display-name: "Skull Puncture" description: "Increases headshot damage by &a%placeholder%%" placeholder: "10 * %level%" type: normal targets: - bow - crossbow - trident conflicts: [ ] rarity: rare max-level: 3 tradeable: true discoverable: true enchantable: true effects: - id: damage_multiplier args: multiplier: "1 + 0.1 * %level%" triggers: - headshot conditions: [ ]