display-name: "Vanish" description: "Gives a &a%chance%%&r chance to disappear for &a%seconds%&r seconds after taking damage" placeholders: chance: "2 * %level%" seconds: "0.5 + floor(%level% / 4)" type: normal targets: - armor conflicts: [ ] rarity: rare max-level: 2 tradeable: true discoverable: true enchantable: true effects: - id: potion_effect args: chance: "%level% * 2" effect: invisibility level: 2 duration: "10 + floor(%level% * 5)" apply-to-player: true triggers: - take_entity_damage conditions: [ ]