display-name: "Bleed" description: "Gives a &a%placeholder%%&r chance to cause your opponent to bleed, damaging them repeatedly" placeholder: "1.5 * %level%" type: normal targets: - sword conflicts: [ ] rarity: legendary max-level: 7 tradeable: true discoverable: true enchantable: true effects: - id: bleed args: chance: "1.5 * %level%" damage: 1 interval: 15 amount: "2 * %level%" triggers: - melee_attack conditions: [ ]