# Stream Chat A client-side Fabric mod that displays Twitch, YouTube, and TikTok live-stream events in Minecraft. Twitch and YouTube events are received from Streamer.bot; TikTok events are received from TikFinity. ## Supported Minecraft versions Each version has its own jar (`stream-chat--.jar`); pick the one that matches your game. | Minecraft | Fabric Loader | Fabric API | Mod Menu | Java | |-----------|---------------|------------|----------|------| | 26.1.2 | 0.20.1+ | 0.155.3+26.1.2 | 18.0.2 | 25 | | 1.20.1 | 0.15.11+ | 0.92.2+1.20.1 | 7.2.2 | 17 | ## Initial setup 1. Install Fabric Loader and Fabric API for your Minecraft version (see table). 2. Install Mod Menu to open the mod's settings screen from the Mods menu. 3. Configure the Streamer.bot and TikFinity WebSocket addresses in `config/stream-chat/stream-chat.json` or in the in-game settings. 4. Start Streamer.bot/TikFinity and launch Minecraft. Enabled integrations connect automatically; use the configured keybind or settings screen to toggle them. The Streamer.bot password, when configured, is stored as plain text in the local Minecraft config file. Do not share that file or diagnostic logs without checking them for private information. The mod is client-only. It does not send stream events or chat messages to the Minecraft server. ## Configuration All files live in `config/stream-chat/`: | File | Contents | |------|----------| | `stream-chat.json` | Platform and integration on/off, WebSocket URLs, event destinations (chat, action bar, toast, hidden), emote replacements | | `twitch.yml`, `youtube.yml`, `tiktok.yml` | Message formatting for that platform | Each platform file has a `prefix`, a fallback `format`, and an `events:` section with the message format for every event. They are written with defaults the first time the mod runs. Per-event formats are edited only in the file; the settings menu edits the prefix and the chat-message format. For example, in `tiktok.yml`: ```yaml prefix: "&#FE2C55[TikTok] &r| " events: join: "&e@{username} joined" like: "{prefix}{username} sent {data.likeCount} likes" ``` Delete an `events:` line to restore that event's default. Every event is shown in chat by default; change where each one goes (chat, action bar, toast, hidden) in the settings menu. ### Placeholders `{prefix}`, `{platform}`, `{event}`, `{username}`, `{message}`, and `{data.}`, which reads any field from the platform's event (for example `{data.likeCount}`, `{data.repeatCount}`, `{data.bits}`). A missing field is blank. ### Color codes Prefixes and formats support `&` color codes, so each platform can have its own color: | Code | Effect | |------|--------| | `&0`-`&9`, `&a`-`&f` | Minecraft colors | | `&#RRGGBB` | Any hex color, e.g. `⎺FF` | | `&l` `&o` `&n` `&m` `&k` | Bold, italic, underline, strikethrough, obfuscated | | `&r` | Reset | | `&&` | A literal `&` | Text sent by viewers (usernames and messages) is never interpreted as color codes. ### Username color Each platform file has a `username_color` setting that colors only the viewer's name on that platform, leaving the message text alone. It takes the same codes as above: ```yaml username_color: "⎺FF" # purple Twitch names ``` Leave it empty for no color. It applies to every event that uses `{username}`. ### Troubleshooting events If events from a platform don't appear, set `"debugLogging": true` in `stream-chat.json` and reload. Every raw message received from Streamer.bot or TikFinity is then written to the game log (`logs/latest.log`), which shows the exact event names and fields being sent. TikFinity's `config` message (its list of configured actions) is not a viewer event and is ignored. ### Reloading Changes to the files are not picked up while the game runs. Press **Reload config** in the settings menu, or bind the **Reload Stream Chat Config** key in Minecraft's controls, to re-read everything. Unsaved edits in the settings menu are discarded by a reload, and saving the menu rewrites the files. An existing `config/stream-chat.json` from an earlier version is migrated automatically and kept as `stream-chat.json.bak`. ## Development Run Gradle with a Java 25+ JVM (Java 17 targets are compiled with `--release 17`). Build every supported version, one jar each, into `dist/`: ```text powershell -File build-all.ps1 ``` Each supported version is defined by `versions/.properties` (Minecraft, Fabric Loader, Fabric API, Mod Menu, and Java versions). To build a single version, pass its properties as Gradle options, e.g. `gradlew build -Pminecraft_version=1.20.1 -Ploader_version=0.15.11 -Pfabric_api_version=0.92.2+1.20.1 -Pmodmenu_version=7.2.2 -Pjava_version=17`. To add a version, add a properties file; versions starting with `26.` use the `src/versions/modern` sources, all others use `src/versions/legacy`.