Files
nadekobot/NadekoBot.Core/Modules/Utility/Services/PatreonRewardsService.cs
2021-09-06 21:29:22 +02:00

229 lines
9.2 KiB
C#

using Discord.WebSocket;
using NadekoBot.Core.Services;
using NadekoBot.Core.Services.Database.Models;
using NadekoBot.Modules.Utility.Common.Patreon;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using Discord;
using NadekoBot.Core.Modules.Gambling.Services;
using NadekoBot.Extensions;
using Serilog;
namespace NadekoBot.Modules.Utility.Services
{
public class PatreonRewardsService : INService, IUnloadableService
{
private readonly SemaphoreSlim getPledgesLocker = new SemaphoreSlim(1, 1);
private PatreonUserAndReward[] _pledges;
private readonly Timer _updater;
private readonly SemaphoreSlim claimLockJustInCase = new SemaphoreSlim(1, 1);
public TimeSpan Interval { get; } = TimeSpan.FromMinutes(3);
private readonly IBotCredentials _creds;
private readonly DbService _db;
private readonly ICurrencyService _currency;
private readonly GamblingConfigService _gamblingConfigService;
private readonly IHttpClientFactory _httpFactory;
private readonly DiscordSocketClient _client;
public DateTime LastUpdate { get; private set; } = DateTime.UtcNow;
public PatreonRewardsService(IBotCredentials creds, DbService db,
ICurrencyService currency, IHttpClientFactory factory,
DiscordSocketClient client, GamblingConfigService gamblingConfigService)
{
_creds = creds;
_db = db;
_currency = currency;
_gamblingConfigService = gamblingConfigService;
_httpFactory = factory;
_client = client;
if (client.ShardId == 0)
_updater = new Timer(async _ => await RefreshPledges().ConfigureAwait(false),
null, TimeSpan.Zero, Interval);
}
public async Task RefreshPledges()
{
if (string.IsNullOrWhiteSpace(_creds.PatreonAccessToken)
|| string.IsNullOrWhiteSpace(_creds.PatreonAccessToken))
return;
if (DateTime.UtcNow.Day < 5)
return;
LastUpdate = DateTime.UtcNow;
await getPledgesLocker.WaitAsync().ConfigureAwait(false);
try
{
var rewards = new List<PatreonPledge>();
var users = new List<PatreonUser>();
using (var http = _httpFactory.CreateClient())
{
http.DefaultRequestHeaders.Clear();
http.DefaultRequestHeaders.Add("Authorization", "Bearer " + _creds.PatreonAccessToken);
var data = new PatreonData()
{
Links = new PatreonDataLinks()
{
next = $"https://api.patreon.com/oauth2/api/campaigns/{_creds.PatreonCampaignId}/pledges"
}
};
do
{
var res = await http.GetStringAsync(data.Links.next)
.ConfigureAwait(false);
data = JsonConvert.DeserializeObject<PatreonData>(res);
var pledgers = data.Data.Where(x => x["type"].ToString() == "pledge");
rewards.AddRange(pledgers.Select(x => JsonConvert.DeserializeObject<PatreonPledge>(x.ToString()))
.Where(x => x.attributes.declined_since == null));
if (data.Included != null)
{
users.AddRange(data.Included
.Where(x => x["type"].ToString() == "user")
.Select(x => JsonConvert.DeserializeObject<PatreonUser>(x.ToString())));
}
} while (!string.IsNullOrWhiteSpace(data.Links.next));
}
var toSet = rewards.Join(users, (r) => r.relationships?.patron?.data?.id, (u) => u.id, (x, y) => new PatreonUserAndReward()
{
User = y,
Reward = x,
}).ToArray();
_pledges = toSet;
foreach (var pledge in _pledges)
{
var userIdStr = pledge.User.attributes?.social_connections?.discord?.user_id;
if (userIdStr != null && ulong.TryParse(userIdStr, out var userId))
{
await ClaimReward(userId);
}
}
}
catch (Exception ex)
{
Log.Warning(ex, "Error refreshing patreon pledges");
}
finally
{
getPledgesLocker.Release();
}
}
public async Task<int> ClaimReward(ulong userId)
{
await claimLockJustInCase.WaitAsync().ConfigureAwait(false);
var settings = _gamblingConfigService.Data;
var now = DateTime.UtcNow;
try
{
var datas = _pledges?.Where(x => x.User.attributes?.social_connections?.discord?.user_id == userId.ToString())
?? Enumerable.Empty<PatreonUserAndReward>();
var totalAmount = 0;
foreach (var data in datas)
{
var amount = (int)(data.Reward.attributes.amount_cents * settings.PatreonCurrencyPerCent);
using (var uow = _db.GetDbContext())
{
var users = uow._context.Set<RewardedUser>();
var usr = users.FirstOrDefault(x => x.PatreonUserId == data.User.id);
if (usr == null)
{
users.Add(new RewardedUser()
{
PatreonUserId = data.User.id,
LastReward = now,
AmountRewardedThisMonth = amount,
});
await uow.SaveChangesAsync();
await _currency.AddAsync(userId, "Patreon reward - new", amount, gamble: true);
totalAmount += amount;
Log.Information($"Sending new currency reward to {userId}");
await SendMessageToUser(userId, $"Thank you for your pledge! " +
$"You've been awarded **{amount}**{settings.Currency.Sign} !");
continue;
}
if (usr.LastReward.Month != now.Month)
{
usr.LastReward = now;
usr.AmountRewardedThisMonth = amount;
await uow.SaveChangesAsync();
await _currency.AddAsync(userId, "Patreon reward - recurring", amount, gamble: true);
totalAmount += amount;
Log.Information($"Sending recurring currency reward to {userId}");
await SendMessageToUser(userId, $"Thank you for your continued support! " +
$"You've been awarded **{amount}**{settings.Currency.Sign} for this month's support!");
continue;
}
if (usr.AmountRewardedThisMonth < amount)
{
var toAward = amount - usr.AmountRewardedThisMonth;
usr.LastReward = now;
usr.AmountRewardedThisMonth = amount;
await uow.SaveChangesAsync();
await _currency.AddAsync(userId, "Patreon reward - update", toAward, gamble: true);
totalAmount += toAward;
Log.Information($"Sending updated currency reward to {userId}");
await SendMessageToUser(userId, $"Thank you for increasing your pledge! " +
$"You've been awarded an additional **{toAward}**{settings.Currency.Sign} !");
continue;
}
}
}
return totalAmount;
}
finally
{
claimLockJustInCase.Release();
}
}
private async Task SendMessageToUser(ulong userId, string message)
{
try
{
var user = (IUser)_client.GetUser(userId) ?? await _client.Rest.GetUserAsync(userId);
if (user is null)
return;
var channel = await user.GetOrCreateDMChannelAsync();
await channel.SendConfirmAsync(message);
}
catch
{
// ignored
}
}
public Task Unload()
{
_updater?.Change(Timeout.Infinite, Timeout.Infinite);
return Task.CompletedTask;
}
}
}