// public override Task<DeckDrawReply> DeckDraw(DeckDrawRequest request, ServerCallContext context)
// {
// if (request.Count < 1 || request.Count > 10)
// throw new ArgumentOutOfRangeException(nameof(request.Id));
//
// var deck = request.UseNew
// ? new Deck()
// : _decks.GetOrAdd(request.Id, new Deck());
//
// var list = new List<Deck.Card>(request.Count);
// for (int i = 0; i < request.Count; i++)
// {
// var card = deck.DrawNoRestart();
// if (card is null)
// {
// if (i == 0)
// {
// deck.Restart();
// list.Add(deck.DrawNoRestart());
// continue;
// }
//
// break;
// }
//
// list.Add(card);
// }
//
// var cards = list
// .Select(x => new Card
// {
// Name = x.ToString().ToLowerInvariant().Replace(' ', '_'),
// Number = x.Number,
// Suit = (CardSuit) x.Suit
// });
//
// var toReturn = new DeckDrawReply();
// toReturn.Cards.AddRange(cards);
//
// return Task.FromResult(toReturn);
// }
//
public async Task<OneOf<RpsResult, GamblingError>> RpsAsync(ulong userId, long amount, byte pick)
{
if (amount < 0)
throw new ArgumentOutOfRangeException(nameof(amount));
if (pick > 2)
throw new ArgumentOutOfRangeException(nameof(pick));
if (amount > 0)
{
var isTakeSuccess = await _cs.RemoveAsync(userId, amount, new("rps", "bet"));
if (!isTakeSuccess)
{
return GamblingError.InsufficientFunds;
}
}
var rps = new RpsGame();
var result = rps.Play((RpsPick)pick, amount);
var won = (long)result.Won;
if (won > 0)
{
var extra = result.Result switch
{
RpsResultType.Draw => "draw",
RpsResultType.Win => "win",
_ => "lose"
};
await _cs.AddAsync(userId, won, new("rps", extra));
}
return result;
}
}