display-name: "Carve" description: "Give &a%damage%&r damage to entities within &a%radius%&r blocks when you swing" placeholders: radius: "1 + %level%" damage: "%level% * 2" type: normal targets: - axe conflicts: [ ] rarity: legendary max-level: 4 tradeable: true discoverable: true enchantable: true effects: - id: damage_nearby_entities args: damage: "%level% * 2" radius: "0.5 * %level%" damage_as_player: true damage_self: false triggers: - melee_attack conditions: [ ]