Files
nadekobot/NadekoBot.Core/Services/GreetSettingsService.cs
2021-09-06 21:29:22 +02:00

611 lines
22 KiB
C#

using Discord;
using Discord.WebSocket;
using NadekoBot.Common;
using NadekoBot.Common.Replacements;
using NadekoBot.Core.Services.Database.Models;
using NadekoBot.Extensions;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Serilog;
namespace NadekoBot.Core.Services
{
public class GreetSettingsService : INService
{
private readonly DbService _db;
public ConcurrentDictionary<ulong, GreetSettings> GuildConfigsCache { get; }
private readonly DiscordSocketClient _client;
private GreetGrouper<IGuildUser> greets = new GreetGrouper<IGuildUser>();
private GreetGrouper<IGuildUser> byes = new GreetGrouper<IGuildUser>();
private readonly BotConfigService _bss;
public bool GroupGreets => _bss.Data.GroupGreets;
public GreetSettingsService(DiscordSocketClient client, NadekoBot bot, DbService db,
BotConfigService bss)
{
_db = db;
_client = client;
_bss = bss;
GuildConfigsCache = new ConcurrentDictionary<ulong, GreetSettings>(
bot.AllGuildConfigs
.ToDictionary(g => g.GuildId, GreetSettings.Create));
_client.UserJoined += UserJoined;
_client.UserLeft += UserLeft;
bot.JoinedGuild += Bot_JoinedGuild;
_client.LeftGuild += _client_LeftGuild;
}
private Task _client_LeftGuild(SocketGuild arg)
{
GuildConfigsCache.TryRemove(arg.Id, out _);
return Task.CompletedTask;
}
private Task Bot_JoinedGuild(GuildConfig gc)
{
GuildConfigsCache.AddOrUpdate(gc.GuildId,
GreetSettings.Create(gc),
delegate { return GreetSettings.Create(gc); });
return Task.CompletedTask;
}
private Task UserLeft(IGuildUser user)
{
var _ = Task.Run(async () =>
{
try
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
if (!conf.SendChannelByeMessage) return;
var channel = (await user.Guild.GetTextChannelsAsync().ConfigureAwait(false)).SingleOrDefault(c => c.Id == conf.ByeMessageChannelId);
if (channel == null) //maybe warn the server owner that the channel is missing
return;
if (GroupGreets)
{
// if group is newly created, greet that user right away,
// but any user which joins in the next 5 seconds will
// be greeted in a group greet
if (byes.CreateOrAdd(user.GuildId, user))
{
// greet single user
await ByeUsers(conf, channel, new[] {user});
var groupClear = false;
while(!groupClear)
{
await Task.Delay(5000).ConfigureAwait(false);
groupClear = byes.ClearGroup(user.GuildId, 5, out var toBye);
await ByeUsers(conf, channel, toBye);
}
}
}
else
{
await ByeUsers(conf, channel, new[] {user});
}
}
catch
{
// ignored
}
});
return Task.CompletedTask;
}
public string GetDmGreetMsg(ulong id)
{
using (var uow = _db.GetDbContext())
{
return uow.GuildConfigs.ForId(id, set => set)?.DmGreetMessageText;
}
}
public string GetGreetMsg(ulong gid)
{
using (var uow = _db.GetDbContext())
{
return uow.GuildConfigs.ForId(gid, set => set).ChannelGreetMessageText;
}
}
private Task ByeUsers(GreetSettings conf, ITextChannel channel, IUser user)
=> ByeUsers(conf, channel, new[] {user});
private async Task ByeUsers(GreetSettings conf, ITextChannel channel, IEnumerable<IUser> users)
{
if (!users.Any())
return;
var rep = new ReplacementBuilder()
.WithChannel(channel)
.WithClient(_client)
.WithServer(_client, (SocketGuild) channel.Guild)
.WithManyUsers(users)
.Build();
if (CREmbed.TryParse(conf.ChannelByeMessageText, out var embedData))
{
rep.Replace(embedData);
try
{
var toDelete = await channel.EmbedAsync(embedData).ConfigureAwait(false);
if (conf.AutoDeleteByeMessagesTimer > 0)
{
toDelete.DeleteAfter(conf.AutoDeleteByeMessagesTimer);
}
}
catch (Exception ex)
{
Log.Warning(ex, "Error embeding bye message");
}
}
else
{
var msg = rep.Replace(conf.ChannelByeMessageText);
if (string.IsNullOrWhiteSpace(msg))
return;
try
{
var toDelete = await channel.SendMessageAsync(msg.SanitizeMentions()).ConfigureAwait(false);
if (conf.AutoDeleteByeMessagesTimer > 0)
{
toDelete.DeleteAfter(conf.AutoDeleteByeMessagesTimer);
}
}
catch (Exception ex)
{
Log.Warning(ex, "Error sending bye message");
}
}
}
private Task GreetUsers(GreetSettings conf, ITextChannel channel, IGuildUser user)
=> GreetUsers(conf, channel, new[] {user});
private async Task GreetUsers(GreetSettings conf, ITextChannel channel, IEnumerable<IGuildUser> users)
{
if (!users.Any())
return;
var rep = new ReplacementBuilder()
.WithChannel(channel)
.WithClient(_client)
.WithServer(_client, (SocketGuild) channel.Guild)
.WithManyUsers(users)
.Build();
if (CREmbed.TryParse(conf.ChannelGreetMessageText, out var embedData))
{
rep.Replace(embedData);
try
{
var toDelete = await channel.EmbedAsync(embedData).ConfigureAwait(false);
if (conf.AutoDeleteGreetMessagesTimer > 0)
{
toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
}
}
catch (Exception ex)
{
Log.Warning(ex, "Error embeding greet message");
}
}
else
{
var msg = rep.Replace(conf.ChannelGreetMessageText);
if (!string.IsNullOrWhiteSpace(msg))
{
try
{
var toDelete = await channel.SendMessageAsync(msg.SanitizeMentions()).ConfigureAwait(false);
if (conf.AutoDeleteGreetMessagesTimer > 0)
{
toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
}
}
catch (Exception ex)
{
Log.Warning(ex, "Error sending greet message");
}
}
}
}
private async Task<bool> GreetDmUser(GreetSettings conf, IDMChannel channel, IGuildUser user)
{
var rep = new ReplacementBuilder()
.WithDefault(user, channel, (SocketGuild)user.Guild, _client)
.Build();
if (CREmbed.TryParse(conf.DmGreetMessageText, out var embedData))
{
rep.Replace(embedData);
try
{
await channel.EmbedAsync(embedData).ConfigureAwait(false);
}
catch
{
return false;
}
}
else
{
var msg = rep.Replace(conf.DmGreetMessageText);
if (!string.IsNullOrWhiteSpace(msg))
{
try
{
await channel.SendConfirmAsync(msg).ConfigureAwait(false);
}
catch
{
return false;
}
}
}
return true;
}
private Task UserJoined(IGuildUser user)
{
var _ = Task.Run(async () =>
{
try
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
if (conf.SendChannelGreetMessage)
{
var channel = await user.Guild.GetTextChannelAsync(conf.GreetMessageChannelId);
if (channel != null)
{
if (GroupGreets)
{
// if group is newly created, greet that user right away,
// but any user which joins in the next 5 seconds will
// be greeted in a group greet
if (greets.CreateOrAdd(user.GuildId, user))
{
// greet single user
await GreetUsers(conf, channel, new[] {user});
var groupClear = false;
while(!groupClear)
{
await Task.Delay(5000).ConfigureAwait(false);
groupClear = greets.ClearGroup(user.GuildId, 5, out var toGreet);
await GreetUsers(conf, channel, toGreet);
}
}
}
else
{
await GreetUsers(conf, channel, new[] {user});
}
}
}
if (conf.SendDmGreetMessage)
{
var channel = await user.GetOrCreateDMChannelAsync().ConfigureAwait(false);
if (channel != null)
{
await GreetDmUser(conf, channel, user);
}
}
}
catch
{
// ignored
}
});
return Task.CompletedTask;
}
public string GetByeMessage(ulong gid)
{
using (var uow = _db.GetDbContext())
{
return uow.GuildConfigs.ForId(gid, set => set).ChannelByeMessageText;
}
}
public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
{
if (GuildConfigsCache.TryGetValue(guildId, out var settings) &&
settings != null)
return settings;
using (var uow = _db.GetDbContext())
{
var gc = uow.GuildConfigs.ForId(guildId, set => set);
settings = GreetSettings.Create(gc);
}
GuildConfigsCache.TryAdd(guildId, settings);
return settings;
}
public async Task<bool> SetSettings(ulong guildId, GreetSettings settings)
{
if (settings.AutoDeleteByeMessagesTimer > 600 ||
settings.AutoDeleteByeMessagesTimer < 0 ||
settings.AutoDeleteGreetMessagesTimer > 600 ||
settings.AutoDeleteGreetMessagesTimer < 0)
{
return false;
}
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
conf.DmGreetMessageText = settings.DmGreetMessageText?.SanitizeMentions();
conf.ChannelGreetMessageText = settings.ChannelGreetMessageText?.SanitizeMentions();
conf.ChannelByeMessageText = settings.ChannelByeMessageText?.SanitizeMentions();
conf.AutoDeleteGreetMessagesTimer = settings.AutoDeleteGreetMessagesTimer;
conf.AutoDeleteGreetMessages = settings.AutoDeleteGreetMessagesTimer > 0;
conf.AutoDeleteByeMessagesTimer = settings.AutoDeleteByeMessagesTimer;
conf.AutoDeleteByeMessages = settings.AutoDeleteByeMessagesTimer > 0;
conf.GreetMessageChannelId = settings.GreetMessageChannelId;
conf.ByeMessageChannelId = settings.ByeMessageChannelId;
conf.SendChannelGreetMessage = settings.SendChannelGreetMessage;
conf.SendChannelByeMessage = settings.SendChannelByeMessage;
await uow.SaveChangesAsync();
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
}
return true;
}
public async Task<bool> SetGreet(ulong guildId, ulong channelId, bool? value = null)
{
bool enabled;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
enabled = conf.SendChannelGreetMessage = value ?? !conf.SendChannelGreetMessage;
conf.GreetMessageChannelId = channelId;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
await uow.SaveChangesAsync();
}
return enabled;
}
public bool SetGreetMessage(ulong guildId, ref string message)
{
message = message?.SanitizeMentions();
if (string.IsNullOrWhiteSpace(message))
throw new ArgumentNullException(nameof(message));
bool greetMsgEnabled;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
conf.ChannelGreetMessageText = message;
greetMsgEnabled = conf.SendChannelGreetMessage;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
uow.SaveChanges();
}
return greetMsgEnabled;
}
public async Task<bool> SetGreetDm(ulong guildId, bool? value = null)
{
bool enabled;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
enabled = conf.SendDmGreetMessage = value ?? !conf.SendDmGreetMessage;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
await uow.SaveChangesAsync();
}
return enabled;
}
#region Get Enabled Status
public bool GetGreetDmEnabled(ulong guildId)
{
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
return conf.SendDmGreetMessage;
}
}
public bool GetGreetEnabled(ulong guildId)
{
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
return conf.SendChannelGreetMessage;
}
}
public bool GetByeEnabled(ulong guildId)
{
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
return conf.SendChannelByeMessage;
}
}
#endregion
#region Test Messages
public Task ByeTest(ITextChannel channel, IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return ByeUsers(conf, channel, user);
}
public Task GreetTest(ITextChannel channel, IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return GreetUsers(conf, channel, user);
}
public Task<bool> GreetDmTest(IDMChannel channel, IGuildUser user)
{
var conf = GetOrAddSettingsForGuild(user.GuildId);
return GreetDmUser(conf, channel, user);
}
#endregion
public bool SetGreetDmMessage(ulong guildId, ref string message)
{
message = message?.SanitizeMentions();
if (string.IsNullOrWhiteSpace(message))
throw new ArgumentNullException(nameof(message));
bool greetMsgEnabled;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
conf.DmGreetMessageText = message;
greetMsgEnabled = conf.SendDmGreetMessage;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
uow.SaveChanges();
}
return greetMsgEnabled;
}
public async Task<bool> SetBye(ulong guildId, ulong channelId, bool? value = null)
{
bool enabled;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
enabled = conf.SendChannelByeMessage = value ?? !conf.SendChannelByeMessage;
conf.ByeMessageChannelId = channelId;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
await uow.SaveChangesAsync();
}
return enabled;
}
public bool SetByeMessage(ulong guildId, ref string message)
{
message = message?.SanitizeMentions();
if (string.IsNullOrWhiteSpace(message))
throw new ArgumentNullException(nameof(message));
bool byeMsgEnabled;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
conf.ChannelByeMessageText = message;
byeMsgEnabled = conf.SendChannelByeMessage;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
uow.SaveChanges();
}
return byeMsgEnabled;
}
public async Task SetByeDel(ulong guildId, int timer)
{
if (timer < 0 || timer > 600)
return;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(guildId, set => set);
conf.AutoDeleteByeMessagesTimer = timer;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(guildId, toAdd, (key, old) => toAdd);
await uow.SaveChangesAsync();
}
}
public async Task SetGreetDel(ulong id, int timer)
{
if (timer < 0 || timer > 600)
return;
using (var uow = _db.GetDbContext())
{
var conf = uow.GuildConfigs.ForId(id, set => set);
conf.AutoDeleteGreetMessagesTimer = timer;
var toAdd = GreetSettings.Create(conf);
GuildConfigsCache.AddOrUpdate(id, toAdd, (key, old) => toAdd);
await uow.SaveChangesAsync();
}
}
}
public class GreetSettings
{
public int AutoDeleteGreetMessagesTimer { get; set; }
public int AutoDeleteByeMessagesTimer { get; set; }
public ulong GreetMessageChannelId { get; set; }
public ulong ByeMessageChannelId { get; set; }
public bool SendDmGreetMessage { get; set; }
public string DmGreetMessageText { get; set; }
public bool SendChannelGreetMessage { get; set; }
public string ChannelGreetMessageText { get; set; }
public bool SendChannelByeMessage { get; set; }
public string ChannelByeMessageText { get; set; }
public static GreetSettings Create(GuildConfig g) => new GreetSettings()
{
AutoDeleteByeMessagesTimer = g.AutoDeleteByeMessagesTimer,
AutoDeleteGreetMessagesTimer = g.AutoDeleteGreetMessagesTimer,
GreetMessageChannelId = g.GreetMessageChannelId,
ByeMessageChannelId = g.ByeMessageChannelId,
SendDmGreetMessage = g.SendDmGreetMessage,
DmGreetMessageText = g.DmGreetMessageText,
SendChannelGreetMessage = g.SendChannelGreetMessage,
ChannelGreetMessageText = g.ChannelGreetMessageText,
SendChannelByeMessage = g.SendChannelByeMessage,
ChannelByeMessageText = g.ChannelByeMessageText,
};
}
}