display-name: "Snipe" description: "Arrows deal &a%damage%%&r more damage for each &a%blocks%&r blocks travelled" placeholders: damage: "1 * %level%" blocks: "11 - ceil(%level% / 2)" type: normal targets: - bow - crossbow conflicts: [ ] rarity: epic max-level: 4 tradeable: true discoverable: true enchantable: true effects: - id: damage_multiplier args: multiplier: "1 + (%distance% / (11 - ceil(%level% / 2))) * 0.01 * %level%" triggers: - bow_attack conditions: [ ]