Files
nadekobot/src/NadekoBot/Db/Models/MusicSettings.cs
Kwoth 7ed1b13e85 - Re-added .qap / .queueautoplay
- Several strings and commands related to music have been changed
  - Changed .ms / .movesong to .tm / .trackmove but kept old aliases
  - Changed ~~song~~ -> 	rack throughout music module strings
- Updated CHANGELOG.md
2022-02-13 15:49:48 +01:00

61 lines
1.4 KiB
C#

#nullable disable
namespace NadekoBot.Services.Database.Models;
public class MusicPlayerSettings
{
/// <summary>
/// Auto generated Id
/// </summary>
public int Id { get; set; }
/// <summary>
/// Id of the guild
/// </summary>
public ulong GuildId { get; set; }
/// <summary>
/// Queue repeat type
/// </summary>
public PlayerRepeatType PlayerRepeat { get; set; } = PlayerRepeatType.Queue;
/// <summary>
/// Channel id the bot will always try to send track related messages to
/// </summary>
public ulong? MusicChannelId { get; set; }
/// <summary>
/// Default volume player will be created with
/// </summary>
public int Volume { get; set; } = 100;
/// <summary>
/// Whether the bot should auto disconnect from the voice channel once the queue is done
/// This only has effect if
/// </summary>
public bool AutoDisconnect { get; set; }
/// <summary>
/// Selected quality preset for the music player
/// </summary>
public QualityPreset QualityPreset { get; set; }
/// <summary>
/// Whether the bot will automatically queue related songs
/// </summary>
public bool AutoPlay { get; set; }
}
public enum QualityPreset
{
Highest,
High,
Medium,
Low
}
public enum PlayerRepeatType
{
None,
Track,
Queue
}