Files
nadekobot/src/NadekoBot/Modules/Games/TicTacToeCommands.cs
Kwoth d5fd6aae8e - More code cleanup and codestyle updates
- Fixed some possible nullref exceptions
- Methods signatures now have up to 3 parameters before breakaing down each parameter in a separate line
- Method invocations have the same rule, except the first parameter will be in the same line as the invocation to prevent some ugliness when passing lambas as arguments
- Applied many more codestyles
- Extensions folder fully reformatted
2021-12-26 17:28:39 +01:00

52 lines
1.7 KiB
C#

using NadekoBot.Modules.Games.Common;
using NadekoBot.Modules.Games.Services;
namespace NadekoBot.Modules.Games;
public partial class Games
{
[Group]
public class TicTacToeCommands : NadekoSubmodule<GamesService>
{
private readonly SemaphoreSlim _sem = new(1, 1);
private readonly DiscordSocketClient _client;
public TicTacToeCommands(DiscordSocketClient client)
=> _client = client;
[NadekoCommand, Aliases]
[RequireContext(ContextType.Guild)]
[NadekoOptions(typeof(TicTacToe.Options))]
public async Task TicTacToe(params string[] args)
{
var (options, _) = OptionsParser.ParseFrom(new TicTacToe.Options(), args);
var channel = (ITextChannel)ctx.Channel;
await _sem.WaitAsync(1000).ConfigureAwait(false);
try
{
if (_service.TicTacToeGames.TryGetValue(channel.Id, out var game))
{
var _ = Task.Run(async () =>
{
await game.Start((IGuildUser)ctx.User).ConfigureAwait(false);
});
return;
}
game = new(base.Strings, this._client, channel, (IGuildUser)ctx.User, options, _eb);
_service.TicTacToeGames.Add(channel.Id, game);
await ReplyConfirmLocalizedAsync(strs.ttt_created).ConfigureAwait(false);
game.OnEnded += g =>
{
_service.TicTacToeGames.Remove(channel.Id);
_sem.Dispose();
};
}
finally
{
_sem.Release();
}
}
}
}