Files
nadekobot/src/NadekoBot/Modules/Games/GamesConfigService.cs

47 lines
1.4 KiB
C#

#nullable disable
using NadekoBot.Common.Configs;
using NadekoBot.Modules.Games.Common;
namespace NadekoBot.Modules.Games.Services;
public sealed class GamesConfigService : ConfigServiceBase<GamesConfig>
{
private const string FILE_PATH = "data/games.yml";
private static readonly TypedKey<GamesConfig> _changeKey = new("config.games.updated");
public override string Name { get; } = "games";
public GamesConfigService(IConfigSeria serializer, IPubSub pubSub)
: base(FILE_PATH, serializer, pubSub, _changeKey)
{
AddParsedProp("trivia.min_win_req",
gs => gs.Trivia.MinimumWinReq,
int.TryParse,
ConfigPrinters.ToString,
val => val > 0);
AddParsedProp("trivia.currency_reward",
gs => gs.Trivia.CurrencyReward,
long.TryParse,
ConfigPrinters.ToString,
val => val >= 0);
AddParsedProp("hangman.currency_reward",
gs => gs.Hangman.CurrencyReward,
long.TryParse,
ConfigPrinters.ToString,
val => val >= 0);
Migrate();
}
private void Migrate()
{
if (data.Version < 1)
ModifyConfig(c =>
{
c.Version = 1;
c.Hangman = new()
{
CurrencyReward = 0
};
});
}
}