Files
nadekobot/src/NadekoBot/_common/Gambling/Rps/RpsGame.cs

75 lines
1.7 KiB
C#

namespace NadekoBot.Modules.Gambling.Rps;
public sealed class RpsGame
{
private static readonly NadekoRandom _rng = new NadekoRandom();
private const decimal WIN_MULTI = 1.95m;
private const decimal DRAW_MULTI = 1m;
private const decimal LOSE_MULTI = 0m;
public RpsGame()
{
}
public RpsResult Play(RpsPick pick, decimal amount)
{
var compPick = (RpsPick)_rng.Next(0, 3);
if (compPick == pick)
{
return new()
{
Won = amount * DRAW_MULTI,
Multiplier = DRAW_MULTI,
ComputerPick = compPick,
Result = RpsResultType.Draw,
};
}
if ((compPick == RpsPick.Paper && pick == RpsPick.Rock)
|| (compPick == RpsPick.Rock && pick == RpsPick.Scissors)
|| (compPick == RpsPick.Scissors && pick == RpsPick.Paper))
{
return new()
{
Won = amount * LOSE_MULTI,
Multiplier = LOSE_MULTI,
Result = RpsResultType.Lose,
ComputerPick = compPick,
};
}
return new()
{
Won = amount * WIN_MULTI,
Multiplier = WIN_MULTI,
Result = RpsResultType.Win,
ComputerPick = compPick,
};
}
}
public enum RpsPick : byte
{
Rock = 0,
Paper = 1,
Scissors = 2,
}
public enum RpsResultType : byte
{
Win,
Draw,
Lose
}
public readonly struct RpsResult
{
public decimal Won { get; init; }
public decimal Multiplier { get; init; }
public RpsResultType Result { get; init; }
public RpsPick ComputerPick { get; init; }
}