mirror of
https://gitlab.com/Kwoth/nadekobot.git
synced 2025-09-10 09:18:27 -04:00
620 lines
20 KiB
C#
620 lines
20 KiB
C#
using NadekoBot.Common.ModuleBehaviors;
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using NadekoBot.Db;
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using NadekoBot.Services.Database.Models;
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using System.Threading.Channels;
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namespace NadekoBot.Services;
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public class GreetService : INService, IReadyExecutor
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{
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public bool GroupGreets
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=> _bss.Data.GroupGreets;
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private readonly DbService _db;
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private readonly ConcurrentDictionary<ulong, GreetSettings> _guildConfigsCache;
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private readonly DiscordSocketClient _client;
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private readonly GreetGrouper<IGuildUser> _greets = new();
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private readonly GreetGrouper<IUser> _byes = new();
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private readonly BotConfigService _bss;
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public GreetService(
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DiscordSocketClient client,
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Bot bot,
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DbService db,
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BotConfigService bss)
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{
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_db = db;
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_client = client;
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_bss = bss;
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_guildConfigsCache = new(bot.AllGuildConfigs.ToDictionary(g => g.GuildId, GreetSettings.Create));
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_client.UserJoined += OnUserJoined;
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_client.UserLeft += OnUserLeft;
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bot.JoinedGuild += OnBotJoinedGuild;
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_client.LeftGuild += OnClientLeftGuild;
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_client.GuildMemberUpdated += ClientOnGuildMemberUpdated;
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}
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public async Task OnReadyAsync()
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{
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while (true)
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{
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var (conf, user, compl) = await _greetDmQueue.Reader.ReadAsync();
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var res = await GreetDmUserInternal(conf, user);
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compl.TrySetResult(res);
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await Task.Delay(2000);
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}
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}
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private Task ClientOnGuildMemberUpdated(Cacheable<SocketGuildUser, ulong> optOldUser, SocketGuildUser newUser)
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{
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// if user is a new booster
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// or boosted again the same server
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if ((optOldUser.Value is { PremiumSince: null } && newUser is { PremiumSince: not null })
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|| (optOldUser.Value?.PremiumSince is { } oldDate
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&& newUser.PremiumSince is { } newDate
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&& newDate > oldDate))
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{
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var conf = GetOrAddSettingsForGuild(newUser.Guild.Id);
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if (!conf.SendBoostMessage)
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return Task.CompletedTask;
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_ = Task.Run(TriggerBoostMessage(conf, newUser));
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}
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return Task.CompletedTask;
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}
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private Func<Task> TriggerBoostMessage(GreetSettings conf, SocketGuildUser user)
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=> async () =>
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{
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var channel = user.Guild.GetTextChannel(conf.BoostMessageChannelId);
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if (channel is null)
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return;
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if (string.IsNullOrWhiteSpace(conf.BoostMessage))
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return;
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var toSend = SmartText.CreateFrom(conf.BoostMessage);
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var rep = new ReplacementBuilder().WithDefault(user, channel, user.Guild, _client).Build();
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try
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{
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var toDelete = await channel.SendAsync(rep.Replace(toSend));
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if (conf.BoostMessageDeleteAfter > 0)
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toDelete.DeleteAfter(conf.BoostMessageDeleteAfter);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error sending boost message");
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}
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};
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private Task OnClientLeftGuild(SocketGuild arg)
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{
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_guildConfigsCache.TryRemove(arg.Id, out _);
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return Task.CompletedTask;
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}
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private Task OnBotJoinedGuild(GuildConfig gc)
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{
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_guildConfigsCache[gc.GuildId] = GreetSettings.Create(gc);
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return Task.CompletedTask;
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}
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private Task OnUserLeft(SocketGuild guild, SocketUser user)
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{
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_ = Task.Run(async () =>
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{
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try
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{
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var conf = GetOrAddSettingsForGuild(guild.Id);
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if (!conf.SendChannelByeMessage)
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return;
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var channel = guild.TextChannels.FirstOrDefault(c => c.Id == conf.ByeMessageChannelId);
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if (channel is null) //maybe warn the server owner that the channel is missing
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return;
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if (GroupGreets)
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{
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// if group is newly created, greet that user right away,
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// but any user which joins in the next 5 seconds will
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// be greeted in a group greet
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if (_byes.CreateOrAdd(guild.Id, user))
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{
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// greet single user
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await ByeUsers(conf, channel, new[] { user });
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var groupClear = false;
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while (!groupClear)
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{
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await Task.Delay(5000);
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groupClear = _byes.ClearGroup(guild.Id, 5, out var toBye);
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await ByeUsers(conf, channel, toBye);
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}
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}
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}
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else
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await ByeUsers(conf, channel, new[] { user });
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}
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catch
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{
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// ignored
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}
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});
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return Task.CompletedTask;
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}
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public string? GetDmGreetMsg(ulong id)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(id, set => set).DmGreetMessageText;
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}
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public string? GetGreetMsg(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).ChannelGreetMessageText;
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}
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public string? GetBoostMessage(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).BoostMessage;
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}
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private Task ByeUsers(GreetSettings conf, ITextChannel channel, IUser user)
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=> ByeUsers(conf, channel, new[] { user });
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private async Task ByeUsers(GreetSettings conf, ITextChannel channel, IReadOnlyCollection<IUser> users)
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{
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if (!users.Any())
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return;
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var rep = new ReplacementBuilder().WithChannel(channel)
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.WithClient(_client)
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.WithServer(_client, (SocketGuild)channel.Guild)
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.WithManyUsers(users)
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.Build();
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var text = SmartText.CreateFrom(conf.ChannelByeMessageText);
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text = rep.Replace(text);
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try
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{
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var toDelete = await channel.SendAsync(text);
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if (conf.AutoDeleteByeMessagesTimer > 0)
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toDelete.DeleteAfter(conf.AutoDeleteByeMessagesTimer);
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}
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catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions)
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{
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Log.Warning(ex, "Missing permissions to send a bye message, the bye message will be disabled on server: {GuildId}", channel.GuildId);
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await SetBye(channel.GuildId, channel.Id, false);
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}
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catch (Exception ex)
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{
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Log.Warning(ex, "Error embeding bye message");
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}
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}
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private Task GreetUsers(GreetSettings conf, ITextChannel channel, IGuildUser user)
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=> GreetUsers(conf, channel, new[] { user });
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private async Task GreetUsers(GreetSettings conf, ITextChannel channel, IReadOnlyCollection<IGuildUser> users)
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{
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if (users.Count == 0)
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return;
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var rep = new ReplacementBuilder().WithChannel(channel)
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.WithClient(_client)
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.WithServer(_client, (SocketGuild)channel.Guild)
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.WithManyUsers(users)
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.Build();
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var text = SmartText.CreateFrom(conf.ChannelGreetMessageText);
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text = rep.Replace(text);
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try
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{
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var toDelete = await channel.SendAsync(text);
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if (conf.AutoDeleteGreetMessagesTimer > 0)
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toDelete.DeleteAfter(conf.AutoDeleteGreetMessagesTimer);
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}
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catch (HttpException ex) when (ex.DiscordCode == DiscordErrorCode.InsufficientPermissions)
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{
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Log.Warning(ex, "Missing permissions to send a bye message, the greet message will be disabled on server: {GuildId}", channel.GuildId);
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await SetGreet(channel.GuildId, channel.Id, false);
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}
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catch (Exception ex)
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{
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Log.Warning(ex, "Error embeding greet message");
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}
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}
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private readonly Channel<(GreetSettings, IGuildUser, TaskCompletionSource<bool>)> _greetDmQueue =
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Channel.CreateBounded<(GreetSettings, IGuildUser, TaskCompletionSource<bool>)>(new BoundedChannelOptions(60)
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{
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// The limit of 60 users should be only hit when there's a raid. In that case
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// probably the best thing to do is to drop newest (raiding) users
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FullMode = BoundedChannelFullMode.DropNewest
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});
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private async Task<bool> GreetDmUser(GreetSettings conf, IGuildUser user)
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{
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var completionSource = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
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await _greetDmQueue.Writer.WriteAsync((conf, user, completionSource));
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return await completionSource.Task;
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}
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private async Task<bool> GreetDmUserInternal(GreetSettings conf, IGuildUser user)
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{
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try
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{
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var rep = new ReplacementBuilder()
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.WithUser(user)
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.WithServer(_client, (SocketGuild)user.Guild)
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.Build();
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var text = SmartText.CreateFrom(conf.DmGreetMessageText);
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text = rep.Replace(text);
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if (text is SmartPlainText pt)
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{
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text = new SmartEmbedText()
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{
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Description = pt.Text
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};
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}
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if (text is SmartEmbedText set)
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{
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text = set with
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{
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Footer = CreateFooterSource(user)
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};
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}
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else if (text is SmartEmbedTextArray seta)
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{
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// if the greet dm message is a text array
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var ebElem = seta.Embeds.LastOrDefault();
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if (ebElem is null)
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{
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// if there are no embeds, add an embed with the footer
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text = seta with
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{
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Embeds = new[]
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{
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new SmartEmbedArrayElementText()
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{
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Footer = CreateFooterSource(user)
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}
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}
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};
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}
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else
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{
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// if the maximum amount of embeds is reached, edit the last embed
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if (seta.Embeds.Length >= 10)
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{
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seta.Embeds[^1] = seta.Embeds[^1] with
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{
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Footer = CreateFooterSource(user)
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};
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}
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else
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{
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// if there is less than 10 embeds, add an embed with footer only
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seta.Embeds = seta.Embeds.Append(new SmartEmbedArrayElementText()
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{
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Footer = CreateFooterSource(user)
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}).ToArray();
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}
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}
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}
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await user.SendAsync(text);
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}
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catch
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{
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return false;
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}
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return true;
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}
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private static SmartTextEmbedFooter CreateFooterSource(IGuildUser user)
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=> new()
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{
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Text = $"This message was sent from {user.Guild} server.",
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IconUrl = user.Guild.IconUrl
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};
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private Task OnUserJoined(IGuildUser user)
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{
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_ = Task.Run(async () =>
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{
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try
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{
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var conf = GetOrAddSettingsForGuild(user.GuildId);
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if (conf.SendChannelGreetMessage)
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{
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var channel = await user.Guild.GetTextChannelAsync(conf.GreetMessageChannelId);
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if (channel is not null)
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{
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if (GroupGreets)
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{
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// if group is newly created, greet that user right away,
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// but any user which joins in the next 5 seconds will
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// be greeted in a group greet
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if (_greets.CreateOrAdd(user.GuildId, user))
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{
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// greet single user
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await GreetUsers(conf, channel, new[] { user });
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var groupClear = false;
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while (!groupClear)
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{
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await Task.Delay(5000);
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groupClear = _greets.ClearGroup(user.GuildId, 5, out var toGreet);
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await GreetUsers(conf, channel, toGreet);
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}
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}
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}
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else
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await GreetUsers(conf, channel, new[] { user });
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}
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}
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if (conf.SendDmGreetMessage)
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await GreetDmUser(conf, user);
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}
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catch
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{
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// ignored
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}
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});
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return Task.CompletedTask;
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}
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public string? GetByeMessage(ulong gid)
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{
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using var uow = _db.GetDbContext();
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return uow.GuildConfigsForId(gid, set => set).ChannelByeMessageText;
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}
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public GreetSettings GetOrAddSettingsForGuild(ulong guildId)
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{
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if (_guildConfigsCache.TryGetValue(guildId, out var settings))
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return settings;
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using (var uow = _db.GetDbContext())
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{
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var gc = uow.GuildConfigsForId(guildId, set => set);
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settings = GreetSettings.Create(gc);
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}
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_guildConfigsCache.TryAdd(guildId, settings);
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return settings;
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}
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public async Task<bool> SetGreet(ulong guildId, ulong channelId, bool? value = null)
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{
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await using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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var enabled = conf.SendChannelGreetMessage = value ?? !conf.SendChannelGreetMessage;
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conf.GreetMessageChannelId = channelId;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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await uow.SaveChangesAsync();
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return enabled;
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}
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public bool SetGreetMessage(ulong guildId, ref string message)
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{
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message = message.SanitizeMentions();
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if (string.IsNullOrWhiteSpace(message))
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throw new ArgumentNullException(nameof(message));
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using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.ChannelGreetMessageText = message;
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var greetMsgEnabled = conf.SendChannelGreetMessage;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache.AddOrUpdate(guildId, toAdd, (_, _) => toAdd);
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uow.SaveChanges();
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return greetMsgEnabled;
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}
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public async Task<bool> SetGreetDm(ulong guildId, bool? value = null)
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{
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await using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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var enabled = conf.SendDmGreetMessage = value ?? !conf.SendDmGreetMessage;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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await uow.SaveChangesAsync();
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return enabled;
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}
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public bool SetGreetDmMessage(ulong guildId, ref string? message)
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{
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message = message?.SanitizeMentions();
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if (string.IsNullOrWhiteSpace(message))
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throw new ArgumentNullException(nameof(message));
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using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.DmGreetMessageText = message;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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uow.SaveChanges();
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return conf.SendDmGreetMessage;
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}
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public async Task<bool> SetBye(ulong guildId, ulong channelId, bool? value = null)
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{
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await using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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var enabled = conf.SendChannelByeMessage = value ?? !conf.SendChannelByeMessage;
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conf.ByeMessageChannelId = channelId;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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await uow.SaveChangesAsync();
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return enabled;
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}
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public bool SetByeMessage(ulong guildId, ref string? message)
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{
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message = message?.SanitizeMentions();
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if (string.IsNullOrWhiteSpace(message))
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throw new ArgumentNullException(nameof(message));
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using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.ChannelByeMessageText = message;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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uow.SaveChanges();
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return conf.SendChannelByeMessage;
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}
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public async Task SetByeDel(ulong guildId, int timer)
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{
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if (timer is < 0 or > 600)
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return;
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await using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.AutoDeleteByeMessagesTimer = timer;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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await uow.SaveChangesAsync();
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}
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public async Task SetGreetDel(ulong guildId, int timer)
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{
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if (timer is < 0 or > 600)
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return;
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await using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.AutoDeleteGreetMessagesTimer = timer;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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await uow.SaveChangesAsync();
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}
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public bool SetBoostMessage(ulong guildId, ref string message)
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{
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message = message.SanitizeMentions();
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using var uow = _db.GetDbContext();
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var conf = uow.GuildConfigsForId(guildId, set => set);
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conf.BoostMessage = message;
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var toAdd = GreetSettings.Create(conf);
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_guildConfigsCache[guildId] = toAdd;
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uow.SaveChanges();
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return conf.SendBoostMessage;
|
|
}
|
|
|
|
public async Task SetBoostDel(ulong guildId, int timer)
|
|
{
|
|
if (timer is < 0 or > 600)
|
|
throw new ArgumentOutOfRangeException(nameof(timer));
|
|
|
|
await using var uow = _db.GetDbContext();
|
|
var conf = uow.GuildConfigsForId(guildId, set => set);
|
|
conf.BoostMessageDeleteAfter = timer;
|
|
|
|
var toAdd = GreetSettings.Create(conf);
|
|
_guildConfigsCache[guildId] = toAdd;
|
|
|
|
await uow.SaveChangesAsync();
|
|
}
|
|
|
|
public async Task<bool> ToggleBoost(ulong guildId, ulong channelId)
|
|
{
|
|
await using var uow = _db.GetDbContext();
|
|
var conf = uow.GuildConfigsForId(guildId, set => set);
|
|
conf.SendBoostMessage = !conf.SendBoostMessage;
|
|
conf.BoostMessageChannelId = channelId;
|
|
await uow.SaveChangesAsync();
|
|
|
|
var toAdd = GreetSettings.Create(conf);
|
|
_guildConfigsCache[guildId] = toAdd;
|
|
return conf.SendBoostMessage;
|
|
}
|
|
|
|
#region Get Enabled Status
|
|
|
|
public bool GetGreetDmEnabled(ulong guildId)
|
|
{
|
|
using var uow = _db.GetDbContext();
|
|
var conf = uow.GuildConfigsForId(guildId, set => set);
|
|
return conf.SendDmGreetMessage;
|
|
}
|
|
|
|
public bool GetGreetEnabled(ulong guildId)
|
|
{
|
|
using var uow = _db.GetDbContext();
|
|
var conf = uow.GuildConfigsForId(guildId, set => set);
|
|
return conf.SendChannelGreetMessage;
|
|
}
|
|
|
|
public bool GetByeEnabled(ulong guildId)
|
|
{
|
|
using var uow = _db.GetDbContext();
|
|
var conf = uow.GuildConfigsForId(guildId, set => set);
|
|
return conf.SendChannelByeMessage;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Test Messages
|
|
|
|
public Task ByeTest(ITextChannel channel, IGuildUser user)
|
|
{
|
|
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
|
return ByeUsers(conf, channel, user);
|
|
}
|
|
|
|
public Task GreetTest(ITextChannel channel, IGuildUser user)
|
|
{
|
|
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
|
return GreetUsers(conf, channel, user);
|
|
}
|
|
|
|
public Task<bool> GreetDmTest(IGuildUser user)
|
|
{
|
|
var conf = GetOrAddSettingsForGuild(user.GuildId);
|
|
return GreetDmUser(conf, user);
|
|
}
|
|
|
|
#endregion
|
|
}
|